Message #475606 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0417c000 +128x63 / 256x128

Status: new. 2 hits from 2016-05-13 12:15:30 to 2019-07-03 03:10:50 UTC. Message #475606.

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