Message #477670 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0417c000 +128x46 / 256x128

Status: new. 3 hits from 2016-05-14 07:58:40 to 2019-11-12 14:06:39 UTC. Message #477670.

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