Message #482220 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04186000 +0x38 / 256x128

Status: new. 4 hits from 2016-05-16 09:38:44 to 2020-03-14 16:09:41 UTC. Message #482220.

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