Message #492375 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04160000 +0x63 / 256x128

Status: new. 2 hits from 2016-05-22 07:18:14 to 2017-04-05 20:24:51 UTC. Message #492375.

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