Message #492920 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418c000 +0x36 / 256x128

Status: new. 9 hits from 2016-05-22 14:36:22 to 2019-08-22 04:34:23 UTC. Message #492920.

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