Message #493136 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA™ FINAL FANTASY® (ULUS10437_1.00)

Ignoring possible render to texture at 041b2000 +0x80 / 256x128

Status: new. 32 hits from 2016-05-22 16:22:23 to 2021-06-26 16:37:25 UTC. Message #493136.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.