Message #511954 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04180000 +0x80 / 256x128

Status: new. 17 hits from 2016-06-02 04:19:07 to 2020-07-23 10:17:37 UTC. Message #511954.

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