Message #512112 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA™ FINAL FANTASY® (ULUS10437_1.00)

Ignoring possible render to texture at 041b2000 +16x55 / 256x128

Status: new. 51 hits from 2016-06-02 06:58:45 to 2024-08-10 21:11:57 UTC. Message #512112.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.