Message #525374 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418a000 +0x48 / 256x128

Status: new. 10 hits from 2016-06-09 08:52:40 to 2020-05-24 05:32:20 UTC. Message #525374.

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