Message #549569 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0415c000 +0x58 / 256x128

Status: new. 1 hits from 2016-06-28 16:42:20 to 2016-06-28 16:42:20 UTC. Message #549569.

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