Message #556130 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0417c000 +0x48 / 256x128

Status: new. 16 hits from 2017-03-10 03:49:04 to 2020-12-31 16:31:09 UTC. Message #556130.

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