Message #564182 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0418c000 +0x64 / 256x128

Status: new. 16 hits from 2017-03-12 07:26:53 to 2025-04-29 20:03:04 UTC. Message #564182.

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