Message #632253 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041ea000 +0x44 / 256x128

Status: new. 2 hits from 2017-03-31 21:42:39 to 2018-04-05 23:09:47 UTC. Message #632253.

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