Message #651204 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 04160000 +128x48 / 256x128

Status: new. 2 hits from 2017-04-07 04:41:57 to 2020-12-04 19:03:17 UTC. Message #651204.

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