Recent logs - eFootball By TM ARTS

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Game title Version Latest Report Message
eFootball By TM ARTS v1.10.3 2024-04-27 Unknown GetPointer 00000000 PC 08824ce4 LR 088113c4
eFootball By TM ARTS v1.17.1 2024-04-24 Unknown GetPointerWrite fff6f6f6 PC 0880840c LR 08808424
eFootball By TM ARTS v1.17.1 2024-04-14 Branch in Jump delay slot at 08b0a8c4 in block starting at 08b0a8b0
eFootball By TM ARTS v1.17.1 2024-04-14 Jump to invalid address: 073f6b80
eFootball By TM ARTS v1.17.1 2024-04-14 Jump to invalid address: 073f64c0
eFootball By TM ARTS v1.16.5 2024-04-12 Unknown GetPointer 00000140 PC 08824a48 LR 088113c4
eFootball By TM ARTS v1.17.1 2024-04-08 Unknown GetPointer ff5a84cf PC 0884d5a0 LR 0884d7c4
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction 7d695923
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction 02323c7a
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction b6a6a6e0
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction b0c17cf1
eFootball By TM ARTS v1.17.1 2024-04-03 Jump to invalid address: 0b364140
eFootball By TM ARTS v1.17.1 2024-04-03 Branch in branch delay slot at 08809130 with different target
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction 05bcf872
eFootball By TM ARTS v1.17.1 2024-04-03 ReadFromHardware: Invalid address deae18bf near PC 0880b42c LR 0880b424
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction 43f1b61c
eFootball By TM ARTS v1.17.1 2024-04-03 MIPSCompileOp: Invalid instruction 7c233c85
eFootball By TM ARTS v1.17.1 2024-04-03 An uneaten prefix at end of block: 0880b424
eFootball By TM ARTS v1.17.1 2024-04-02 Unknown GetPointer 23f50ff7 PC 0881c410 LR 0881c420
eFootball By TM ARTS v1.17.1 2024-04-01 Jump to invalid address: 073d8a40
eFootball By TM ARTS v1.17.1 2024-04-01 Jump to invalid address: 073d8380
eFootball By TM ARTS v1.17.1 2024-03-31 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball By TM ARTS v1.17.1 2024-03-28 Jump to invalid address: 07390380
eFootball By TM ARTS v1.11.3 2024-03-29 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a41c90
eFootball By TM ARTS v1.14.4 2024-03-22 Replacement rowPitch=1024, but w=4000 (level=0)
eFootball By TM ARTS v1.11.3 2024-03-12 Unknown GetPointer 00000000 PC 08ee971c LR 08ee96fc
eFootball By TM ARTS v1.17.1 2024-03-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
eFootball By TM ARTS v1.10.2 2024-03-09 Jump to invalid address: 04a5a000
eFootball By TM ARTS v1.16.6 2024-03-06 Unknown GetPointer ffe0bd49 PC 0881c410 LR 0881c420
eFootball By TM ARTS v1.11.3 2024-03-01 Unknown GetPointer 00000000 PC 08a47880 LR 08a3fbb0
eFootball By TM ARTS v1.17.1 2024-02-25 Jump to invalid address: 0736d500
eFootball By TM ARTS v1.17.1 2024-04-14 Branch in Jump delay slot at 08b0a8c0 in block starting at 08b0a8b0
eFootball By TM ARTS v1.17.1 2024-02-25 Jump to invalid address: 0736ce40
eFootball By TM ARTS v1.17.1 2024-02-27 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball By TM ARTS v1.17.1 2024-04-13 ReadFromHardware: Invalid address bfc3bfc3 near PC bfc3bfc3 LR 088c9688
eFootball By TM ARTS v1.17.1 2024-02-24 WriteToHardware: Invalid address 00000028 near PC 088c51d8 LR 088c3924
eFootball By TM ARTS v1.17.1 2024-02-24 ReadFromHardware: Invalid address 3fc3bfc3 near PC 088c51d8 LR 088c51e8
eFootball By TM ARTS v1.7.5 2024-02-20 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0007
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0001
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000b
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l3 rate 03
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000c
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000f
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0008
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0004
eFootball By TM ARTS v1.17.1 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
eFootball By TM ARTS v1.17.1 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
eFootball By TM ARTS v1.16.3 2024-02-03 WriteToHardware: Invalid address 00000028 near PC 08a1d610 LR 088c3924
eFootball By TM ARTS v1.16.3 2024-02-03 ReadFromHardware: Invalid address bfc3bfc3 near PC 088c3918 LR 088c51e8
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in JumpReg delay slot at 08b0e850 in block starting at 08b0a8c8
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0dc04 in block starting at 08b0a8c8
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0dbf0 in block starting at 08b0a8c8
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0a8c8 in block starting at 08b0a8c8
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in JumpReg delay slot at 08b0e850 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 MIPSCompileOp: Invalid instruction 00000005
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 06814040 PC 08b0dc08 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0dc04 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 0733cd00 PC 08b0dc04 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 06814080 PC 08b0dbf4 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0dbf0 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 068ba880 PC 08b0dbf0 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 02fe84c0 PC 08b0d69c LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 02fe8440 PC 08b0d690 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 MIPSCompileOp: Invalid instruction 00000001
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 02fe7fe0 PC 08b0d684 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 073e8680 PC 08b0a8cc LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0a8c8 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 073e7fc0 PC 08b0a8c8 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0a8c4 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 073e7900 PC 08b0a8c4 LR 088681bc
eFootball By TM ARTS v1.11.3 2024-02-03 Branch in Jump delay slot at 08b0a8c0 in block starting at 08b0a8b8
eFootball By TM ARTS v1.11.3 2024-02-03 Jump to invalid address: 073e7240 PC 08b0a8c0 LR 088681bc
eFootball By TM ARTS v1.16.6 2024-01-19 Unknown GetPointer ad010467 PC 0881c410 LR 0881c420
eFootball By TM ARTS v1.11.3 2024-01-14 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
eFootball By TM ARTS v1.9.4 2024-03-25 GL ran out of GPU memory; switching to low memory mode
eFootball By TM ARTS v1.16.6 2024-01-14 Error in shader program link: info: L0001 The fragment shader uniform floating-point u_texelDelta does not match the vertex shader uniform floating-point u_texelDelta. The precision does not match. fs: postshader #version 310 es precision mediump float; precision highp int; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processGAUSS_SQ(inout vec3 color) { float GAUSS_KERNEL_SIZE = 5.0; vec2 offset = (u_pixelDelta * 3.5) / vec2(GAUSS_KERNEL_SIZE); vec3 cGauss0 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0))).xyz * 1.0; vec3 cGauss1 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, -2.0))).xyz * 4.0; vec3 cGauss2 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -2.0))).xyz * 7.0; vec3 cGauss3 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -2.0))).xyz * 4.0; vec3 cGauss4 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -2.0))).xyz * 1.0; vec3 cGauss5 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, -1.0))).xyz * 4.0; vec3 cGauss6 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0))).xyz * 16.0; vec3 cGauss7 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -1.0))).xyz * 26.0; vec3 cGauss8 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -1.0))).xyz * 16.0; vec3 cGauss9 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -1.0))).xyz * 4.0; vec3 cGauss10 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 0.0))).xyz * 7.0; vec3 cGauss11 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 0.0))).xyz * 26.0; vec3 cGauss12 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0))).xyz * 41.0; vec3 cGauss13 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 0.0))).xyz * 26.0; vec3 cGauss14 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 0.0))).xyz * 7.0; vec3 cGauss15 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 1.0))).xyz * 4.0; vec3 cGauss16 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 1.0))).xyz * 16.0; vec3 cGauss17 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 1.0))).xyz * 26.0; vec3 cGauss18 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0))).xyz * 16.0; vec3 cGauss19 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 1.0))).xyz * 4.0; vec3 cGauss20 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 2.0))).xyz * 1.0; vec3 cGauss21 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 2.0))).xyz * 4.0; vec3 cGauss22 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 2.0))).xyz * 7.0; vec3 cGauss23 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 2.0))).xyz * 4.0; vec3 cGauss24 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0))).xyz * 1.0; color = (((((((((((((((((((((((cGauss0 + cGauss1) + cGauss2) + cGauss3) + cGauss4) + cGauss5) + cGauss6) + cGauss7) + cGauss8) + cGauss9) + cGauss10) + cGauss11) + cGauss12) + cGauss13) + cGauss14) + cGauss15) + cGauss16) + cGauss17) + cGauss18) + cGauss19) + cGauss20) + cGauss21) + cGauss22) + cGauss23) + cGauss24; color /= vec3(273.0); return color; } vec3 processBLOOM(inout vec3 color, vec3 colorB, mediump int hatsu) { vec4 sum = vec4(0.0); mediump int diffx = 2; mediump int diffy = 3; mediump int _408 = -diffy; for (mediump int ib = _408; ib < diffy; ib++) { mediump int _419 = -diffx; for (mediump int jb = _419; jb < diffx; jb++) { sum += (texture(sampler0, v_texcoord0 + (vec2(float(jb), float(ib)) * 0.00200000009499490261077880859375)) * 0.2199999988079071044921875); } } bool _453 = color.x < 0.300000011920928955078125; bool _460; if (_453) { _460 = color.y < 0.300000011920928955078125; } else { _460 =
eFootball By TM ARTS v1.16.6 2024-01-14 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
eFootball By TM ARTS v1.16.6 2024-01-14 Error in shader program link: info: L0001 The fragment shader uniform floating-point u_texelDelta does not match the vertex shader uniform floating-point u_texelDelta. The precision does not match. fs: postshader #version 310 es precision mediump float; precision highp int; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processGAUSS_S(inout vec3 color) { float GAUSSS_SPAN_MAX = 1.5; float GAUSSS_KERNEL_SIZE = 5.0; vec2 offsetS = (u_pixelDelta * GAUSSS_SPAN_MAX) / vec2(GAUSSS_KERNEL_SIZE); vec3 cGaussS0 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -2.0))).xyz * 1.0; vec3 cGaussS1 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0))).xyz * 3.0; vec3 cGaussS2 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -1.0))).xyz * 8.0; vec3 cGaussS3 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, -1.0))).xyz * 3.0; vec3 cGaussS4 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-2.0, 0.0))).xyz * 1.0; vec3 cGaussS5 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 0.0))).xyz * 8.0; vec3 cGaussS6 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0))).xyz * 10.0; vec3 cGaussS7 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, 0.0))).xyz * 8.0; vec3 cGaussS8 = texture(sampler0, v_texcoord0 + (offsetS * vec2(2.0, 0.0))).xyz * 1.0; vec3 cGaussS9 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 1.0))).xyz * 3.0; vec3 cGaussS10 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 1.0))).xyz * 8.0; vec3 cGaussS11 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0))).xyz * 3.0; vec3 cGaussS12 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 2.0))).xyz * 1.0; color = (((((((((((cGaussS0 + cGaussS1) + cGaussS2) + cGaussS3) + cGaussS4) + cGaussS5) + cGaussS6) + cGaussS7) + cGaussS8) + cGaussS9) + cGaussS10) + cGaussS11) + cGaussS12; color /= vec3(58.0); return color; } vec3 processSHADEBOOST(inout vec3 color) { float sat = 1.89999997615814208984375; float brt = 0.699999988079071044921875; float con = 1.2000000476837158203125; float AvgLumR = 1.5; float AvgLumG = 1.5; float AvgLumB = 1.5; if (SEPIA == 1) { sat = 0.00999999977648258209228515625; brt = 1.75; con = 1.0; AvgLumR = 0.439999997615814208984375; AvgLumG = 0.2599999904632568359375; AvgLumB = 0.07999999821186065673828125; } if (GRAYSCALE == 1) { sat = 0.0; brt = 1.0; con = 1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (NEGATIVE == 1) { sat = 1.0; brt = 1.0; con = -1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (PSPCOLORS == 1) { sat = 1.0; brt = 1.0; con = 1.0; AvgLumR = 0.959299981594085693359375; AvgLumG = 1.0738999843597412109375; AvgLumB = 1.46039998531341552734375; } vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5); vec3 brtColor = color * brt; vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125)); vec3 satColor = mix(intensity, brtColor, vec3(sat)); vec3 conColor = mix(conRGB, satColor, vec3(con)); vec3 mixColor = AvgLumin * conColor; color = mixColor; return color; } void main() { SEPIA = 0; GRAYSCALE = 0; NEGATIVE = 0; PSPCOLORS = 5; vec3 color = texture(sampler0, v_texcoord0).xyz; vec3 param = color; vec3 _311 = processGAUSS_S(param); color = _311; vec3 param_1 = color; vec3 _314 = processSHADEBOOST(param_1); color = _314; _RES
eFootball By TM ARTS v1.11.3 2024-01-09 ReadFromHardware: Invalid address 00000010 near PC 088151ec LR 0881bf70
eFootball By TM ARTS v1.16.6 2024-01-08 Unknown GetPointer 00000001 PC 0884d5a0 LR 0884d7c4
eFootball By TM ARTS v1.16.6 2024-01-04 Unknown GetPointer 2985bb2c PC 0881c410 LR 0881c420
eFootball By TM ARTS v1.11.3 2024-01-02 ReadFromHardware: Invalid address 0000006c near PC 08220f54 LR 08220f4c
eFootball By TM ARTS v1.16.6 2024-01-01 ReadFromHardware: Invalid address 00ff00ff near PC 00ff00ff LR 00ff00ff
eFootball By TM ARTS v1.14.2 2023-12-30 ReadFromHardware: Invalid address 00000043 near PC 08a41b68 LR 08a47ae0
eFootball By TM ARTS v1.14.2 2023-12-30 ReadFromHardware: Invalid address 0000006f near PC 08a3fb88 LR 08a4431c
eFootball By TM ARTS v1.16.6 2023-12-30 sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid)
eFootball By TM ARTS v1.17-121-ga99a9ee70 2024-02-17 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l2 rate 000f
eFootball By TM ARTS v1.16.6 2024-01-05 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball By TM ARTS v1.16.6 2024-01-13 __KernelStopThread: thread 335 does not exist (helper deleted)
eFootball By TM ARTS v1.11.3 2023-12-25 ReadFromHardware: Invalid address 00000008 near PC 0886a7d0 LR 0886a7d0
eFootball By TM ARTS v1.11.3 2024-02-06 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball By TM ARTS v1.14.1 2023-12-22 UI scissor out of bounds in MainScreen: 0,64-640,476 / 540,960
eFootball By TM ARTS v1.14.1 2023-12-22 UI scissor out of bounds in MainScreen: 0,0-640,540 / 540,960
eFootball By TM ARTS v1.14.1 2023-12-22 UI scissor out of bounds in MainScreen: 0,0-640,64 / 540,960
eFootball By TM ARTS v1.16.6 2023-12-20 Unknown GetPointer 00000000 PC 08a02a0c LR 08a1e5b0
eFootball By TM ARTS v1.16.6 2023-12-20 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08a1e5b0
eFootball By TM ARTS v1.16.6 2023-12-18 Unknown GetPointer 00000000 PC 0913f09c LR 0913f0ac