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Game title |
Version |
Latest Report |
Message |
PES 2013 |
v1.17.1 |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-04-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c1c064, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-04-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c1c064, 4, 00000000, 0) |
SBK®09 Superbike World Championship |
v1.17.1 |
2024-04-27 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09615a20): duplicate handler |
Tomb Raider : Legend |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=041d4400, src=092368c0, size=8192): overlapping read |
Killzone™: Liberation |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=04135900, src=092ba450, size=208): overlapping read |
Killzone™: Liberation |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=041bf000, src=097c6f10, size=13792): overlapping read |
eFootball Play-C |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 29865434 PC 0881c2d8 LR 0881c2e8 |
Killzone™: Liberation |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=04125a00, src=09634690, size=2400): overlapping read |
eFootball Chelito 19 |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 2985ddf5 PC 0881c2d8 LR 0881c2e8 |
God of War: Chains of Olympus |
v1.17.1 |
2024-04-27 |
80630011=sceAtracSetDataAndGetID(08b705c0, 0001e000): no data chunk |
God of War: Chains of Olympus |
v1.17.1 |
2024-04-27 |
RIFF chunk had uneven size |
SBK®09 Superbike World Championship |
v1.17.1 |
2024-04-27 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096ae5f0): duplicate handler |
SBK®09 Superbike World Championship |
v1.17.1 |
2024-04-27 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09653d80): duplicate handler |
Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-04-27 |
Unaligned icache invalidation of 087059f8 (087059f8 + 0) at PC=088454a0 |
英雄伝説 碧の軌跡 |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=041f8900, src=08e690d0, size=4096): overlapping read |
eFootball Chelito 19 |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 8df1c6ff PC 08811368 LR 088113dc |
Hot Wheels Ultimate Racing |
v1.17.1 |
2024-04-27 |
Unimplemented HLE function Kprintf |
World Soccer Winning Eleven 9 |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
DISSIDIA FINAL FANTASY |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=09d5fb40, src=09d3cb80, size=640): overlapping read |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-04-27 |
__KernelStopThread: thread 873 does not exist (ApctlThread stopped) |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-04-27 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
俺に働けって言われても 乙 |
v1.17.1 |
2024-04-27 |
Can't draw: No current render step. Step count: 0 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 6 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 5 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 4 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 3 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 1 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 0 |
イレギュラーハンターX |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 7 |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 6 |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 5 |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 4 |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 3 |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
GE Interrupt: newState might be 1 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=08689000, src=08f80c80, size=103232): overlapping read |
頭文字D STREET STAGE |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=0416ca00, src=09ae28e0, size=16384): overlapping read |
頭文字D STREET STAGE |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=041f4a00, src=094ce860, size=32768): overlapping read |
Spider-Man 2 |
v1.17.1 |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0 |
Spider-Man 2 |
v1.17.1 |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2 |
Spider-Man 2 |
v1.17.1 |
2024-04-27 |
Unimplemented HLE function sceNetResolverTerm |
SDガンダム ジージェネレーション オーバーワールド |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=09797c30, src=095c7610, size=557056): overlapping read |
無雙OROCHI 蛇魔再臨 增值版 |
v1.17.1 |
2024-04-27 |
sceMpegRingbufferPut(): invalid mpeg data |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.17.1 |
2024-04-27 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aa1d7c |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-04-27 |
Branch in branch delay slot at 0880da7c with different target |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction d0ab2468 |
Juiced 2: Hot Import Nights |
v1.17.1 |
2024-04-27 |
__KernelStopThread: thread 992 does not exist (helper deleted) |
CRISIS CORE -FINAL FANTASY VII- |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=087bf880, src=094987c0, size=176128): overlapping read |
eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 43348000 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 43148000 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 43b06666 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 42ff0000 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=0414e000, src=095dd6c0, size=306400): overlapping read |
WWE'12 |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 0e82d4d7 PC 08bfbde0 LR 08bfbe04 |
WWE'12 |
v1.17.1 |
2024-04-27 |
Unknown GetPointerWrite 0e831133 PC 08bfbde0 LR 08bfbe04 |
NUSANTARA |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 2985ac6c PC 0881c430 LR 0881c440 |
Pro Evolution Soccer 2013 |
v1.17.1 |
2024-04-27 |
Unknown GetPointer 00310502 PC 0884a900 LR 0884a920 |
NARUTO: Ultimate Ninja Heroes |
v1.17.1 |
2024-04-27 |
sceIoChstat: change attr to 0000 requested |
NARUTO: Ultimate Ninja Heroes |
v1.17.1 |
2024-04-27 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002) |
WWE SmackDown vs. RAW 2007 |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=0412e250, src=092ad480, size=65552): overlapping read |
三國志Ⅸ with パワーアップキット |
v1.17.1 |
2024-04-27 |
sceMpegRingbufferPut(): invalid mpeg data |
MLB 11 The Show™ |
v1.17.1 |
2024-04-27 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (0970c48c), bad data |
WWE'12 |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08bd5600, 00008760): atracID uses different codec type than data |
WWE'12 |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08bd5600, 00001c20): atracID uses different codec type than data |
WWE'12 |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08bd5600, 00004620): atracID uses different codec type than data |
Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 0000000e |
Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-04-27 |
MIPSCompileOp: Invalid instruction 00000015 |
MLB 07 The Show |
v1.17.1 |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000453, pos=1, access=-80, data=0, text=0 |
WWE'12 |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(3, 08bd5600, 00012e00): atracID uses different codec type than data |
Mortal Kombat: Unchained |
v1.17.1 |
2024-04-27 |
Error in shader program link: info: L0010 Uniform 'u_texelDelta' differ on precision
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed.
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.5 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACART |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-04-27 |
WriteToHardware: Invalid address 305e5c10 near PC 0880dcc8 LR 0880dcc8 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2024-04-27 |
Jump to invalid address: 03040000 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2024-04-27 |
Branch in Jump delay slot at 08c10008 in block starting at 08c10000 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2024-04-27 |
Jump to invalid address: 02eca130 |
Resistance: Retribution™ |
v1.17.1 |
2024-04-27 |
Unknown GetPointerWrite 261705f8 PC 08d09d20 LR 08cd6754 |
MediEvil Resurrection |
v1.17.1 |
2024-04-27 |
Branch in Jump delay slot at 08c10004 in block starting at 08c10000 |
MediEvil Resurrection |
v1.17.1 |
2024-04-27 |
Jump to invalid address: 0314b720 |
Daxter |
v1.17.1 |
2024-04-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb67b0, 4, 00000000, 0) |
MLB 07 The Show |
v1.17.1 |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=000002e2, pos=1, access=64, data=0, text=0 |
Tomb Raider : Legend |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=041f7000, src=08e8ed70, size=5120): overlapping read |
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 00007334): atracID uses different codec type than data |
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.17.1 |
2024-04-27 |
80630007=sceAtracSetData(2, 08d4b180, 0000c864): atracID uses different codec type than data |
RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-04-26 |
ReadFromHardware: Invalid address 38f13910 near PC 08ca275c LR 08ca275c |
RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-04-26 |
Unknown GetPointerWrite 26597628 PC 08d09d20 LR 08cd6754 |
RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-04-26 |
ReadFromHardware: Invalid address 26597628 near PC 08ca31e0 LR 08ca1a84 |