Recent logs - Winning Eleven Pro Evolution Soccer 2007

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Game title Version Latest Report Message
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2024-04-07 ReadFCR: Unexpected reg 21
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2024-03-24 Failed to read valid video stream data from header
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2024-03-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2024-02-26 Waiting thread for 12 that was already waiting for 12
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2024-02-26 Branch in Jump delay slot at 0881b10c in block starting at 0881b10c
Winning Eleven Pro Evolution Soccer 2007 v1.17.1 2024-02-22 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-12-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-12-19 Branch in Jump delay slot at 09fff6f8 in block starting at 09fff6a4
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-12-19 Jump to invalid address: 07ffe6d0
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-12-19 Branch in Jump delay slot at 09fff6f4 in block starting at 09fff6a4
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-12-19 Unknown GetPointerWrite 00000000 PC 0882b024 LR 0882b034
Winning Eleven Pro Evolution Soccer 2007 v1.17.1 2024-03-24 Can't draw: No current render step. Step count: 0
Winning Eleven Pro Evolution Soccer 2007 v1.11.3-1276-g192a43c1c 2023-12-06 MIPSCompileOp: Invalid instruction 40248305
Winning Eleven Pro Evolution Soccer 2007 v1.11.3-1276-g192a43c1c 2023-12-06 Branch in RSRTComp delay slot at 0885c015 in block starting at 0885c015
Winning Eleven Pro Evolution Soccer 2007 v1.11.3-1276-g192a43c1c 2023-12-06 MIPSCompileOp: Invalid instruction d027bd00
Winning Eleven Pro Evolution Soccer 2007 v1.11.3-1276-g192a43c1c 2023-12-06 Branch in RSRTComp delay slot at 08831831 in block starting at 08831821
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-11-19 __KernelStopThread: thread 418 does not exist (ApctlThread deleted)
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-11-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Winning Eleven Pro Evolution Soccer 2007 v1.16.4 2023-10-01 sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid)
Winning Eleven Pro Evolution Soccer 2007 v1.15.4 2023-08-24 sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid)
Winning Eleven Pro Evolution Soccer 2007 v1.15.3 2023-08-05 MIPSCompileOp: Invalid instruction 00002029
Winning Eleven Pro Evolution Soccer 2007 v1.15.3 2023-08-05 MIPSCompileOp: Invalid instruction 0455092a
Winning Eleven Pro Evolution Soccer 2007 v1.15.4 2023-08-05 Unknown GetPointerWrite 00000000 PC 0881970c LR 08819720
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2023-11-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Winning Eleven Pro Evolution Soccer 2007 v1.15.4 2023-07-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2024-04-08 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Winning Eleven Pro Evolution Soccer 2007 v1.16.6 2024-04-08 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 VTYPE with morph used: THRU=0 TC=0 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=2 MC=2
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfdf0
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfdb0
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfd00
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd30
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-25 sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-06-04 Unknown GetPointer 18f81264 PC 0881f904 LR 0881f914
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid)
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00015f00): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00008200): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00008be0): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 000050a0): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00002fa0): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00009060): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00004560): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 000034e0): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bd6108, 00005ca0): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.12.2 2023-06-02 80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-04-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-04-17 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
Winning Eleven Pro Evolution Soccer 2007 v1.14 2023-04-14 UI scissor out of bounds in MainScreen: 0,0-1075,721 / 1440,720
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2023-04-13 Unknown GetPointer 00000000 PC 0883f17c LR 0883f27c
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-04-04 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-30 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 00000400=sceGeEdramSetAddrTranslation(00000800)
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 sceNetAdhocMatchingInit(65536) at 08864640
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-03-07 Unknown GetPointer 00000000 PC 088197dc LR 088197e4
Winning Eleven Pro Evolution Soccer 2007 v1.8.0 2023-03-05 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
Winning Eleven Pro Evolution Soccer 2007 v1.8.0 2023-02-28 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
Winning Eleven Pro Evolution Soccer 2007 v1.8.0 2023-02-13 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/beb47224, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/b8476cf4, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/b7d3c112, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/b4d1cbbf, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/a62e6e80, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/a2d5d209, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/953e6c10, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/92c05851, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/90521ac5, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/8406f469, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2023-01-24 Ignoring func export sceCcc/76e33e9c, already implemented in HLE.
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-17 UI scissor out of bounds in MainScreen: 56,0-1203,721 / 1600,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-17 UI scissor out of bounds in GameSettingsScreen: 280,0-1310,721 / 1600,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1684,360-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1684,269-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1684,178-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1684,87-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1735,360-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1735,269-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1735,178-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.2 2023-01-09 UI scissor out of bounds in SavedataScreen: 1735,87-0,87 / 1560,720
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-01-04 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-01-04 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-01-04 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2023-02-24 sceDmacMemcpy(dest=040cc000, src=0916cab0, size=557056): overlapping read
Winning Eleven Pro Evolution Soccer 2007 v1.8.0 2023-02-19 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2022-12-09 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2
Winning Eleven Pro Evolution Soccer 2007 v1.13.1 2022-12-09 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2023-02-19 sceDmacMemcpy(dest=04154000, src=0916cab0, size=557056): overlapping read
Winning Eleven Pro Evolution Soccer 2007 v1.16.4 2023-10-01 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Winning Eleven Pro Evolution Soccer 2007 v1.10.3 2022-11-06 ReadFromHardware: Invalid address 12534f90 near PC 12534f90 LR 12534f90
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2022-10-29 Rendering to framebuffer offset: 04162000 +256x0
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2022-10-29 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Winning Eleven Pro Evolution Soccer 2007 v1.12.3 2022-10-23 Game install with no files / data
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2022-09-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147071048
Winning Eleven Pro Evolution Soccer 2007 v1.13.2 2022-09-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146131120