Recent logs - Final Fantasy XVI By blackteckYT

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Game title Version Latest Report Message
Final Fantasy XVI By blackteckYT v1.12.3 2023-03-19 UNIMPL sceNetAdhocDiscoverInitStart(08edad98) at 08b884b0
Final Fantasy XVI By blackteckYT v1.12.3 2022-06-04 80630011=sceAtracSetDataAndGetID(08ee35c0, 00000000): buffer too small
Final Fantasy XVI By blackteckYT v1.12.3 2022-06-04 Normal projection mapping without normal?
Final Fantasy XVI By blackteckYT v1.12.3 2022-06-04 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc000 offset: 0 (512x512 stride 512, 8888)
Final Fantasy XVI By blackteckYT v1.12.3 2023-03-19 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?