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Game title |
Version |
Latest Report |
Message |
eFootball Libertadores 2K23 by lasso y total G |
v1.14.4 |
2023-11-27 |
Replacement rowPitch=512, but w=2200 (level=0) |
eFootball Libertadores 2K23 by lasso y total G |
v1.11 |
2023-11-20 |
Unknown GetPointer 00000000 PC 0913f09c LR 0913f0ac |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-19 |
Unknown GetPointer 29864941 PC 0881c2d8 LR 0881c2e8 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-18 |
ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-18 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-06 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-20 |
Texture cache ran out of GPU memory; switching to low memory mode |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-04 |
Unknown GetPointer 00000fc3 PC 08844a98 LR 08844aac |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-04 |
Unknown GetPointer 000011c8 PC 08844a98 LR 08844aac |
eFootball Libertadores 2K23 by lasso y total G |
v1.14.2 |
2023-11-03 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-11-01 |
WriteToHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-11-01 |
ReadFromHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-12-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
eFootball Libertadores 2K23 by lasso y total G |
v1.10.3-1630-g78191956f |
2023-10-20 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-10-17 |
Error in shader compilation: info: 0:387: L0002: No matching function for call to 'mul'
0:391: L0001: Expected literal or '(', got 'else'
postshader
#ifdef GL_ES
precision mediump float;
#endif
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.5 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 1.0 //Default: 1.0
#define contrast 1.0 //Default: 1.0 //negative will be... well negative;p
#define red 1.0 //Default: 1.0
#define green 1.0 //Default: 1.0
#define blue 1.0 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.0 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SL |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-28 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-28 |
ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-28 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-04 |
Unknown GetPointer 00000f7a PC 08844a98 LR 08844aac |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-12 |
Unknown GetPointerWrite 00000000 PC 08844a98 LR 08844aac |
eFootball Libertadores 2K23 by lasso y total G |
v1.12.2 |
2023-10-10 |
Jump to invalid address: 0326e294 |
eFootball Libertadores 2K23 by lasso y total G |
v1.12.2 |
2023-10-10 |
MIPSCompileOp: Invalid instruction 780a3e11 |
eFootball Libertadores 2K23 by lasso y total G |
v1.10 |
2023-10-08 |
ReadFromHardware: Invalid address 17cda2a8 near PC 0880b454 LR 0880b460 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-07 |
MIPSCompileOp: Invalid instruction f389af78 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-07 |
MIPSCompileOp: Invalid instruction f38c2f78 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-07 |
MIPSCompileOp: Invalid instruction b0000000 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-07 |
MIPSCompileOp: Invalid instruction 00092f78 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.4 |
2023-10-07 |
MIPSCompileOp: Invalid instruction b1153005 |
eFootball Libertadores 2K23 by lasso y total G |
v1.11 |
2023-10-06 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
eFootball Libertadores 2K23 by lasso y total G |
v1.11 |
2023-10-06 |
sceMp3Init: invalid data: not layer 3 |
eFootball Libertadores 2K23 by lasso y total G |
v1.14.4 |
2023-10-04 |
ReadFromHardware: Invalid address 00000040 near PC 08942ba0 LR 08824cec |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-27 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-12-01 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
eFootball Libertadores 2K23 by lasso y total G |
v1.10.2 |
2023-09-28 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-10 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
eFootball Libertadores 2K23 by lasso y total G |
v1.10 |
2023-09-22 |
ReadFromHardware: Invalid address 133ac42a near PC 0880b454 LR 0880a548 |
eFootball Libertadores 2K23 by lasso y total G |
v1.10 |
2023-10-10 |
WriteToHardware: Invalid address 002e0052 near PC 0880b454 LR 0880b460 |
eFootball Libertadores 2K23 by lasso y total G |
v1.8.0 |
2023-09-21 |
Unknown GetPointer 2985c794 PC 0881c2d8 LR 0881c2e8 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-20 |
Unknown GetPointer 00000020 PC 08815fc0 LR 08815fd4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-30 |
Unknown GetPointerWrite 00000000 PC 08815fc0 LR 08815fd4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-10 |
Unknown GetPointer 2985b0d4 PC 0881c2d8 LR 0881c2e8 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-10-26 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball Libertadores 2K23 by lasso y total G |
v1.10.2 |
2023-08-14 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.3 |
2023-08-08 |
Unknown GetPointer 00000020 PC 08815fcc LR 08815fd4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.15.3 |
2023-08-08 |
Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828800 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-17 |
MIPSCompileOp: Invalid instruction 01010101 |
eFootball Libertadores 2K23 by lasso y total G |
v1.7.4 |
2023-11-13 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-29 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-27 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-11-24 |
Game install with no files / data |
eFootball Libertadores 2K23 by lasso y total G |
v1.4 |
2023-07-30 |
Unknown GetPointer 00000000 PC 08815fcc LR 08815fd4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.4 |
2023-07-27 |
Unknown GetPointer 00000000 PC 088287f8 LR 08828800 |
eFootball Libertadores 2K23 by lasso y total G |
v1.7.4 |
2023-12-01 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Libertadores 2K23 by lasso y total G |
v1.7.5 |
2023-11-22 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-12-01 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball Libertadores 2K23 by lasso y total G |
v1.16.6 |
2023-12-01 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Libertadores 2K23 by lasso y total G |
v1.4 |
2023-11-10 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2023-11-30 |
Savedata version requested on save: 3 |
eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2023-12-01 |
Savedata version requested: 3 |