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| Game title |
Version |
Latest Report |
Message |
| KINGDOM HEARTS Birth by Sleep |
v1.16.6 |
2025-12-07 |
__KernelReturnFromExtendStack() - no stack to restore? |
| KINGDOM HEARTS Birth by Sleep |
v1.16.6 |
2025-12-07 |
MIPSCompileOp: Invalid instruction 010c00ff |
| Need for Speed™ Shift |
v1.16.6 |
2025-12-07 |
Unexpected mpeg first timestamp: 8bb8b8b8b8b / 9601593084811 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2025-12-07 |
00000000=sceUtilityScreenshotInitStart(09caef48) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2025-12-07 |
00000000=sceUtilityScreenshotInitStart(09caef08) |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2025-12-06 |
Unknown GetPointer 0bd49c51 PC 0881c428 LR 0881c438 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2025-12-04 |
Jump to invalid address: 073d5680 |
| Ben 10 Alien Force™ |
v1.16.6 |
2025-12-04 |
WriteToHardware: Invalid address 00000000 near PC 0880b614 LR 0880b614 |
| eFootball Chelito 19 |
v1.16.6 |
2025-12-03 |
Unknown GetPointerWrite 00001b2d PC 08872bb4 LR 08872c1c |
| 5 in 1 Solitaire™ |
v1.16.6 |
2025-12-02 |
sceUtilityOskInitStart: invalid status |
| eFootball PC - V. |
v1.16.6 |
2025-12-02 |
Unknown GetPointer 0000008b PC 0881c430 LR 0881c438 |
| e Football pes 2026 patch Barcelona v2 by aryzz project |
v1.16.6 |
2025-12-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
| Prince of Persia - Revelations |
v1.16.6 |
2025-11-30 |
80630006=sceAtracSetDataAndGetID(098cd6c0, 00000800): invalid RIFF header |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2025-11-30 |
Unknown GetPointerWrite 00000000 PC 0882bbf4 LR 088113dc |
| eFootball PC - V. |
v1.16.6 |
2025-11-30 |
Unknown GetPointer 00000002 PC 0884d7cc LR 0884d7d4 |
| EA-Sports FC PC-V |
v1.16.6 |
2025-11-30 |
ReadFromHardware: Invalid address 13a6a458 near PC 08849a4c LR 08849a58 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction efffefff |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction efffff60 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction 00003ffa |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
WriteToHardware: Invalid address deadbeef near PC 080220c8 LR ae7af000 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction b4cf7000 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction ccccccff |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction cccccc5b |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction 06666666 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
Invalid VFPU swizzle: 000000d2: 2 / 1 at PC = 080220ac (bne s7, k1, ->$00000004) |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
Invalid VFPU swizzle: 000000c9: 1 / 1 at PC = 080220ac (bne s7, k1, ->$00000004) |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction edff33ff |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction 06fd3000 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
MIPSCompileOp: Invalid instruction cf600000 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-29 |
Unknown GetPointer 00cf8445 PC 0884a918 LR 0884a938 |
| MYFP26 ENGLISH |
v1.16.6 |
2025-11-28 |
sceUtilityMsgDialogInitStart: invalid status |
| CDM FIFA |
v1.16.6 |
2025-11-28 |
Unknown GetPointerWrite 0a00d3fe PC 08df9190 LR 08dfd364 |
| eFootball FWC C19 |
v1.16.6 |
2025-11-25 |
MIPSCompileOp: Invalid instruction 0006fff9 |
| eFootball FWC C19 |
v1.16.6 |
2025-11-25 |
MIPSCompileOp: Invalid instruction 000cffff |
| eFootball FWC C19 |
v1.16.6 |
2025-11-25 |
Jump to invalid address: 03d40000 |
| eFootball FWC C19 |
v1.16.6 |
2025-11-25 |
MIPSCompileOp: Invalid instruction 000000bf |
| eFootball FWC C19 |
v1.16.6 |
2025-11-25 |
Jump to invalid address: 07fffffc |
| Indiana Jones® and the Staff Of Kings™ |
v1.16.6 |
2025-11-24 |
__KernelStopThread: thread 570 does not exist (helper deleted) |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2025-11-24 |
Unknown GetPointer 00000010 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.16.6 |
2025-11-23 |
Branch in RSZeroComp delay slot at 08953b08 in block starting at 08953afc |
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: ERROR: 0:83: 'dot' : no matching overloaded function found
ERROR: 0:83: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#define mul(x, y) ((x) * (y))
#define splat3(x) vec3(x)
precision highp float;
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
layout (std140, set = 0, binding = 3) uniform baseVars {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (std140, set = 0, binding = 4) uniform lightVars {
vec4 u_ambient;
vec3 u_matdiffuse;
vec4 u_matspecular;
vec3 u_matemissive;
uint u_lightControl; // light ubershader control bits
vec3 u_lightpos[4];
vec3 u_lightdir[4];
vec3 u_lightatt[4];
vec4 u_lightangle_spotCoef[4];
vec3 u_lightambient[4];
vec3 u_lightdiffuse[4];
vec3 u_lightspecular[4];
};
layout (location = 0) in vec3 position;
layout (location = 2) in vec3 normal;
layout (location = 1) in vec2 texcoord;
layout (location = 1) out lowp vec4 v_color0;
layout (location = 0) out highp vec3 v_texcoord;
layout (location = 3) out highp float v_fogdepth;
invariant gl_Position;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
for (uint i = 0; i < 4; i++) {
if ((u_lightControl & (0x1u << i)) != 0x0u) {
comp = (u_lightControl >> uint(0x4u + 0x4u * i)) & 0x3u;
type = (u_lightControl >> uint(0x4u + 0x4u * i + 0x2u)) & 0x3u;
toLight = u_lightpos[i];
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt[i], vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir[i], toLight);
if (angle >= u_lightangle_spotCoef[i].x) {
lightScale = attenuation * (u_lightangle_spotCoef[i].y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef[i].y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse[i] * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular[i] * specularColor * ldot * lightScale;
}
}
lightSum0.rgb += (u_lightambient[i] * ambientColor.rgb + diffuse) * lightScale;
}
} v_color0 = clamp(clamp(lightSum0, 0.0, 1.0) + v |
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:40: 'clamp' : no matching overloaded function found
ERROR: 0:40: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:00200000 Fog FragUber
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 v = v_color0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:45: 'clamp' : no matching overloaded function found
ERROR: 0:45: 'assign' : cannot convert from ' const float' to ' temp lowp 3-component vector of float'
ERROR: 0:45: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10184000:00200002 Tex Fog Flat FragUber TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) flat in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:45: 'clamp' : no matching overloaded function found
ERROR: 0:45: 'assign' : cannot convert from ' const float' to ' temp lowp 3-component vector of float'
ERROR: 0:45: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10184000:0021d002 Tex Fog Flat FragUber TFuncMod AlphaTest0 >
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) flat in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:45: 'clamp' : no matching overloaded function found
ERROR: 0:45: 'assign' : cannot convert from ' const float' to ' temp lowp 3-component vector of float'
ERROR: 0:45: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:00200002 Tex Fog FragUber TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
| eFootball RB - V. |
v1.16.6 |
2025-11-23 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:45: 'clamp' : no matching overloaded function found
ERROR: 0:45: 'assign' : cannot convert from ' const float' to ' temp lowp 3-component vector of float'
ERROR: 0:45: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 >
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| Grand Theft Auto: Vice City Stories |
v1.16.6 |
2025-11-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.18.1 |
2025-11-27 |
MIPSCompileOp: Invalid instruction 01010101 |
| eFootball Chelito 19 |
v1.18.1-1309-gecbbadd604 |
2025-11-23 |
Unknown GetPointer 00000000 PC 0881c2e0 LR 0881c2e8 |
| NFL STREET 2: Unleashed |
v1.16.6 |
2025-11-21 |
__KernelStopThread: thread 413 does not exist (ApctlThread deleted) |
| NFL STREET 2: Unleashed |
v1.16.6 |
2025-11-20 |
Unimplemented HLE function sceUtilityGetNetParam |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2025-11-20 |
Jump to invalid address: 0738fc00 |
| BOMBA PATCH JP GAMEPLAY'S |
v1.16.6 |
2025-11-20 |
Unknown GetPointerWrite 00000000 PC 0881972c LR 08819734 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 00610079 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 01310079 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
Branch in branch delay slot at 08ac5c68 with different target |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 0435041d |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 00730069 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 00e3004e |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 0069004e |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction b4f1bbf8 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 767b672a |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 006e0069 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 006e0055 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 0061007a |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 006c0041 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 006f004e |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 00000001 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 0000ff9f |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f9c9f95 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f769f72 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f779f6a |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f6c9f67 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f669f61 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f609f5f |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f639f54 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f529f4a |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f3e9f2c |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f219f15 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 76b79f08 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9f079efd |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9efc9efb |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ef99ef7 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ef69ef4 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ee89ee5 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ee09edd |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ede9edc |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ed49ed0 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ecf9ece |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ecc9761 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ead9eaa |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9eb89ea9 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9ea59e9d |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e919e95 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e929e8c |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e8b9e88 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e819e7d |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e799e75 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.16.6 |
2025-11-20 |
MIPSCompileOp: Invalid instruction 9e1e9e1b |