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| Game title |
Version |
Latest Report |
Message |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090bd4f0): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09087590): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090320c0): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09085840): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa80c0): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa8030): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.16.6 |
2026-03-29 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa9500): duplicate handler |
| BETEGAMING12 |
v1.16.6 |
2026-03-29 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=layout): unsupported attributes 00000006 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=god_menu): unsupported attributes 00000006 |
| GOD EATER 2 1.20 漢化測試版 |
v1.16.6 |
2026-03-29 |
sceKernelCreateThread(name=system): unsupported attributes 00000006 |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.16.6 |
2026-03-28 |
sceDmacMemcpy(dest=095c4860, src=095b4860, size=65536): overlapping read |
| Prince of Persia The Forgotten Sands™ |
v1.16.6 |
2026-03-28 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (12595c00), bad data |
| Prince of Persia The Forgotten Sands™ |
v1.16.6 |
2026-03-28 |
800200d2=scePsmfPlayerSetPsmf(0932f030, disc0:/PSP_GAME/USRDIR/video/ubilogo.pmf): too many streams in PSMF video, bogus data |
| Prince of Persia The Forgotten Sands™ |
v1.16.6 |
2026-03-27 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (144cfb40), bad data |
| 奥特曼格斗进化0 KGF版 |
v1.16.6 |
2026-03-27 |
WriteToHardware: Invalid address 0000146a near PC 08000000 LR 08000000 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-03-26 |
80630006=sceAtracSetDataAndGetID(09a44e00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-03-26 |
80630006=sceAtracSetDataAndGetID(09a28d40, 00014000): invalid RIFF header |
| eFootball Pes Colombia By YUNIER PB |
v1.16.6 |
2026-03-25 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-23 |
Unknown GetPointer fcc42820 PC 0881c428 LR 0881c438 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-22 |
Unknown GetPointer 85d22c55 PC 0881c428 LR 0881c438 |
| FIFA 14 |
v1.16.6 |
2026-03-22 |
ReadFromHardware: Invalid address 0000000a near PC 08dc6fe8 LR 08dc7024 |
| ガンダムアサルトサヴァイブ |
v1.16.6 |
2026-03-22 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
| 機動戦士ガンダム 戦場の絆ポータブル |
v1.16.6 |
2026-03-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1 |
| VALKYRIE PROFILE -LENNETH- |
v1.16.6 |
2026-03-21 |
ELF relocation HI16/0 pair (instead of LO16) at 09b18378 / 09b18318 |
| VALKYRIE PROFILE -LENNETH- |
v1.16.6 |
2026-03-21 |
ELF relocation HI16/0 pair (instead of LO16) at 09b44a78 / 09b44a18 |
| Resistance: Retribution™ |
v1.16.6 |
2026-03-18 |
Unexpected mpeg first timestamp: 1000008435 / 68719510581 |
| Resistance: Retribution™ |
v1.16.6 |
2026-03-18 |
Unknown GetPointerWrite 0d2998d8 PC 08a2f220 LR 08cd6754 |
| Resistance: Retribution™ |
v1.16.6 |
2026-03-18 |
Unexpected mpeg first timestamp: 100000742b / 68719506475 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-18 |
Unknown GetPointer 00210000 PC 0884a918 LR 0884a938 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-18 |
Jump to invalid address: 00000080 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-18 |
Unknown GetPointer 2985afd4 PC 0881c2d8 LR 0881c2e8 |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-17 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0963f370): duplicate handler |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-17 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09654c50): duplicate handler |
| eFootball Lop - Play |
v1.16.6 |
2026-03-17 |
Jump to invalid address: 07379760 |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.16.6 |
2026-03-16 |
Unknown GetPointer 00210000 PC 0884d7b4 LR 0884d7d4 |
| FIFA 14 |
v1.16.6 |
2026-03-16 |
Unknown GetPointerWrite ad69e8cb PC 08ae6d58 LR 08ae6d60 |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-15 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092518f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-15 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09099f30): duplicate handler |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-15 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09085af0): duplicate handler |
| ガンダムアサルトサヴァイブ |
v1.16.6 |
2026-03-15 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| EA FC 26 PPSSPP |
v1.16.6 |
2026-03-27 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| エルミナージュ ゴシック |
v1.16.6 |
2026-03-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
| エルミナージュ ゴシック |
v1.16.6 |
2026-03-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1 |
| AngryBirds |
v1.16.6 |
2026-03-14 |
Unknown GetPointer deadbeef PC 088164c0 LR 088164c0 |
| AngryBirds |
v1.16.6 |
2026-03-14 |
Unknown GetPointerWrite deadbeef PC 088164c0 LR 088164c0 |
| EA-Sports FC PC-V |
v1.16.6 |
2026-03-14 |
80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
| EA |
v1.16.6 |
2026-03-13 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
| God of War®: Ghost of Sparta |
v1.16.6 |
2026-03-13 |
ReadFromHardware: Invalid address 3f3c3dac near PC 3f3c3dac LR 3f3c3dac |
| EA FC 26 PPSSPP |
v1.20.3 |
2026-03-29 |
Texture cache ran out of GPU memory; switching to low memory mode |
| EA FC 26 PPSSPP |
v1.16.6 |
2026-03-11 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| GUILTYGEAR XX ΛCORE PLUS |
v1.16.6 |
2026-03-11 |
sceDmacMemcpy(dest=04096080, src=04152080, size=384): overlapping read |
| SBK®09 Superbike World Championship |
v1.16.6 |
2026-03-11 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0944e900): duplicate handler |
| EA FC 26 PPSSPP |
v1.9.4 |
2026-03-28 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-10 |
Unknown GetPointerWrite 00000000 PC 0882bbf4 LR 088113dc |
| EA FC 26 PPSSPP |
v1.16.6 |
2026-03-23 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
| EA FC 26 PPSSPP |
v1.16.6 |
2026-03-22 |
Game install with no files / data |
| God of War™: Ghost of Sparta |
v1.16.6 |
2026-03-10 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
| EA FC 26 PPSSPP |
v1.18.1 |
2026-03-26 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| EA FC 26 PPSSPP |
v1.9.4 |
2026-03-26 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.16.6 |
2026-03-27 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01f35551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f35551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLi |
| Grand Theft Auto®: Chinatown Wars™ |
v1.16.6 |
2026-03-26 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01f35951:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f35951:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir2, toLight);
if (angle >= u_lightangle_spotCoef2.x) {
lightScale = clamp(1.0 / dot(u_lightatt2, ve |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2026-03-09 |
__KernelStopThread: thread 2330 does not exist (ApctlThread deleted) |
| EA FC 26 PPSSPP |
v1.9.4 |
2026-03-29 |
Savedata version requested: 3 |
| LEGO® Batman™: The Videogame |
v1.16.6 |
2026-03-08 |
Unaligned icache invalidation of 086dcf38 (086dcf38 + 0) at PC=089741fc |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-08 |
Unknown GetPointer 8d75cf0e PC 0881c428 LR 0881c438 |
| EFOOTBALL PES FL 2026 |
v1.16.6 |
2026-03-07 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-07 |
Unknown GetPointer fcc2f6a1 PC 0881c428 LR 0881c438 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-07 |
Unknown GetPointer 8546ac4e PC 0881c428 LR 0881c438 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-07 |
Game install with no files / data |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-06 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| Mortal Kombat: Unchained |
v1.16.6 |
2026-03-06 |
Unknown GetPointerWrite e7ac0378 PC 0894f5a0 LR 0894f5bc |
| Def Jam® Fight For NY™: The Takeover |
v1.16.6 |
2026-03-05 |
sceDmacMemcpy(dest=0975be40, src=08400000, size=104640): overlapping read |
| EFOOTBALL PES FL 2026 |
v1.18.1 |
2026-03-13 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-07 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-05 |
Unknown GetPointer 00000000 PC 08a02a0c LR 089f115c |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-05 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 089f115c |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-05 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f464 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-12 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EFOOTBALL PES FL 2026 |
v1.20.3 |
2026-03-29 |
Savedata version requested: 3 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-03-02 |
Unknown GetPointer 0000000b PC 0884d7b4 LR 0884d7d4 |
| LEGO® Harry Potter™: Years 1-4 |
v1.16.6 |
2026-03-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
| LEGO® Harry Potter™: Years 1-4 |
v1.16.6 |
2026-03-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
| RIDGE RACER® |
v1.16.6 |
2026-03-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
| ブレイブ ストーリー 新たなる旅人 |
v1.16.6 |
2026-03-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-03-29 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.17.1 |
2026-03-24 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.18.1 |
2026-03-24 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| SDガンダム ジージェネレーション オーバーワールド |
v1.16.6 |
2026-02-27 |
WriteToHardware: Invalid address 00000048 near PC 088d2378 LR 088d2378 |
| SDガンダム ジージェネレーション オーバーワールド |
v1.16.6 |
2026-02-27 |
MIPSCompileOp: Invalid instruction 05f5e0ff |
| eFootball JOELAND |
v1.17.1 |
2026-03-28 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-26 |
80630006=sceAtracSetDataAndGetID(099e0480, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-26 |
80630006=sceAtracSetDataAndGetID(099b8380, 00014000): invalid RIFF header |
| eFootball Lop - Play |
v1.16.6 |
2026-02-25 |
Unknown GetPointer de042000 PC 0884d7b4 LR 0884d7d4 |
| eFootball JOELAND |
v1.17.1 |
2026-03-28 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| Tomb Raider: Anniversary |
v1.16.6 |
2026-02-23 |
sceDmacMemcpy(dest=041a7800, src=09499a20, size=9216): overlapping read |