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Game title |
Version |
Latest Report |
Message |
FIFA 14 - Es |
v1.13.2 |
2025-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=1, text=1 |
FIFA 14 - Es |
v1.17.1 |
2025-01-19 |
ReadFromHardware: Invalid address 00000214 near PC 08c97658 LR 08c973e8 |
FIFA 14 - Es |
v1.18.1 |
2024-11-29 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform float u_video;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoord1;
in vec4 v_texcoord2;
in vec4 v_texcoord3;
in vec4 v_texcoord4;
in vec2 v_texcoord5;
vec3 texture2d(vec2 texcoord)
{
float scaleGuest_AA4o = 7.0;
if (true && (u_video == 1.0))
{
scaleGuest_AA4o = 3.0;
}
vec4 yx = vec4(0.00208333344198763370513916015625, 0.00367647060193121433258056640625, -0.00208333344198763370513916015625, -0.00367647060193121433258056640625) / vec4(scaleGuest_AA4o);
vec4 xy = vec4(0.0041666668839752674102783203125, 0.0073529412038624286651611328125, -0.0041666668839752674102783203125, -0.0073529412038624286651611328125) / vec4(scaleGuest_AA4o);
vec3 s00 = texture(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture(sampler0, texcoord + yx.zy).xyz;
float m1 = dot(abs(s00 - s22), vec3(1.0)) + 0.001000000047497451305389404296875;
float m2 = dot(abs(s02 - s20), vec3(1.0)) + 0.001000000047497451305389404296875;
return ((((s00 + s22) * m2) + ((s02 + s20) * m1)) * 0.5) / vec3(m1 + m2);
}
vec3 texture2dd(vec2 texcoord)
{
float scaleGuest_AA4o = 7.0;
if (true && (u_video == 1.0))
{
scaleGuest_AA4o = 3.0;
}
vec4 yx = vec4(0.00208333344198763370513916015625, 0.00367647060193121433258056640625, -0.00208333344198763370513916015625, -0.00367647060193121433258056640625) / vec4(scaleGuest_AA4o);
vec4 xy = vec4(0.0041666668839752674102783203125, 0.0073529412038624286651611328125, -0.0041666668839752674102783203125, -0.0073529412038624286651611328125) / vec4(scaleGuest_AA4o);
vec3 c11 = texture(sampler0, texcoord).xyz;
vec3 c00 = texture(sampler0, texcoord + xy.zw).xyz;
vec3 c20 = texture(sampler0, texcoord + xy.xw).xyz;
vec3 c22 = texture(sampler0, texcoord + xy.xy).xyz;
vec3 c02 = texture(sampler0, texcoord + xy.zy).xyz;
vec3 s00 = texture(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture(sampler0, texcoord + yx.zy).xyz;
float d1 = dot(abs(c00 - c22), vec3(1.0)) + 0.001000000047497451305389404296875;
float d2 = dot(abs(c20 - c02), vec3(1.0)) + 0.001000000047497451305389404296875;
float m1 = dot(abs(s00 - s22), vec3(1.0)) + 0.001000000047497451305389404296875;
float m2 = dot(abs(s02 - s20), vec3(1.0)) + 0.001000000047497451305389404296875;
vec3 t2 = (((c20 + c02) * d1) + ((c00 + c22) * d2)) / vec3(2.0 * (d1 + d2));
return ((c11 + t2) + ((((s00 + s22) * m2) + ((s02 + s20) * m1)) / vec3(m1 + m2))) * 0.25;
}
vec3 processGuestAA4o()
{
float scaleGuest_AA4o = 7.0;
if (true && (u_video == 1.0))
{
scaleGuest_AA4o = 3.0;
}
vec2 size = vec2(480.0, 272.0) * scaleGuest_AA4o;
vec2 inv_size = vec2(0.00208333344198763370513916015625, 0.00367647060193121433258056640625) / vec2(scaleGuest_AA4o);
vec2 OGL2Pos = v_texcoord0 * size;
vec2 fp = fract(OGL2Pos);
vec2 dx = vec2(inv_size.x, 0.0);
vec2 dy = vec2(0.0, inv_size.y);
vec2 g1 = vec2(inv_size.x, inv_size.y);
vec2 g2 = vec2(-inv_size.x, inv_size.y);
vec2 pC4 = (floor(OGL2Pos) * inv_size) + (inv_size * 0.5);
vec2 param = pC4 - g1;
vec3 C0 = texture2d(param);
vec2 param_1 = pC4 - dy;
vec3 C1 = texture2d(param_1);
vec2 param_2 = pC4 - g2;
vec3 C2 = texture2d(param_2);
vec2 param_3 = pC4 - dx;
vec3 C3 = texture2d(param_3);
vec2 param_4 = pC4;
vec3 C4 = texture2d(param_4);
vec2 param_5 = pC4 + dx;
vec3 C5 = texture2d(param_5);
vec2 param_6 = pC4 + g2;
vec3 C6 = texture2d(param_6);
vec |
FIFA 14 - Es |
v1.17.1 |
2024-11-24 |
ReadFromHardware: Invalid address 0000007a near PC 0000007a LR 08af5b40 |
FIFA 14 - Es |
v1.17.1 |
2024-10-26 |
Jump to invalid address: 072dc100 |
FIFA 14 - Es |
v1.17.1 |
2024-10-26 |
Jump to invalid address: 072dbac0 |
FIFA 14 - Es |
v1.17.1 |
2024-10-25 |
Unknown GetPointerWrite 726f6f43 PC 08dec25c LR 08dec264 |
FIFA 14 - Es |
v1.17.1 |
2024-12-31 |
Unknown GetPointerWrite 00000000 PC 08b59ad8 LR 08b59aec |
FIFA 14 - Es |
v1.17.1 |
2024-08-26 |
Jump to invalid address: 00000000 |
FIFA 14 - Es |
v1.17.1 |
2024-08-26 |
Branch in JumpReg delay slot at 098f118c in block starting at 098f118c |
FIFA 14 - Es |
v1.17.1 |
2024-08-26 |
Jump to invalid address: 03a37160 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a7cab8 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a7bf4e |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a7b3e5 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a7a87b |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a79d12 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a791a9 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a78640 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a77ad8 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a76f6f |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a76407 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a7589f |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a74d37 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a741d0 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a73668 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a72b01 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a71f9a |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a71433 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a708cd |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a6fd66 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a6f200 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a6e69a |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 47a6db34 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 00657079 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 00656369 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 7665642e |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 4c52552e |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 746f6f72 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 7272652e |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 7465642e |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 746c7561 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 463a2a25 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 423a2a25 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MFIC instruction hit (736f7064) at 08e26e34 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
Branch in branch delay slot at 08e26e5c with different target |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 45524143 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 00797469 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 78656c66 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 6e6f6974 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp 69736f70 failed |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
MIPSCompileOp: Invalid instruction 6e727573 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
ReadFromHardware: Invalid address 00000154 near PC 0892bdc4 LR 0892bdc4 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
WriteToHardware: Invalid address 000001c0 near PC 0892bd58 LR 0892bd58 |
FIFA 14 - Es |
v1.17.1 |
2024-08-16 |
ReadFromHardware: Invalid address 000001d8 near PC 088db12c LR 088db148 |
FIFA 14 - Es |
v1.15.3 |
2024-08-06 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08abc15c |
FIFA 14 - Es |
v1.17.1 |
2024-07-30 |
WriteToHardware: Invalid address 1080221e near PC 08000000 LR 08000000 |
FIFA 14 - Es |
v1.17.1 |
2024-06-26 |
MIPSCompileOp: Invalid instruction 00000014 |
FIFA 14 - Es |
v1.17.1 |
2024-06-26 |
Jump to invalid address: 038a4ec0 |
FIFA 14 - Es |
v1.17.1 |
2024-06-09 |
Branch in JumpReg delay slot at 09a2b674 in block starting at 09a2b670 |
FIFA 14 - Es |
v1.17.1 |
2024-05-26 |
Jump to invalid address: 07102280 |
FIFA 14 - Es |
v1.17.1 |
2024-05-26 |
Branch in Jump delay slot at 09c7dfa8 in block starting at 09c7dfa4 |
FIFA 14 - Es |
v1.17.1 |
2024-05-26 |
Jump to invalid address: 06971820 |
FIFA 14 - Es |
v1.17.1 |
2024-05-25 |
Unknown GetPointer ffff003b PC 08ae6c70 LR 08ae6c9c |
FIFA 14 - Es |
v1.17.1 |
2024-05-25 |
Unknown GetPointerWrite ffff003b PC 08ae6c70 LR 08ae6c9c |
FIFA 14 - Es |
v1.17.1 |
2024-05-24 |
Unknown GetPointerWrite 00000009 PC 08ae6c70 LR 08ae6c9c |
FIFA 14 - Es |
v1.17.1 |
2024-05-09 |
Trying to compile instruction 00000333 that can't be interpreted |
FIFA 14 - Es |
v1.17.1 |
2024-05-09 |
Branch in RSZeroComp delay slot at 09ffe910 in block starting at 09ffe900 |
FIFA 14 - Es |
v1.17.1 |
2024-05-09 |
Jump to invalid address: 04e722c0 PC 09ffe910 LR 09ffe900 |
FIFA 14 - Es |
v1.17.1 |
2024-05-09 |
Jump to invalid address: 04e80540 PC 09ffe908 LR 09ffe900 |
FIFA 14 - Es |
v1.17.1 |
2024-05-09 |
Jump to invalid address: 04e722e0 PC 09ffe904 LR 09ffe900 |
FIFA 14 - Es |
v1.17.1 |
2024-04-23 |
Unknown GetPointerWrite ffff0033 PC 08ae6d38 LR 08ae6d60 |
FIFA 14 - Es |
v1.17.1 |
2024-09-08 |
Unknown GetPointerWrite 00000000 PC 08b59a3c LR 08b59aec |
FIFA 14 - Es |
v1.10.3 |
2024-04-14 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0895ad74 |
FIFA 14 - Es |
v1.6.3 |
2024-05-18 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0000008e Tex TClamp TFuncRepl
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 14 - Es |
v1.17.1 |
2024-06-08 |
Unknown GetPointerWrite 00000014 PC 08ae6c70 LR 08ae6c9c |
FIFA 14 - Es |
v1.10.2 |
2024-02-29 |
Unknown GetPointer 00000000 PC 08b00d30 LR 08b00d30 |
FIFA 14 - Es |
v1.6.3 |
2024-02-01 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0000d002 Tex TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147569052 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147557848 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=09564440, pos=1, access=1, data=2, text=2 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508272 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149087756 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145670968 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151001840 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 900 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146383100 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148444536 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1 |
FIFA 14 - Es |
v1.10.2 |
2024-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 41080000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 43310000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 432b0000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 42c20000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 43880000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 43f00000 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 005fd6fe |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
WriteToHardware: Invalid address deae2eef near PC 0802e900 LR eadbeef0 |
FIFA 14 - Es |
v1.16.6-766-g8aa44b7e1 |
2024-01-18 |
MIPSCompileOp: Invalid instruction 0000009f |
FIFA 14 - Es |
v1.16.6 |
2023-12-02 |
Error in shader compilation: info: Compile failed.
00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest >
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest >
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) DISCARD;
fragColor0 = v;
}
|