Recent logs - TEKKEN DARK RESURRECTION

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Game title Version Latest Report Message
TEKKEN DARK RESURRECTION v1.10.3 2020-11-30 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 MIPSCompileOp: Invalid instruction 00280028
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 Branch in Jump delay slot at 0844446c in block starting at 08444444
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 MIPSCompileOp: Invalid instruction 07070707
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 Branch in JumpReg delay slot at 090f8064 in block starting at 090f8064
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 Branch in RSRTComp delay slot at 090f6054 in block starting at 090f604c
TEKKEN DARK RESURRECTION v1.9.0 2020-11-28 Branch in RSRTComp delay slot at 090f6044 in block starting at 090f5f40
TEKKEN DARK RESURRECTION v1.10.3 2020-11-26 sceDmacMemcpy(dest=08519e80, src=09571b80, size=97600): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-25 sceDmacMemcpy(dest=49d2b500, src=49ce7be0, size=224): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-22 sceDmacMemcpy(dest=085f2390, src=09e5eb00, size=597482): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-18 sceDmacMemcpy(dest=086015f0, src=095ed480, size=91060): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
TEKKEN DARK RESURRECTION v1.10.3 2020-11-17 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
TEKKEN DARK RESURRECTION v1.10.3 2020-11-15 sceDmacMemcpy(dest=49d2f500, src=49cf7780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-14 sceDmacMemcpy(dest=084d8d10, src=09e5eb00, size=597482): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-13 Savedata version requested: 3
TEKKEN DARK RESURRECTION v1.10.3 2020-11-14 sceDmacMemcpy(dest=49d27500, src=49cffb80, size=320): overlapping read
TEKKEN DARK RESURRECTION v1.9.3-80-g73bf6098e 2020-11-10 __KernelStopThread: thread 354 does not exist
TEKKEN DARK RESURRECTION v1.10.3 2020-11-08 sceDmacMemcpy(dest=49d2b500, src=49ce7780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-07 sceDmacMemcpy(dest=49d2f500, src=49d07780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-29 sceDmacMemcpy(dest=49d27500, src=49d0fb80, size=320): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/fb7846e2, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/f1b73d12, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/e0cf8091, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/d9392ccb, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/d2b18485, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/cc0a8bda, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/c6a8bee2, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/c56949ad, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/beb47224, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/b8476cf4, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/b7d3c112, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/b4d1cbbf, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/a62e6e80, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/a2d5d209, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/953e6c10, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/92c05851, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/90521ac5, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/8406f469, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/76e33e9c, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/70ecaa10, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/6f82ee03, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-11-01 Ignoring func export sceCcc/67bf0d19, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2020-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.10.3 2020-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.10.3-319-g9f147e870 2020-10-27 sceDmacMemcpy(dest=08488bd0, src=09571b80, size=105076): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-26 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
TEKKEN DARK RESURRECTION v1.10.3 2020-10-26 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
TEKKEN DARK RESURRECTION v1.8.0 2020-10-24 sceDmacMemcpy(dest=49d2b500, src=49d0fb80, size=320): overlapping read
TEKKEN DARK RESURRECTION v1.10.3-810-gef08c0237 2020-10-21 sceDmacMemcpy(dest=49d2b500, src=49cffa40, size=640): overlapping read
TEKKEN DARK RESURRECTION v1.9.3 2020-10-20 sceDmacMemcpy(dest=08488bd0, src=095db6c0, size=133320): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-19 sceDmacMemcpy(dest=49d2b500, src=49d17780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-18 sceDmacMemcpy(dest=49d27500, src=49cef500, size=1984): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-08 sceDmacMemcpy(dest=08579560, src=095ed480, size=85912): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 Decoding texture from VRAM mirror at 04710000 swizzle=0
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 Render to texture with different formats 0 != 1
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 Render to texture with different strides 64 != 256
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 Rendering from framebuf with offset 04044000 -> 04000000+0x136
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
TEKKEN DARK RESURRECTION v1.10.3 2020-10-07 sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
TEKKEN DARK RESURRECTION v1.10.3 2020-10-02 sceDmacMemcpy(dest=49d2f500, src=49cf8a00, size=704): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 Video out requested, not supported: mode=0 size=512,272
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 Unknown syscall in known module 'sceNpService': 0x78802d5f
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 Unknown syscall in known module 'sceNpService': 0x268c009d
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 Unknown syscall in known module 'sceNpService': 0x1da3e950
TEKKEN DARK RESURRECTION v1.10.3 2020-09-30 Unknown syscall in known module 'sceNpService': 0x168b8de5
TEKKEN DARK RESURRECTION v1.10.3 2020-10-29 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
TEKKEN DARK RESURRECTION v1.10.2 2020-09-27 sceDmacMemcpy(dest=08519e80, src=095ed480, size=105380): overlapping read
TEKKEN DARK RESURRECTION v1.7.4 2020-09-23 sceDmacMemcpy(dest=086015f0, src=095ed480, size=84508): overlapping read
TEKKEN DARK RESURRECTION v1.9.4 2020-09-21 Unknown GE command : 39431d64
TEKKEN DARK RESURRECTION v1.9.3 2020-09-18 BlockTransfer: Bad source transfer address 30220f10!
TEKKEN DARK RESURRECTION v1.9.3 2020-09-18 Bad bounding box data: f9f897
TEKKEN DARK RESURRECTION v1.9.3 2020-09-18 Unknown GE command : 11111111
TEKKEN DARK RESURRECTION v1.9.3 2020-09-18 BlockTransfer: Bad source transfer address 13220f10!
TEKKEN DARK RESURRECTION v1.9.3-80-g73bf6098e 2020-09-17 __KernelStopThread: thread 497 does not exist
TEKKEN DARK RESURRECTION v1.9.3-80-g73bf6098e 2020-09-17 __KernelStopThread: thread 420 does not exist
TEKKEN DARK RESURRECTION v1.10.3 2020-09-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
TEKKEN DARK RESURRECTION v1.10.3 2020-09-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
TEKKEN DARK RESURRECTION v1.10.3 2020-11-20 Load/Save function 20 not coded. Title: ULUS10139 Save: ULUS10139 File: PLAYER31.GHO
TEKKEN DARK RESURRECTION v1.10.3 2020-09-09 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
TEKKEN DARK RESURRECTION v1.10.3 2020-09-08 sceDmacMemcpy(dest=086015f0, src=095ed480, size=97360): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-09-06 sceDmacMemcpy(dest=49d2b500, src=49cef8f0, size=976): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.10.3 2020-09-04 sceDmacMemcpy(dest=08636c30, src=09571b80, size=91092): overlapping read
TEKKEN DARK RESURRECTION v1.10.3 2020-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.10.3 2020-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.10.3 2020-09-03 MIPSCompileOp: Invalid instruction 00ba00b8
TEKKEN DARK RESURRECTION v1.10.3 2020-09-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.10.3 2020-09-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.7.4 2020-09-02 sceDmacMemcpy(dest=49d27500, src=49d186d0, size=1520): overlapping read
TEKKEN DARK RESURRECTION v1.10.2 2020-09-01 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.10.2 2020-09-01 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.10.3 2020-08-30 sceDmacMemcpy(dest=49d2b500, src=49d07be0, size=224): overlapping read
TEKKEN DARK RESURRECTION v1.10.3-387-g6ca01d588 2020-08-27 __KernelStopThread: thread 349 does not exist
TEKKEN DARK RESURRECTION v1.10.2 2020-08-24 sceDmacMemcpy(dest=086015f0, src=095ed480, size=103940): overlapping read
TEKKEN DARK RESURRECTION v1.10.3-474-gd465ce512 2020-08-24 __KernelStopThread: thread 451 does not exist
TEKKEN DARK RESURRECTION v1.10.3 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1