Recent logs - Marvel Super Hero Squad

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Game title Version Latest Report Message
Marvel Super Hero Squad v1.11.3 2021-06-24 Jump to invalid address: 031aee40
Marvel Super Hero Squad v1.10.3 2021-06-09 Render to area containing texture at 04230000 +0x112
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Marvel Super Hero Squad v1.11.3 2021-04-08 Decoding texture from VRAM mirror at 0420a000 swizzle=0
Marvel Super Hero Squad v1.11.3 2021-03-24 Decoding texture from VRAM mirror at 04230000 swizzle=0
Marvel Super Hero Squad v1.12.3 2021-11-25 Ignoring possible texturing from framebuffer at 0418e000 +0x112 / 256x257
Marvel Super Hero Squad v1.10.3 2020-11-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Marvel Super Hero Squad v1.10.3 2020-11-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Marvel Super Hero Squad v1.10.3 2020-09-05 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
Marvel Super Hero Squad v1.10.3 2020-09-05 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Marvel Super Hero Squad v1.11.3 2021-06-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Marvel Super Hero Squad v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Marvel Super Hero Squad v1.7.4 2020-08-20 Jump to invalid address: 0317b990
Marvel Super Hero Squad v1.9.4 2020-06-29 Unknown GE command : 03e737c8
Marvel Super Hero Squad v1.9.4 2020-06-06 Jump to invalid address: 0317b940
Marvel Super Hero Squad v1.9.4 2020-08-20 Branch in Jump delay slot at 096e47b4 in block starting at 096e4710
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 05ba2250
Marvel Super Hero Squad v1.9.4 2020-06-06 Jump to invalid address: 031b0dc0
Marvel Super Hero Squad v1.9.4 2020-06-05 Load/Save function 9 not coded. Title: ULUS10485 Save: ULUS10485 File: SECURE.BIN
Marvel Super Hero Squad v1.9.4 2020-03-18 Bad bounding box data: c76276
Marvel Super Hero Squad v1.9.4 2020-03-18 VTYPE with morph used: THRU=1 TC=2 COL=3 POS=0 NRM=0 WT=2 NW=5 IDX=2 MC=3
Marvel Super Hero Squad v1.9.4 2020-03-18 Immediate draw: Unexpected primitive 7 at count 4
Marvel Super Hero Squad v1.9.4 2020-03-18 Unknown GE command : fe10000c
Marvel Super Hero Squad v1.9.4 2020-03-18 Vertices without position found: (02ab140e) P: s8 C: ? T: u16 W: u16 (5x) I: u16 Morph: 3 (through) (size: 12)
Marvel Super Hero Squad v1.8.0 2021-10-27 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Marvel Super Hero Squad v1.9.4 2020-02-03 Jump to invalid address: 031b3240
Marvel Super Hero Squad v1.9.4 2019-10-22 Render to texture with different formats 1 != 3
Marvel Super Hero Squad v1.9.4 2021-10-29 Unknown GetPointer 00000000 PC 08804108 LR 08000030
Marvel Super Hero Squad v1.9.4 2021-09-13 Unknown GetPointer 00000000 PC 08975ba0 LR 08000020
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address beb0ada0!
Marvel Super Hero Squad v1.7.5 2019-02-16 Unknown GE command : 35343437
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address b5bcc1b0!
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address b5bdc1b0!
Marvel Super Hero Squad v1.7.5 2019-02-16 Vertices without position found: (01101016) P: s8 C: 5551 T: u16 I: u16 Morph: 5 (size: 50)
Marvel Super Hero Squad v1.7.5 2019-02-16 VTYPE with morph used: THRU=0 TC=2 COL=5 POS=0 NRM=0 WT=0 NW=1 IDX=2 MC=5
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address ac6c2510!
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address abb0ada0!
Marvel Super Hero Squad v1.7.5 2019-02-16 BlockTransfer: Bad source transfer address b56c2510!
Marvel Super Hero Squad v1.6.3 2018-08-13 Render to area containing texture at 00230000 +0x112
Marvel Super Hero Squad v1.6.3 2018-08-13 Decoding texture from VRAM mirror at 04215e00 swizzle=0
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 04997180
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 0317a540
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 05b8fbd0
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 05767c80
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 02df3f80
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 07aa32d0
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 031b1340
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 07afed20
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 02df40c0
Marvel Super Hero Squad v1.9.4 2020-08-20 Jump to invalid address: 05b92680
Marvel Super Hero Squad v1.9.4 2021-06-08 Jump to invalid address: 02df3b40
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 02b0dda0
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 05b92900
Marvel Super Hero Squad v1.9.4 2021-06-24 MIPSCompileOp: Invalid instruction 00000001
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 07f36aa0
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 07f43340
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 031ad340
Marvel Super Hero Squad v1.6.3 2018-07-19 Jump to invalid address: 029a6780
Marvel Super Hero Squad v1.6.3 2018-07-19 An uneaten prefix at end of block: 09fcdab4
Marvel Super Hero Squad v1.9.3 2020-07-19 Render to texture with different strides 512 != 256
Marvel Super Hero Squad v1.9.3 2020-07-19 Using texture with rendered CLUT: texfmt=5, clutfmt=3
Marvel Super Hero Squad v1.9.4 2021-07-27 BREAK instruction hit
Marvel Super Hero Squad v1.6.3-492-g9fddfff66 2020-12-28 GL ran out of GPU memory; switching to low memory mode
Marvel Super Hero Squad v1.3.0.1 2017-10-29 80630006=sceAtracSetDataAndGetID(09ace840, 00004000): invalid RIFF header
Marvel Super Hero Squad v1.7.1 2021-08-14 Decoding texture from VRAM mirror at 04215580 swizzle=0
Marvel Super Hero Squad v1.7.5 2021-08-12 Ignoring possible render to texture at 0018e000 +0x112 / 256x257
Marvel Super Hero Squad v1.7.5 2021-07-27 MIPSCompileOp: Invalid instruction 00013fff
Marvel Super Hero Squad v1.7.5 2021-07-27 MIPSCompileOp: Invalid instruction 04154000
Marvel Super Hero Squad v1.7.5 2021-07-27 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0880e75c
Marvel Super Hero Squad v1.9.4 2021-11-10 Render to texture with different strides 256 != 128
Marvel Super Hero Squad v1.9.4 2021-11-16 Ignoring possible render to texture at 0418e000 +0x112 / 256x257
Marvel Super Hero Squad v1.9.4 2021-11-11 Render to texture with different strides 128 != 256