Recent logs - Shin Megami Tensei®: Persona® 2: Innocent Sin

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Game title Version Latest Report Message
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.11.3-1179-g541524b11 2021-08-22 80630006=sceAtracSetDataAndGetID(0908f520, 00020000): invalid RIFF header
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.11.3 2021-04-16 Jump to invalid address: 00352e78
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.11.3 2021-04-15 Jump to invalid address: 00352e80
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.11.3 2021-04-15 Unknown GetPointer 00000000 PC 00000000 LR 00000000
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.9.3-998-gc739d4e16 2020-09-18 WASAPI fallback and closest unsupported
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.10.3 2020-09-26 WASAPI fallback format was unsupported
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.9.4 2020-01-29 80630006=sceAtracSetDataAndGetID(09047500, 00040000): invalid RIFF header
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.9.4 2021-03-09 Unknown GetPointer 00000000 PC 08804108 LR 08000030
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.8.0 2021-07-04 Unknown GetPointer 00000000 PC 088148c8 LR 08000020
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.9.4 2021-09-16 Unknown GetPointer 00000000 PC 08a3e78c LR 08a3e78c
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.6.3 2020-10-01 GL ran out of GPU memory; switching to low memory mode
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.8.0 2019-05-11 Unexpected mpeg first timestamp: 0 / 0
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.5.4-987-g30c3fd63e 2020-05-14 80630011=sceAtracSetSecondBuffer(0, 09087510, 00000000): too small
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.9.4 2021-02-07 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7