Recent logs - WWE 2K24 BY ELHADY
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Game title |
Version |
Latest Report |
Message |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-04 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-04 |
D3D error in shader compilation: info: Not enough storage is available to complete this operation.
/ code: #define vec2 float2
#define vec3 float3
#define vec4 float4
#define uvec3 uint3
#define uvec4 uint4
#define ivec2 int2
#define ivec3 int3
#define ivec4 int4
#define mat4 float4x4
#define mat3x4 float4x3
#define splat3(x) float3(x, x, x)
#define mix lerp
#define lowp
#define mediump
#define highp
#define fract frac
#define mod(x, y) fmod(x, y)
#define DISCARD clip(-1)
#define DISCARD_BELOW(x) clip(x)
// 10180000:00000002 Tex FragUber TFuncMod
sampler tex : register(s0);
float2 u_texNoAlphaMul : register(c11);
struct PS_IN {
vec3 v_texcoord: TEXCOORD0;
vec4 v_color0: COLOR0;
float v_fogdepth: TEXCOORD1;
};
struct PS_OUT {
vec4 target : COLOR;
};
PS_OUT main( PS_IN In ) {
PS_OUT outfragment;
vec4 v_color0 = In.v_color0;
vec3 v_texcoord = In.v_texcoord;
vec4 t = tex2D(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
outfragment.target = v;
return outfragment;
}
|
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-04-26 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-04-25 |
80630007=sceAtracSetData(3, 08d4b180, 00003100): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-04-25 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-04 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-04 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-04 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
80630007=sceAtracSetData(3, 08d4b180, 00020000): atracID uses different codec type than data |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840 |
WWE 2K24 BY ELHADY |
v1.18.1 |
2024-12-08 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K24 BY ELHADY |
v1.18.1 |
2024-12-08 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
WWE 2K24 BY ELHADY |
v1.18.1 |
2025-05-07 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |