Kind #195: sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
Game: METAL GEAR SOLID PORTABLE OPS (ULUS10202_1.02)
Status: new. 9,334 hits from 2015-01-01 00:35:37 to 2026-11-12 11:21:48 UTC. Message #18066.
Individual reports are stored since 2026-11-12, the newest 100 per message (3 stored for this one). Older hits only exist as the counters above. Hover a cell for details.
| Time (UTC) | Version | System | Device | GPU | CPU | Played | Perf | State | Firmware / file | Settings |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026-11-12 11:21:48 | v1.20.4 | iOS | Apple A16 GPU | Unknown, 6 cores, SWP, Half, FastMult, EDSP, ThumbEE, TLS, VFP, VFPv3, NEON, 64-bit | ticks only | 69.3 / 69.3 2556x1179 | no | 34 changed | ||
| 2026-11-12 11:21:08 | v1.20.4 | iOS | Apple A16 GPU | Unknown, 6 cores, SWP, Half, FastMult, EDSP, ThumbEE, TLS, VFP, VFPv3, NEON, 64-bit | ticks only | 63.6 / 63.6 2556x1179 | no | 34 changed | ||
| 2026-11-12 11:20:49 | v1.20.4 | iOS | Apple A16 GPU | Unknown, 6 cores, SWP, Half, FastMult, EDSP, ThumbEE, TLS, VFP, VFPv3, NEON, 64-bit | ticks only | 123.9 / 123.9 2556x1179 | no | 34 changed |