To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| グランナイツヒストリー |
v1.20.4 |
2026-06-15 |
0=sceUtilityScreenshotInitStart(08de17f0) |
| Crash® of the Titans |
v1.20.4 |
2026-06-15 |
Branch in Jump delay slot at 09ce915c in block starting at 09ce8f08 |
| Crash® of the Titans |
v1.20.4 |
2026-06-15 |
Branch in Jump delay slot at 09ce9168 in block starting at 09ce8f08 |
| Syphon Filter®: Logan's Shadow |
v1.20.4 |
2026-06-15 |
Unexpected mpeg first timestamp: d1948bcd62f / 14402245678639 |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.20.4 |
2026-06-15 |
PerformMemorySet with invalid range: 041a2980, size 1146026539 |
| INTERNATIONAL CRICKET 23 |
v1.20.4 |
2026-06-14 |
Video out requested, not supported: mode=0 size=0,0 |
| EA-Sports FC Lop-Play |
v1.20.4 |
2026-06-14 |
PerformMemorySet with invalid range: 041a2980, size -364184140 |
| eFootball 2025 By Komo Valeri |
v1.20.4 |
2026-06-14 |
Savedata version requested: 3 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.20.4 |
2026-06-14 |
0=sceUtilityScreenshotInitStart(09a8cf98) |
| eFootball Lop - Play |
v1.20.4 |
2026-06-14 |
PerformMemorySet with invalid range: 041a2980, size 1016086777 |
| Syphon Filter™: Logan's Shadow |
v1.20.4 |
2026-06-14 |
Unexpected mpeg first timestamp: 79852bc6217 / 8350804501015 |
| METAL SLUG Anthology |
v1.20.4 |
2026-06-14 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI5d10, e0:8d:88:02:5d:10, 20000000, 0) at 08829208 |
| METAL SLUG Anthology |
v1.20.4 |
2026-06-14 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI5d10, 1, 2, 09fff8c0, 20000000, 0) at 08829184 |
| 天外魔境 第四の黙示録 |
v1.20.4 |
2026-06-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=093d0ad0, pos=0, access=1, data=2, text=2 |
| NCAA® FOOTBALL 10 |
v1.20.4 |
2026-06-14 |
Branch in branch delay slot at 08000020 with different target |
| NEED FOR SPEED™ Carbon OTC |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 406 does not exist (ApctlThread stopped) |
| NEED FOR SPEED™ Carbon OTC |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 406 does not exist (ApctlThread deleted) |
| 遊戯王デュエルモンスターズGX タッグフォース 2 |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 3967 does not exist (helper deleted) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 1410 does not exist (ApctlThread stopped) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 1410 does not exist (ApctlThread deleted) |
| eFootball Chelito 19 * BETEGAMING |
v1.20.4 |
2026-06-14 |
PerformMemorySet with invalid range: 041a2980, size -655600647 |
| METAL SLUG Anthology |
v1.20.4 |
2026-06-14 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa9ad, d4:e4:e2:d1:a9:ad, 20000000, 0) at 088e45b8 |
| METAL SLUG Anthology |
v1.20.4 |
2026-06-14 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa9ad, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 914 does not exist (ApctlThread stopped) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-06-14 |
__KernelStopThread: thread 914 does not exist (ApctlThread deleted) |
| EA-Sports FC Lop-Play |
v1.20.4 |
2026-06-13 |
PerformMemorySet with invalid range: 041be680, size -115202839 |
| eFootball RB - V. |
v1.20.4 |
2026-06-13 |
PerformMemorySet with invalid range: 041a2980, size 1016087033 |
| eFootball Chelito 19 * BETEGAMING |
v1.20.4 |
2026-06-14 |
Texture cache ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4 |
2026-06-13 |
Error in shader program link: info: (unknown reason)
fs: 101c0000:00000000 FragUber WriteMask
#version 320 es
// Driver: Adreno (TM) 405 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 101c0000:00000000 FragUber WriteMask
precision highp int;
uniform sampler2D fbotex;
uniform uint u_colorWriteMask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
out vec4 fragColor0;
void main() {
lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0);
vec4 v = v_color0;
fragColor0 = v;
highp uint v32 = packUnorm4x8(fragColor0);
highp uint d32 = packUnorm4x8(destColor);
v32 = (v32 & u_colorWriteMask & 0x00FFFFFFu) | (d32 & (~u_colorWriteMask | 0xFF000000u));
fragColor0 = unpackUnorm4x8(v32);
}
vs: 00000000:00000002 THR
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4 |
2026-06-13 |
Error in shader program link: info: (unknown reason)
fs: 109c002e:0000038e Tex FragUber Depal WriteMask TClampST ReplaceBlend_6A:0_B:0_Eq:5 TFuncRepl
#version 320 es
// Driver: Adreno (TM) 405 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 109c002e:0000038e Tex FragUber Depal WriteMask TClampST ReplaceBlend_6A:0_B:0_Eq:5 TFuncRepl
precision highp int;
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
uniform sampler2D fbotex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
uniform sampler2D pal;
uniform uint u_depal_mask_shift_off_fmt;
uniform uint u_colorWriteMask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0);
vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y));
vec2 uv = fixedcoord.xy;
vec2 uv_round;
vec2 tsize = vec2(textureSize(tex, 0).xy);
vec2 fraction;
bool bilinear = (u_depal_mask_shift_off_fmt >> 0x2Fu) != 0x0u;
if (bilinear) {
uv_round = uv * tsize - vec2(0.5, 0.5);
fraction = fract(uv_round);
uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize;
} else {
uv_round = uv;
}
highp vec4 t = texture(tex, uv_round);
highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0));
highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1));
highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1));
uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFu);
uint depalShift = (u_depal_mask_shift_off_fmt >> 0x8u) & 0xFFu;
uint depalOffset = ((u_depal_mask_shift_off_fmt >> 0x10u) & 0xFFu) << 0x4u;
uint depalFmt = (u_depal_mask_shift_off_fmt >> 0x18u) & 0x3u;
uvec4 col; uint index0; uint index1; uint index2; uint index3;
switch (int(depalFmt)) {
case 0:
col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0);
index0 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0);
index1 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0);
index2 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0);
index3 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
}
break;
case 1:
col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index0 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index1 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index2 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index3 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
}
break;
case 2:
col = uvec4(t.rgba * 15.99);
index0 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 15.99);
index1 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
col = uvec4(t2.rgba * 15.99);
index2 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
col = uvec4(t3.rgba * 15.99);
index3 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
}
break;
case 3:
col = uvec4(t.rgba * 255.99);
index0 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 255.99);
index1 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
col = uvec4(t2.rgba * 255.99);
index2 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
col = uvec4(t3.rgba * 255.99);
index3 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g < |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4 |
2026-06-13 |
Error in shader program link: info: (unknown reason)
fs: 10980000:0000038e Tex FragUber Depal TClampST TFuncRepl
#version 320 es
// Driver: Adreno (TM) 405 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10980000:0000038e Tex FragUber Depal TClampST TFuncRepl
precision highp int;
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
uniform sampler2D pal;
uniform uint u_depal_mask_shift_off_fmt;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y));
vec2 uv = fixedcoord.xy;
vec2 uv_round;
vec2 tsize = vec2(textureSize(tex, 0).xy);
vec2 fraction;
bool bilinear = (u_depal_mask_shift_off_fmt >> 0x2Fu) != 0x0u;
if (bilinear) {
uv_round = uv * tsize - vec2(0.5, 0.5);
fraction = fract(uv_round);
uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize;
} else {
uv_round = uv;
}
highp vec4 t = texture(tex, uv_round);
highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0));
highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1));
highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1));
uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFu);
uint depalShift = (u_depal_mask_shift_off_fmt >> 0x8u) & 0xFFu;
uint depalOffset = ((u_depal_mask_shift_off_fmt >> 0x10u) & 0xFFu) << 0x4u;
uint depalFmt = (u_depal_mask_shift_off_fmt >> 0x18u) & 0x3u;
uvec4 col; uint index0; uint index1; uint index2; uint index3;
switch (int(depalFmt)) {
case 0:
col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0);
index0 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0);
index1 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0);
index2 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0);
index3 = (col.b << 0xBu) | (col.g << 0x5u) | (col.r);
}
break;
case 1:
col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index0 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index1 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index2 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index3 = (col.a << 0xFu) | (col.b << 0xAu) | (col.g << 0x5u) | (col.r);
}
break;
case 2:
col = uvec4(t.rgba * 15.99);
index0 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 15.99);
index1 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
col = uvec4(t2.rgba * 15.99);
index2 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
col = uvec4(t3.rgba * 15.99);
index3 = (col.a << 0xCu) | (col.b << 0x8u) | (col.g << 0x4u) | (col.r);
}
break;
case 3:
col = uvec4(t.rgba * 255.99);
index0 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 255.99);
index1 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
col = uvec4(t2.rgba * 255.99);
index2 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
col = uvec4(t3.rgba * 255.99);
index3 = (col.a << 0x18u) | (col.b << 0x10u) | (col.g << 0x8u) | (col.r);
}
break;
};
index0 = ((index0 >> depalShift) & depalMask) | depalOffset;
t = texelFetch(pal, ivec2(index0, 0), 0);
if (bilinear && !(index0 == index1 && index1 == index2 && index2 == |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4 |
2026-06-13 |
Error in shader program link: info: (unknown reason)
fs: 10180000:00000002 Tex FragUber TFuncMod
#version 320 es
// Driver: Adreno (TM) 405 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:00000002 Tex FragUber TFuncMod
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
fragColor0 = v;
}
vs: 00000000:00000002 THR
|
| eFootball 2025 by MP |
v1.20.4 |
2026-06-13 |
PerformMemorySet with invalid range: 041a2980, size 1016087033 |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.20.4 |
2026-06-13 |
__KernelStopThread: thread 350 does not exist (ApctlThread stopped) |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.20.4 |
2026-06-13 |
__KernelStopThread: thread 350 does not exist (ApctlThread deleted) |
| Def Jam® Fight For NY™: The Takeover |
v1.20.4 |
2026-06-13 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(ae58a50, 94:66:93:74:05:66, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.20.4 |
2026-06-13 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(ae58a50, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 0925f324 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a6059c / 08a60614 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/7 pair (instead of LO16) at 08a5fbec / 08a5fbfc |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f2ac |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a56d54 / 08a56df8 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fc48 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a56d54 / 08a56e08 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fc80 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a56d54 / 08a56db4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00010106, hi=00000005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Suspicious address 00273294, skipping reloc, type = 4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f294 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f2ec / 08a5f33c |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f33c |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Suspicious address 08ad7282, skipping reloc, type = 4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f254 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 18a5fcbc |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a21a45 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fc74 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a61a14 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00014006, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a61aec |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a61a80 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fc58 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00030006, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fcd8 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f318 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08a5ed10, type=12 : jal ->$000d4374 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00000006, hi=08000005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a6160c / 09a6163c |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00110006, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 0ca5fce4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00410006, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5f890 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a57f90 / 08a57fe8 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Suspicious address 10a5766c, skipping reloc, type = 4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fcf4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f2c0 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fd04 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Bad segment number 34 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00000016, hi=80000005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a56d54 / 08a56dcc |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00010806, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a6059c / 08a60620 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a57f90 / 08a58138 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00010106, hi=00010005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Bad segment number 68 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a61b50 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00040006, hi=00000005 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fcac |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08a6087c, type=12 : jal ->$0024a3dc |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08a604d4, type=12 : jal ->$0024b2a8 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a6059c / 08a605b0 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08a619d8 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/2 pair (instead of LO16) at 08a6059c / 08a605a4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f2ec / 08a5f318 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f2ec / 08a5f30c |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08ae1990 / 08861ab0 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5fbec / 08a5fc64 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 28a5f330 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a5f22c / 08a5f30c |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
Suspicious address 00253474, skipping reloc, type = 4 |
| FINAL FANTASY 零式 ディスク1 |
v1.20.4 |
2026-06-13 |
ELF relocation HI16/LO16 with mismatching r_info lo=00000006, hi=01000005 |