Message #2204590 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: WWE SmackDown vs. RAW 2009 (ULES01166_1.00)

Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)

Status: new. 3,060 hits from 2022-11-07 14:36:12 to 2026-11-12 18:09:01 UTC. Message #2204590.

Individual reports are stored since 2026-11-12, the newest 100 per message (1 stored for this one). Older hits only exist as the counters above. Hover a cell for details.

Time (UTC)VersionSystemDeviceGPUCPUPlayedPerfStateFirmware / fileSettings
2026-11-12 18:09:01v1.20.4AndroidMali-T720 ES 3.1 v1.r22p0-01rel0.df65bdee11846cdc82464a13ea63ce5fUnknown, 4 cores, Half, Thumb, FastMult, EDSP, TLS, VFP, VFPv3, VFPv4, NEON, IDIVa, IDIVtest. (ticks): 3m 30s58.4 / 58.4
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no8 changed