Recent logs - WWE SmackDown vs. RAW 2009

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Game title Version Latest Report Message
WWE SmackDown vs. RAW 2009 v1.12.2 2025-10-18 sceDmacMemcpy(dest=04197ba0, src=09489fd0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.16.6 2025-10-17 Unknown GetPointer 0a39d1ad PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.16.6 2025-10-17 Unknown GetPointerWrite 0a34c34a PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.19.3 2025-09-23 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull attribute mediump vec4 w1; attribute mediump vec2 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz /
WWE SmackDown vs. RAW 2009 v1.18.1 2025-06-04 sceDmacMemcpy(dest=0419e160, src=094733d0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.9.0 2025-05-21 Unknown GetPointer 00000000 PC 0893a66c LR 0893a66c
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3af9ed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a3495b5 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3ad76d PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3ae82d PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34a675 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34e035 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3b21ed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3b2b2d PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34e975 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34b835 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3af1ed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34b035 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a349835 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3ad9ed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointer 0a3ae1ed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.18.1 2025-04-26 Unknown GetPointerWrite 0a34a035 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.15.4 2025-04-10 sceDmacMemcpy(dest=0419ded0, src=092e4ca0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17.1 2024-10-08 Unknown GetPointer 0e39ebed PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.17.1 2024-10-08 Unknown GetPointerWrite 0e32b506 PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.17.1 2024-07-13 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-07-13 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
WWE SmackDown vs. RAW 2009 v1.9.0 2024-05-06 Unknown GetPointer 0e354a6d PC 08a527f8 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.9.0 2024-05-06 Unknown GetPointer 0e35126d PC 08a52894 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00006360): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00005b00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08b9d600, 00003710): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00005fa0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-05-04 sceDmacMemcpy(dest=0415d470, src=095d9fb0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17.1-329-g7d46f5a0a 2024-04-26 5551 depal unsupported: shift=7 mask=f8 offset=0
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 0000b5f0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 0000f9c0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00001de8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-22 80630007=sceAtracSetData(2, 08d4b180, 00004430): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-05 Unknown GetPointer 16e57cac PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-05 Unknown GetPointerWrite 16e6104c PC 08a52900 LR 08a52920
WWE SmackDown vs. RAW 2009 v1.9.0 2024-04-03 Error in shader program link: info: (unknown reason) fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
WWE SmackDown vs. RAW 2009 v1.17.1 2024-04-02 sceDmacMemcpy(dest=041582e0, src=09600470, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17.1 2024-03-28 80630007=sceAtracSetData(2, 08be96c0, 000010e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.17.1 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2009 v1.17.1 2024-03-11 MIPSCompileOp: Invalid instruction 000000ff
WWE SmackDown vs. RAW 2009 v1.17.1 2024-03-11 MIPSCompileOp: Invalid instruction 0000ffff
WWE SmackDown vs. RAW 2009 v1.17.1 2024-03-11 MIPSCompileOp: Invalid instruction 00000014
WWE SmackDown vs. RAW 2009 v1.17.1 2024-02-14 sceDmacMemcpy(dest=04199a50, src=094fed00, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17.1 2024-02-14 sceDmacMemcpy(dest=040f0000, src=092c9940, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17.1 2024-02-13 sceDmacMemcpy(dest=04186350, src=094421e0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.17 2024-02-06 sceDmacMemcpy(dest=041964b0, src=094f32f0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.16.6 2024-02-04 sceDmacMemcpy(dest=04199d80, src=09506f80, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.15.4 2024-01-29 sceDmacMemcpy(dest=041967b0, src=09229150, size=131088): overlapping read
WWE SmackDown vs. RAW 2009 v1.16.6 2024-01-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2009 v1.16.5 2023-12-26 sceDmacMemcpy(dest=0418c6a0, src=0942d1f0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00010200): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00018700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 000049a8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00005038): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00005c40): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 000034e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 0000e1b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00003fd0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d4b1c0, 00007f40): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.6 2023-12-21 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-26 80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-26 80630007=sceAtracSetData(2, 08bd6108, 00003c00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-26 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-01 sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-01 sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-01 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-01 80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-26 80630007=sceAtracSetData(2, 08bd6108, 00002f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-26 80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.3 2023-10-01 80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.15.4 2023-09-14 sceDmacMemcpy(dest=04184ef0, src=096ab110, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.15.4 2023-09-09 sceDmacMemcpy(dest=04178ce0, src=09535ca0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.15.4 2023-09-08 sceDmacMemcpy(dest=04168d40, src=092d95c0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.15.4 2023-09-05 sceDmacMemcpy(dest=0418f5f0, src=092bfaa0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.15.4 2023-09-05 sceDmacMemcpy(dest=04156f80, src=09586430, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.9.0 2023-08-26 sceDmacMemcpy(dest=041a03a0, src=0930c830, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.11.2 2023-08-13 sceDmacMemcpy(dest=041b4dc0, src=094a24b0, size=65552): overlapping read
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00007f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.16.1 2024-05-05 80630007=sceAtracSetData(2, 08bd5640, 00012e00): atracID uses different codec type than data