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| Game title |
Version |
Latest Report |
Message |
| WWE SmackDown vs. RAW 2009 |
v1.12.2 |
2025-10-18 |
sceDmacMemcpy(dest=04197ba0, src=09489fd0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2025-10-17 |
Unknown GetPointer 0a39d1ad PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2025-10-17 |
Unknown GetPointerWrite 0a34c34a PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.19.3 |
2025-09-23 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-06-04 |
sceDmacMemcpy(dest=0419e160, src=094733d0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.9.0 |
2025-05-21 |
Unknown GetPointer 00000000 PC 0893a66c LR 0893a66c |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3af9ed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a3495b5 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3ad76d PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3ae82d PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34a675 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34e035 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3b21ed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3b2b2d PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34e975 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34b835 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3af1ed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34b035 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a349835 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3ad9ed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointer 0a3ae1ed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.18.1 |
2025-04-26 |
Unknown GetPointerWrite 0a34a035 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2025-04-10 |
sceDmacMemcpy(dest=0419ded0, src=092e4ca0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-10-08 |
Unknown GetPointer 0e39ebed PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-10-08 |
Unknown GetPointerWrite 0e32b506 PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-07-13 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-07-13 |
80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-06-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| WWE SmackDown vs. RAW 2009 |
v1.9.0 |
2024-05-06 |
Unknown GetPointer 0e354a6d PC 08a527f8 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.9.0 |
2024-05-06 |
Unknown GetPointer 0e35126d PC 08a52894 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00006360): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00005b00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08b9d600, 00003710): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00005fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-05-04 |
sceDmacMemcpy(dest=0415d470, src=095d9fb0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1-329-g7d46f5a0a |
2024-04-26 |
5551 depal unsupported: shift=7 mask=f8 offset=0 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 0000b5f0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 0000f9c0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00001de8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-22 |
80630007=sceAtracSetData(2, 08d4b180, 00004430): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-05 |
Unknown GetPointer 16e57cac PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-05 |
Unknown GetPointerWrite 16e6104c PC 08a52900 LR 08a52920 |
| WWE SmackDown vs. RAW 2009 |
v1.9.0 |
2024-04-03 |
Error in shader program link: info: (unknown reason)
fs: thin3d
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
vs: thin3d
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
oTexCoord0 = TexCoord0;
}
|
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-04-02 |
sceDmacMemcpy(dest=041582e0, src=09600470, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-03-28 |
80630007=sceAtracSetData(2, 08be96c0, 000010e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-03-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-03-11 |
MIPSCompileOp: Invalid instruction 000000ff |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-03-11 |
MIPSCompileOp: Invalid instruction 0000ffff |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-03-11 |
MIPSCompileOp: Invalid instruction 00000014 |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-02-14 |
sceDmacMemcpy(dest=04199a50, src=094fed00, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-02-14 |
sceDmacMemcpy(dest=040f0000, src=092c9940, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1 |
2024-02-13 |
sceDmacMemcpy(dest=04186350, src=094421e0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17 |
2024-02-06 |
sceDmacMemcpy(dest=041964b0, src=094f32f0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2024-02-04 |
sceDmacMemcpy(dest=04199d80, src=09506f80, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2024-01-29 |
sceDmacMemcpy(dest=041967b0, src=09229150, size=131088): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2024-01-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| WWE SmackDown vs. RAW 2009 |
v1.16.5 |
2023-12-26 |
sceDmacMemcpy(dest=0418c6a0, src=0942d1f0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00010000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00010200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 000049a8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00005038): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00005c40): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 000034e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000e1b0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00003fd0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 00007f40): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.6 |
2023-12-21 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-26 |
80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-26 |
80630007=sceAtracSetData(2, 08bd6108, 00003c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-26 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=1, text=1 |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=2, text=2 |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-01 |
80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-01 |
80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-26 |
80630007=sceAtracSetData(2, 08bd6108, 00002f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-26 |
80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.3 |
2023-10-01 |
80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2023-09-14 |
sceDmacMemcpy(dest=04184ef0, src=096ab110, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2023-09-09 |
sceDmacMemcpy(dest=04178ce0, src=09535ca0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2023-09-08 |
sceDmacMemcpy(dest=04168d40, src=092d95c0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=0418f5f0, src=092bfaa0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=04156f80, src=09586430, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.9.0 |
2023-08-26 |
sceDmacMemcpy(dest=041a03a0, src=0930c830, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.11.2 |
2023-08-13 |
sceDmacMemcpy(dest=041b4dc0, src=094a24b0, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00005000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00007f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.16.1 |
2024-05-05 |
80630007=sceAtracSetData(2, 08bd5640, 00012e00): atracID uses different codec type than data |