Message #2249578 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: MX vs. ATV Extrême Limite (ULES00994_1.00)

Rendering to framebuffer offset at 04000000 +256x0 (stride 1024)

Status: new. 209 hits from 2023-01-01 12:44:27 to 2026-11-13 09:08:42 UTC. Message #2249578.

Individual reports are stored since 2026-11-12, the newest 100 per message (1 stored for this one). Older hits only exist as the counters above. Hover a cell for details.

Time (UTC)VersionSystemDeviceGPUCPUPlayedPerfStateFirmware / fileSettings
2026-11-13 09:08:42v1.20.4AndroidARMMT6580WP, 4 cores, Half, Thumb, FastMult, EDSP, TLS, VFP, VFPv3, VFPv4, NEON, IDIVa, IDIVtest. (ticks): 1m 12s60.3 / 60.3
1600x720
nodefaults