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Game title |
Version |
Latest Report |
Message |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
MX vs. ATV Extrême Limite |
v1.14.4 |
2023-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
MX vs. ATV Extrême Limite |
v1.16.6 |
2024-01-04 |
Truncating vertex count from 61188 to 21845 |
MX vs. ATV Extrême Limite |
v1.18.1 |
2024-12-13 |
sceNetAdhocMatchingInit(32768) at 089d0a2c |
MX vs. ATV Extrême Limite |
v1.18.1 |
2025-04-20 |
Rendering to framebuffer offset at 04000000 +256x0 (stride 1024) |
MX vs. ATV Extrême Limite |
v1.13.2 |
2022-09-30 |
GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. First will be chosen. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16):
[C:04000000/512 Z:040cc000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:040cc000/512 X:0 Y:0 reint: false] [C:040883c0/512 Z:040cc000/512 X:0 Y:0 reint: false] |
MX vs. ATV Extrême Limite |
v1.10 |
2021-12-26 |
Ignoring possible render to texture at 0415e000 +0x44 / 128x128 |
MX vs. ATV Extrême Limite |
v1.11.3 |
2021-09-21 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=1 MC=8 |
MX vs. ATV Extrême Limite |
v1.12.3 |
2022-04-22 |
GetFramebufferCandidates(DEPTH): Multiple (4) candidate framebuffers. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16) |
MX vs. ATV Extrême Limite |
v1.12.3 |
2022-09-16 |
GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16) |
MX vs. ATV Extrême Limite |
v1.7.4 |
2021-02-15 |
Ignoring possible render to texture at 0411a000 +0x40 / 63x63 |
MX vs. ATV Extrême Limite |
v1.10.3 |
2020-12-06 |
Ignoring possible render to texture at 04114000 +0x40 / 63x63 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2020-06-01 |
Ignoring possible render to texture at 04112000 +0x40 / 63x63 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2021-02-15 |
Render to texture with incompatible formats 5 != 1 at 04184000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2021-06-22 |
Render to texture with incompatible formats 5 != 1 at 04162000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2020-03-20 |
Ignoring possible render to texture at 04154000 +0x36 / 64x64 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2020-03-08 |
Render to texture with incompatible formats 5 != 1 at 0417a000 |
MX vs. ATV Extrême Limite |
v1.9.3 |
2019-10-14 |
Render to texture with incompatible formats 4 != 1 at 04166000 |
MX vs. ATV Extrême Limite |
v1.8.0 |
2019-09-08 |
Render to texture with incompatible formats 5 != 1 at 0416e000 |
MX vs. ATV Extrême Limite |
v1.8.0 |
2020-12-06 |
Render to texture using CLUT with different strides 512 != 64 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2023-02-17 |
Render to texture with incompatible formats 0 != 1 at 04088000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-10-04 |
Rendering to framebuffer offset: 04000000 +256x0 |
MX vs. ATV Extrême Limite |
v1.8.0 |
2019-03-18 |
Render to texture with incompatible formats 4 != 1 at 04162000 |
MX vs. ATV Extrême Limite |
v1.8.0 |
2019-03-18 |
Render to texture using CLUT with different strides 128 != 32 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2021-02-15 |
Render to texture using CLUT with different strides 128 != 64 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2020-04-19 |
Render to texture with incompatible formats 5 != 1 at 04168000 |
MX vs. ATV Extrême Limite |
v1.6.3 |
2018-07-23 |
Render to texture using CLUT with different strides 32 != 64 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2022-01-25 |
Render to texture with incompatible formats 5 != 1 at 04174000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2023-11-23 |
Render to texture using CLUT with different strides 256 != 64 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2022-01-13 |
Render to texture with incompatible formats 5 != 1 at 04182000 |
MX vs. ATV Extrême Limite |
v1.8.0 |
2020-01-01 |
80630006=sceAtracSetDataAndGetID(09c78a40, 00040000): invalid RIFF header |
MX vs. ATV Extrême Limite |
v1.9.4 |
2021-02-15 |
Render to texture using CLUT with different strides 64 != 32 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2020-12-06 |
Render to texture with incompatible formats 5 != 1 at 04166000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-08-01 |
Render to texture using CLUT with different strides 256 != 32 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-08-01 |
Render to texture with incompatible formats 5 != 1 at 04170000 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-08-01 |
4 and 8-bit CLUT format not supported for framebuffers |
MX vs. ATV Extrême Limite |
v1.7.5 |
2021-02-15 |
Render to texture with incompatible formats 0 != 1 at 00088000 |
MX vs. ATV Extrême Limite |
v1.7.5 |
2022-06-04 |
Rendering to framebuffer offset: 00000000 +256x0 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-08-01 |
Render to texture with different strides 512 != 1024 |
MX vs. ATV Extrême Limite |
v1.9.4 |
2024-10-04 |
Decoding texture from VRAM mirror at 042cc000 swizzle=0 |