Recent logs - MX vs. ATV Extrême Limite

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Game title Version Latest Report Message
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
MX vs. ATV Extrême Limite v1.14.4 2023-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
MX vs. ATV Extrême Limite v1.16.6 2024-01-04 Truncating vertex count from 61188 to 21845
MX vs. ATV Extrême Limite v1.15.3 2023-05-18 sceNetAdhocMatchingInit(32768) at 089d0a2c
MX vs. ATV Extrême Limite v1.17.1 2024-06-18 Rendering to framebuffer offset at 04000000 +256x0 (stride 1024)
MX vs. ATV Extrême Limite v1.13.2 2022-09-30 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. First will be chosen. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16): [C:04000000/512 Z:040cc000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:040cc000/512 X:0 Y:0 reint: false] [C:040883c0/512 Z:040cc000/512 X:0 Y:0 reint: false]
MX vs. ATV Extrême Limite v1.10 2021-12-26 Ignoring possible render to texture at 0415e000 +0x44 / 128x128
MX vs. ATV Extrême Limite v1.11.3 2021-09-21 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=1 MC=8
MX vs. ATV Extrême Limite v1.12.3 2022-04-22 GetFramebufferCandidates(DEPTH): Multiple (4) candidate framebuffers. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16)
MX vs. ATV Extrême Limite v1.12.3 2022-09-16 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16)
MX vs. ATV Extrême Limite v1.7.4 2021-02-15 Ignoring possible render to texture at 0411a000 +0x40 / 63x63
MX vs. ATV Extrême Limite v1.10.3 2020-12-06 Ignoring possible render to texture at 04114000 +0x40 / 63x63
MX vs. ATV Extrême Limite v1.9.4 2020-06-01 Ignoring possible render to texture at 04112000 +0x40 / 63x63
MX vs. ATV Extrême Limite v1.9.4 2021-02-15 Render to texture with incompatible formats 5 != 1 at 04184000
MX vs. ATV Extrême Limite v1.9.4 2021-06-22 Render to texture with incompatible formats 5 != 1 at 04162000
MX vs. ATV Extrême Limite v1.9.4 2020-03-20 Ignoring possible render to texture at 04154000 +0x36 / 64x64
MX vs. ATV Extrême Limite v1.9.4 2020-03-08 Render to texture with incompatible formats 5 != 1 at 0417a000
MX vs. ATV Extrême Limite v1.9.3 2019-10-14 Render to texture with incompatible formats 4 != 1 at 04166000
MX vs. ATV Extrême Limite v1.8.0 2019-09-08 Render to texture with incompatible formats 5 != 1 at 0416e000
MX vs. ATV Extrême Limite v1.8.0 2020-12-06 Render to texture using CLUT with different strides 512 != 64
MX vs. ATV Extrême Limite v1.9.4 2023-02-17 Render to texture with incompatible formats 0 != 1 at 04088000
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 Rendering to framebuffer offset: 04000000 +256x0
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Render to texture with incompatible formats 4 != 1 at 04162000
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Render to texture using CLUT with different strides 128 != 32
MX vs. ATV Extrême Limite v1.9.4 2021-02-15 Render to texture using CLUT with different strides 128 != 64
MX vs. ATV Extrême Limite v1.9.4 2020-04-19 Render to texture with incompatible formats 5 != 1 at 04168000
MX vs. ATV Extrême Limite v1.6.3 2018-07-23 Render to texture using CLUT with different strides 32 != 64
MX vs. ATV Extrême Limite v1.9.4 2022-01-25 Render to texture with incompatible formats 5 != 1 at 04174000
MX vs. ATV Extrême Limite v1.9.4 2023-11-23 Render to texture using CLUT with different strides 256 != 64
MX vs. ATV Extrême Limite v1.9.4 2022-01-13 Render to texture with incompatible formats 5 != 1 at 04182000
MX vs. ATV Extrême Limite v1.8.0 2020-01-01 80630006=sceAtracSetDataAndGetID(09c78a40, 00040000): invalid RIFF header
MX vs. ATV Extrême Limite v1.9.4 2021-02-15 Render to texture using CLUT with different strides 64 != 32
MX vs. ATV Extrême Limite v1.9.4 2020-12-06 Render to texture with incompatible formats 5 != 1 at 04166000
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 Render to texture using CLUT with different strides 256 != 32
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 Render to texture with incompatible formats 5 != 1 at 04170000
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 4 and 8-bit CLUT format not supported for framebuffers
MX vs. ATV Extrême Limite v1.7.5 2021-02-15 Render to texture with incompatible formats 0 != 1 at 00088000
MX vs. ATV Extrême Limite v1.7.5 2022-06-04 Rendering to framebuffer offset: 00000000 +256x0
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 Render to texture with different strides 512 != 1024
MX vs. ATV Extrême Limite v1.9.4 2024-01-10 Decoding texture from VRAM mirror at 042cc000 swizzle=0