Message #381431 - Using rendered CLUT for texture decode at %08x (%dx%dx%d)

Kind #785: Using rendered CLUT for texture decode at %08x (%dx%dx%d)

Game: クロヒョウ2 龍が如く 阿修羅編 (NPJH50562_1.01)

Using rendered CLUT for texture decode at 04116200 (256x1x0)

Status: new. 35 hits from 2015-11-27 00:16:10 to 2016-01-05 02:05:16 UTC. Message #381431.

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