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Game title |
Version |
Latest Report |
Message |
eFootball PES By HAROUN TECH |
v1.16.1 |
2023-09-20 |
Unknown GetPointer 00180000 PC 0884d7b4 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.16.1 |
2023-09-16 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
eFootball PES By HAROUN TECH |
v1.13.1 |
2023-09-16 |
Unknown GetPointer 0000ab00 PC 0884d7b4 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.13.1 |
2023-09-15 |
Unknown GetPointer 4a00002b PC 0884d7b4 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-13 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-09-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-09-05 |
WriteToHardware: Invalid address 002e0052 near PC 0880a4e0 LR 0880b460 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-09-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-09-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-08-30 |
sceMp3Init: invalid data: not 44.1kHz |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-08-21 |
Error in shader compilation: info: 0:456: S0001: No matching overload for function 'mix' found
0:456: Warning: Expected prototype is 'mix (float, float, float)' ormix 'mix (vec2, vec2, vec2)' ormix 'mix (vec3, vec3, vec3)' ormix 'mix (vec4, vec4, vec4)' ormix 'mix (float, float, float)' ormix 'mix (vec2, vec2, float)' ormix 'mix (vec3, vec3, float)' ormix 'mix (vec4, vec4, float)'
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among so |
eFootball PES By HAROUN TECH |
v1.11.2 |
2023-08-21 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
eFootball PES By HAROUN TECH |
v1.11.2 |
2023-08-16 |
Unknown GetPointer 00000010 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-08-14 |
__KernelStopThread: thread 337 does not exist (helper deleted) |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-08-14 |
ReadFromHardware: Invalid address e783d733 near PC e783d733 LR 08000018 |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-08-13 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 00004e7b |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 000001b8 |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
BREAK instruction hit |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 00000005 |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 0000021f |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 00008738 |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-08-09 |
MIPSCompileOp: Invalid instruction 00000001 |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-08-07 |
ReadFromHardware: Invalid address a74d4519 near PC a74d4519 LR 08000018 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-08-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-08-06 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-07-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-07-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
eFootball PES By HAROUN TECH |
v1.8.0 |
2023-09-24 |
MIPSCompileOp: Invalid instruction 01010101 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-21 |
sceDmacMemcpy(dest=040cc000, src=095171c0, size=557056): overlapping read |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 00003aff |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction b31bffb5 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 469cf900 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 00004cff |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 9fff8400 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 0136adff |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction cc446f43 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-07-20 |
MIPSCompileOp: Invalid instruction 000cffbd |
eFootball PES By HAROUN TECH |
v1.14.1 |
2023-07-20 |
UI scissor out of bounds in GamePauseScreen: 265,20-200,868 / 888,480 |
eFootball PES By HAROUN TECH |
v1.14.1 |
2023-07-20 |
UI scissor out of bounds in GamePauseScreen: 0,20-255,868 / 888,480 |
eFootball PES By HAROUN TECH |
v1.14.1 |
2023-07-20 |
UI scissor out of bounds in GamePauseScreen: 573,20-300,460 / 480,888 |
eFootball PES By HAROUN TECH |
v1.14.1 |
2023-07-20 |
UI scissor out of bounds in GamePauseScreen: 0,20-563,460 / 480,888 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-07-20 |
Normal projection mapping without normal? |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-07-08 |
Unknown GetPointer 2c5d3042 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-08-30 |
Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-07-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
eFootball PES By HAROUN TECH |
v1.15.3-24-g5ff7c39e6 |
2023-07-08 |
Unknown GetPointer 00000000 PC 08a02a0c LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.3-24-g5ff7c39e6 |
2023-07-08 |
sceDmacMemcpy(dest=04154000, src=091f61b0, size=557056): overlapping read |
eFootball PES By HAROUN TECH |
v1.15.3-24-g5ff7c39e6 |
2023-07-08 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-07-07 |
Jump to invalid address: 04bb0000 PC 08f96804 LR 088b2db4 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-07-07 |
Branch in Jump delay slot at 08f96800 in block starting at 08f8b034 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-07-07 |
Jump to invalid address: 03e5ae80 PC 08f96800 LR 088b2db4 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-07-07 |
Branch in branch delay slot at 08f39c00 with different target |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-07-07 |
Unknown GetPointerWrite c24e203c PC 0888d404 LR 0888d40c |
eFootball PES By HAROUN TECH |
v1.11.2 |
2023-07-07 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.14.1 |
2023-07-06 |
UI scissor out of bounds in MainScreen: 55,0-1204,721 / 1600,720 |
eFootball PES By HAROUN TECH |
v1.12.3 |
2023-07-05 |
FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000 |
eFootball PES By HAROUN TECH |
v1.12.3 |
2023-07-05 |
FBO created from existing depthbuffer as color, 040cc000/00000000 and 04088000/040cc000 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-07-04 |
Unknown GetPointer 2c5c6a82 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-07-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-09-22 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-30 |
Unknown GetPointer 0000a300 PC 0884d7b4 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-06-27 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-25 |
Unknown GetPointer 298647b4 PC 0881c2d8 LR 0881c2e8 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-25 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-25 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
eFootball PES By HAROUN TECH |
v1.10.3 |
2023-06-24 |
Unknown GetPointer 2c5b0d02 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.3 |
2023-06-22 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0000 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-09-06 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-06-20 |
MIPSCompileOp: Invalid instruction 06f5c098 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-06-20 |
Jump to invalid address: 0736fe40 |
eFootball PES By HAROUN TECH |
v1.11.3 |
2023-06-20 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-17 |
Unknown GetPointer 0000f1d9 PC 0881c428 LR 0881c438 |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-07-09 |
sceDmacMemcpy(dest=04154000, src=0948f230, size=557056): overlapping read |
eFootball PES By HAROUN TECH |
v1.13.2 |
2023-06-14 |
Error in shader compilation: info: 0:1: L0001: Unknown character '�'(170)
0:1: L0001: Unknown character '`'(96)
0:1: L0001: Unknown character '�'(163)
0:1: L0001: Typename expected, found '�o'
0:1: L0001: Expected token ';', found 'end of file'
thin3d
�o�`�ģ |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in ScreenshotViewScreen: 20,307-500,420 / 960,540 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in ScreenshotViewScreen: 230,97-500,420 / 540,960 |
eFootball PES By HAROUN TECH |
v1.8.0 |
2023-09-14 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-12 |
Unknown GetPointerWrite f77a59cf PC 08816148 LR 0881615c |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-11 |
Unknown GetPointer 2c5c76c2 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-06-11 |
Unknown GetPointer 2c663b02 PC 0884d5b0 LR 0884d7d4 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in GamePauseScreen: 325,20-200,940 / 960,540 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in GamePauseScreen: 0,20-315,940 / 960,540 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in GamePauseScreen: 645,20-300,520 / 540,960 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-14 |
UI scissor out of bounds in GamePauseScreen: 0,20-635,520 / 540,960 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-10 |
UI scissor out of bounds in GameSettingsScreen: 373,0-1316,304 / 960,540 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-10 |
UI scissor out of bounds in GameSettingsScreen: 0,64-540,822 / 960,540 |
eFootball PES By HAROUN TECH |
v1.14 |
2023-06-10 |
UI scissor out of bounds in GameSettingsScreen: 210,0-740,540 / 540,960 |
eFootball PES By HAROUN TECH |
v1.12.3 |
2023-06-08 |
__KernelStopThread: thread 348 does not exist |
eFootball PES By HAROUN TECH |
v1.14.4 |
2023-06-07 |
Failed to truncate file. |
eFootball PES By HAROUN TECH |
v1.9.4 |
2023-07-23 |
sceDmacMemcpy(dest=092ed040, src=086ce940, size=1251008): overlapping read |
eFootball PES By HAROUN TECH |
v1.15.4 |
2023-05-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 0004 |