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| Game title |
Version |
Latest Report |
Message |
| WWE 2K25 BY LETSKIMODZ |
v1.11.3 |
2026-01-25 |
sceDmacMemcpy(dest=04192210, src=0986c910, size=65552): overlapping read |
| The 3rd Birthday |
v1.11.3 |
2026-01-25 |
sceDmacMemcpy(dest=093250c0, src=09cef040, size=1511680): overlapping read |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-01-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832 |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.11.3 |
2026-01-25 |
sceDmacMemcpy(dest=0958d400, src=0957d400, size=65536): overlapping read |
| eFootball RB - V. |
v1.11.3 |
2026-01-25 |
Unknown GetPointer 00000000 PC 0884a8a4 LR 08849a64 |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2026-01-25 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
|
| Medal of Honor Heroes™ 2 |
v1.11.3 |
2026-01-25 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0899089c |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-25 |
Unknown GetPointer 2985b054 PC 0881c2d8 LR 0881c2e8 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-01-24 |
Unknown GetPointer 00001b36 PC 08872bb4 LR 08872c1c |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-01-24 |
Unknown GetPointer 00000036 PC 08872bb4 LR 08872c1c |
| eFootball 2026 DEMOU |
v1.11.3 |
2026-01-24 |
Game install with no files / data |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-24 |
Unknown GetPointer 00000000 PC 0880de28 LR 088258ec |
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-24 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball Lop - Play |
v1.11.3 |
2026-01-24 |
Unknown GetPointer 2c57a5c2 PC 0884d7b4 LR 0884d7d4 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.11.3 |
2026-01-24 |
sceDmacMemcpy(dest=0414e000, src=0963b1c0, size=272096): overlapping read |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-24 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-24 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-24 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000002 Tex TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-24 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 0000027a |
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 0000004e |
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 00000255 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 0000010e |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2026-01-23 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
Jump to invalid address: 070eb760 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 71e79bd4 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
Jump to invalid address: 0bbd8c70 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 71f01468 |
| eFootball RB - V. |
v1.11.3 |
2026-01-23 |
ReadFromHardware: Invalid address fffdf5f2 near PC fffdf5f2 LR 08a3c194 |
| eFootball 2025 by MP |
v1.11.3 |
2026-01-25 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-25 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-25 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000002 Tex TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-25 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| God of War: Chains of Olympus |
v1.11.3 |
2026-01-23 |
WriteToHardware: Invalid address 0000004c near PC 08000000 LR 08000000 |
| Game Sepak Bola PPSSPP |
v1.8.0 |
2026-01-25 |
Savedata version requested on save: 3 |
| eFootball PC - V. |
v1.11.3 |
2026-01-22 |
sceSasSetSimpleADSR(08bb3ac0, 0, 0000, f6fe31f3): Invalid ADSREnv2 |
| Game Sepak Bola PPSSPP |
v1.8.0 |
2026-01-25 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| BEN 10: Protector of Earth |
v1.11.3 |
2026-01-22 |
Unknown GetPointer 0000011b PC 088c9bb4 LR 088c9bc0 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.11.3 |
2026-01-22 |
sceDmacMemcpy(dest=0414e000, src=095d4a10, size=231056): overlapping read |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-22 |
MIPSCompileOp: Invalid instruction 000001be |
| EAFC 26 By Komo Valeri |
v1.11.3 |
2026-01-21 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball Lop - Play |
v1.11.3 |
2026-01-21 |
Unknown GetPointer 00ffffff PC 0884d7b4 LR 0884d7d4 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-21 |
Branch in Jump delay slot at 08000034 in block starting at 08000020 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-21 |
Jump to invalid address: 0bcd3270 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-21 |
Jump to invalid address: 0bcd3170 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-21 |
Jump to invalid address: 071d2e60 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-21 |
Jump to invalid address: 0bcd3070 |
| eFootball Lop - Play |
v1.18.1 |
2026-01-24 |
Unknown GetPointer 10beee37 PC 0884d5b0 LR 0884d7d4 |
| eFootball SAN JOE |
v1.11.3 |
2026-01-21 |
Unknown GetPointer 00000000 PC 08863d6c LR 08856f30 |
| eFootball PES 2021 By GABRIEL |
v1.11.3 |
2026-01-21 |
Unknown GetPointer 00000000 PC 08872ce0 LR 08868a7c |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-20 |
Unknown GetPointer d00d752b PC 0884d7b4 LR 0884d7d4 |
| eFootball 2026 StaR Patch |
v1.9.4 |
2026-01-22 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| EA FC 2026 |
v1.11.3 |
2026-01-20 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| MYFP26 ENGLISH |
v1.11.3 |
2026-01-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384 |
| MYFP26 ENGLISH |
v1.11.3 |
2026-01-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644 |
| MYFP26 ENGLISH |
v1.11.3 |
2026-01-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-20 |
Unknown GetPointer 00000000 PC 088258e0 LR 088258ec |
| eFootball JOELAND |
v1.11.3 |
2026-01-20 |
Game install with no files / data |
| Bloons |
v1.11.3 |
2026-01-20 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08876c98, type=12 : jal ->$00068c00 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 0003d810, skipping reloc, type = 13 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 01198b25, skipping reloc, type = 5 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 288218fc, skipping reloc, type = 6 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 088217ca, skipping reloc, type = 6 |
| Bloons |
v1.11.3 |
2026-01-20 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08821708, type=12 : lw a0, 0xCC(s0) |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 088615be, skipping reloc, type = 6 |
| Bloons |
v1.11.3 |
2026-01-20 |
Bad segment number 32 |
| Bloons |
v1.11.3 |
2026-01-20 |
Bad segment number 65 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 0882130e, skipping reloc, type = 4 |
| Bloons |
v1.11.3 |
2026-01-20 |
Suspicious address 00019220, skipping reloc, type = 4 |
| eFootball JOELAND |
v1.11.3 |
2026-01-22 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| Resistance: Retribution™ |
v1.11.3 |
2026-01-19 |
Unknown GetPointer 256710d8 PC 08be51dc LR 08cd6754 |
| PES eFOOTBALL 2026 JRplay |
v1.9.4 |
2026-01-24 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
| eFootball Lop - Play |
v1.11.3 |
2026-01-19 |
Unknown GetPointer 10bf33f7 PC 0884d5b0 LR 0884d7d4 |
| eFootball Lop - Play |
v1.11.3 |
2026-01-19 |
Unknown GetPointer 10bee2f7 PC 0884d5b0 LR 0884d7d4 |
| FINAL FANTASY 零式 ディスク1 |
v1.11.3 |
2026-01-19 |
sceDmacMemcpy(dest=08545000, src=0956e740, size=293248): overlapping read |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.11.3 |
2026-01-18 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088d80fc |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.11.3 |
2026-01-18 |
MIPSCompileOp: Invalid instruction 00020001 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-18 |
MIPSCompileOp: Invalid instruction 00000d7d |
| FINAL FANTASY 零式 ディスク1 |
v1.11.3 |
2026-01-18 |
sceDmacMemcpy(dest=085f4000, src=09798d80, size=10384): overlapping read |
| eFootball Lop - Play |
v1.11.3 |
2026-01-17 |
Unknown GetPointer 00000000 PC 00010008 LR 00000000 |
| eFootball Lop - Play |
v1.11.3 |
2026-01-17 |
Jump to invalid address: 07478180 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-01-17 |
Unknown GetPointer cccccccc PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2026-01-17 |
ReadFromHardware: Invalid address f601d83c near PC f601d83c LR 08a3c194 |
| eFootball PC - V. |
v1.11.3 |
2026-01-17 |
MIPSCompileOp: Invalid instruction 475f5053 |
| eFootball PC - V. |
v1.11.3 |
2026-01-17 |
MIPSCompileOp: Invalid instruction 63736964 |
| eFootball Lop - Play |
v1.11.3 |
2026-01-16 |
Unknown GetPointer 10bf2ff7 PC 0884d5b0 LR 0884d7d4 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2026-01-16 |
00000000=sceUtilityScreenshotInitStart(09d362e8) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2026-01-16 |
00000000=sceUtilityScreenshotInitStart(09d362a8) |
| eFootball Lop - Play |
v1.11.3 |
2026-01-16 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| eFootball Lop - Play |
v1.11.3 |
2026-01-16 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| eFootball Lop - Play |
v1.11.3 |
2026-01-16 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| PES 2018 BY CHELITO 19 |
v1.11.3 |
2026-01-16 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.11.3 |
2026-01-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.11.3 |
2026-01-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
| EA |
v1.11.3 |
2026-01-23 |
Unknown GetPointer ffffffe8 PC 08828258 LR 08828298 |
| EA |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 706f2074 |
| EA |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 62207473 |
| EA |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 756d2067 |
| eFootball Chelito 19 * BETEGAMING |
v1.11.3 |
2026-01-15 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |