Recent logs - v1.11.3

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Game title Version Latest Report Message
EA-Sports FC Lop-Play v1.11.3 2026-01-08 Unknown GetPointer a3421bb9 PC 0888d3fc LR 0888d40c
Call of Duty : Roads to Victory™ v1.11.3 2026-01-08 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
アーマード・コア フォーミュラフロント v1.11.3 2026-01-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
アーマード・コア フォーミュラフロント v1.11.3 2026-01-08 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
CLANNAD v1.11.3 2026-01-08 Unknown GetPointer 00000000 PC 0880eac0 LR 0880eac0
eFootball PC - V. v1.11.3 2026-01-08 Jump to invalid address: 0bb9cd70
eFootball PC - V. v1.11.3 2026-01-08 MIPSCompileOp: Invalid instruction 7201bef8
eFootball PC - V. v1.11.3 2026-01-08 Jump to invalid address: 0bb9ca70
eFootball PC - V. v1.11.3 2026-01-08 Jump to invalid address: 0bb9c970
eFootball PC - V. v1.11.3 2026-01-08 Jump to invalid address: 0709c660
eFootball PC - V. v1.11.3 2026-01-08 MIPSCompileOp: Invalid instruction 71e36f70
eFootball Lop - Play v1.11.3 2026-01-08 Jump to invalid address: 0bb0ce70
eFootball Lop - Play v1.11.3 2026-01-08 Jump to invalid address: 0bb0cb70
eFootball Lop - Play v1.11.3 2026-01-08 Jump to invalid address: 0bb0ca70
eFootball Lop - Play v1.11.3 2026-01-08 Jump to invalid address: 0700c760
eFootball Lop - Play v1.11.3 2026-01-08 Jump to invalid address: 0bb0c970
eFootball Lop - Play v1.11.3 2026-01-08 MIPSCompileOp: Invalid instruction 71e3b714
EAFC 26 By Komo Valeri v1.11.3 2026-01-08 Savedata version requested on save: 3
EA-Sports FC PC-V v1.11.3 2026-01-07 Unknown GetPointer d3829300 PC 0884d5b0 LR 0884d7d4
eFootball v1.11.3 2026-01-07 Savedata version requested: 3
WWE 2K24 BY WWEMJPSTUDIO24 v1.11.3 2026-01-07 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K24 BY WWEMJPSTUDIO24 v1.11.3 2026-01-07 Rendering to framebuffer offset: 040cc000 +65x0
eFootball Lop - Play v1.11.3 2026-01-07 Unknown GetPointer 00000000 PC 0881120c LR 08824d04
PES 2014 v1.11.3 2026-01-07 Jump to invalid address: 073a43c0
eFootball CESAR - PATCH v1.11.3 2026-01-07 Unknown GetPointer 00001b24 PC 08872bb4 LR 08872c1c
Tomb Raider: Anniversary v1.11.3 2026-01-07 sceDmacMemcpy(dest=041a9000, src=091e7e20, size=12288): overlapping read
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Unknown GetPointer 00000000 PC 08824a58 LR 088113dc
第2次スーパーロボット大戦Z 破界篇 v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 00602001
eFootball Chelito 19 v1.11.3 2026-01-06 Savedata version requested on save: 3
eFootball Chelito 19 v1.18.1 2026-01-09 Savedata version requested: 3
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in RSZeroComp delay slot at 09cf8f7c in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 040fd9d0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e2300
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073eb9c0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e2ac0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073d4c80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e50 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e44 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e40 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e4070
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3fd0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3e80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3dc0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e2c in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3d80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 02010101
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Unknown GetPointer 00000000 PC 088113c0 LR 088113dc
eFootball Lop - Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 72af4865
eFootball Lop - Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 9d639395
eFootball Lop - Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 7903b3ea
eFootball Lop - Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 067b3b3a
eFootball Lop - Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 0557d7d3
eFootball Lop - Play v1.11.3 2026-01-06 Branch in Jump delay slot at 00010000 in block starting at 00010000
eFootball Lop - Play v1.11.3 2026-01-06 Jump to invalid address: 07445f40
eFootball Lop - Play v1.11.3 2026-01-06 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0887bd64
eFootball Lop - Play v1.11.3 2026-01-06 Unknown GetPointer 00000009 PC 08872bb4 LR 08872c1c
無雙OROCHI 蛇魔 v1.11.3 2026-01-06 Unknown GetPointer 0c158240 PC 0881d118 LR 0881d138
真・三國無雙5 Special v1.11.3 2026-01-06 Failed decrypting the PRX (ret = -4, size = 3824068, psp_size = 3824416)!
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 06629920
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 0662a960
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 068a7280
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 0662a900
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 06616560
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 0662a8a0
SOCOM: Fireteam Bravo 3 v1.11.3 2026-01-06 Jump to invalid address: 06652400
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Unknown GetPointer 00000000 PC 088e2fd8 LR 088e2fe8
eFootball Lop - Play v1.11.3 2026-01-05 Unknown GetPointer 00000000 PC 08863d6c LR 08856c34
eFootball v1.11.3 2026-01-07 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l1 rate 000f
eFootball v1.11.3 2026-01-05 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
eFootball v1.11.3 2026-01-05 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0005
EAFC 26 By Komo Valeri v1.9.4 2026-01-09 Savedata version requested: 3
eFootball PC - V. v1.11.3 2026-01-05 Unknown GE command : b6040000
eFootball v1.11.3 2026-01-05 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f
EA SPORTS FC26 BY ElvieP v1.11.3 2026-01-05 Unknown GetPointer 00000000 PC 08808448 LR 08808460
SBK®09 Superbike World Championship v1.11.3 2026-01-05 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091a60f0): duplicate handler
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000120 HWX Flat Cull #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:0000000a THR C Flat #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:0001d000 AlphaTest0 > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 40000000:00000002 THR Flat #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000930 HWX T Tex Flat Cull #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:0000093c HWX C T Fog Tex Flat Cull #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000002 THR Flat #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000934 HWX T Fog Tex Flat Cull #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-05 Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders cannot find a matched output for input v_color0 fs: 00000000:00000000 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000012 THR Tex Flat #version 320 es // PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Chelito 19 v1.13 2026-01-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
eFootball PC - V. v1.11.3 2026-01-04 ReadFromHardware: Invalid address 927568a5 near PC 927568a5 LR 08a3c194
eFootball PC - V. v1.11.3 2026-01-04 ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 00000001
Avatar: The Legend of Aang v1.11.3 2026-01-04 sceDmacMemcpy(dest=041ca600, src=08f7d870, size=512): overlapping read
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-04 MIPSCompileOp: Invalid instruction 014800c1
eFootball Chelito 19 v1.11.3 2026-01-04 Jump to invalid address: 0bbcb070
eFootball Chelito 19 v1.11.3 2026-01-04 Jump to invalid address: 070cac60
eFootball Chelito 19 v1.11.3 2026-01-04 MIPSCompileOp: Invalid instruction 71e33e0c
EA-Sports FC PC-V v1.11.3 2026-01-04 ReadFromHardware: Invalid address 00000003 near PC 00000003 LR 00000003
NBA LIVE 06 v1.11.3 2026-01-03 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2026-01-03 WriteToHardware: Invalid address 523a11bc near PC 0880dcc8 LR 0880dcc8
eFootball CESAR - PATCH v1.11.3 2026-01-03 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
eFootball Edicion Mundial de Clubes By T. Bendezu v1.11.3 2026-01-02 Unknown GetPointer 00000000 PC 08863d6c LR 0884c9fc
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-02 ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08000020
eFootball v1.11.3 2026-01-04 Jump to invalid address: 07339f00
Avatar: The Legend of Aang v1.11.3 2026-01-02 sceDmacMemcpy(dest=041b3000, src=09b04b10, size=512): overlapping read
VALKYRIE PROFILE -LENNETH- v1.11.3 2026-01-02 Jump to invalid address: 0004e90c