Recent logs - v1.11.3

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Game title Version Latest Report Message
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(0956cd40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09574d80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09594e40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09580dc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09e07b00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(098bd480, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(098a13c0, 00014000): invalid RIFF header
Tomb Raider: Anniversary™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=041a5c00, src=09224bf0, size=5120): overlapping read
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(098ad400, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09899380, 00014000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2021-07-24 WriteToHardware: Invalid address f5b385b8 near PC 0880dcc8 LR 0880dcc8
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09dc5c80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09c1b340, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09bf3240, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09bdf1c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09bc13c0, 00014000): invalid RIFF header
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2021-07-24 80630007=sceAtracSetData(2, 08d4b180, 000097ec): atracID uses different codec type than data
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(095f6600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(095da540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(0919c800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09b75280, 00014000): invalid RIFF header
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2021-07-24 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2021-07-24 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2021-07-24 80630007=sceAtracSetData(2, 08d4b180, 0000d5a8): atracID uses different codec type than data
Tomb Raider: Legend™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=041e9800, src=093c47e0, size=9216): overlapping read
STREET FIGHTER ALPHA3 MAX v1.11.3 2021-07-24 Decoding texture from VRAM mirror at 04200000 swizzle=0
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2021-07-24 ReadFromHardware: Invalid address 2f0be2fc near PC 0885eaf0 LR 089a6f00
Disney•Pixar UP - ALTAMENTE! v1.11.3 2021-07-24 Video out requested, not supported: mode=0 size=0,0
FIFA Soccer v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1048421419
FIFA Soccer v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1046707617
FIFA Soccer v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1046702551
FIFA Soccer v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1048065586
FIFA Soccer v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1046529783
TEKKEN 6 v1.11.3 2021-07-24 WriteToHardware: Invalid address 150fbbdc near PC 08a5c5a8 LR 08a5f6f8
Tomb Raider: Anniversary™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=041fc000, src=09550b40, size=9216): overlapping read
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09194980, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(0916c880, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09158800, 00014000): invalid RIFF header
Resistance: Retribution™ v1.11.3 2021-07-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
Resistance: Retribution™ v1.11.3 2021-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Resistance: Retribution™ v1.11.3 2021-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08e7bb80, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08e7bb80, pos=0, access=1, data=1, text=1
LEGO® Batman™: The Videogame v1.11.3 2021-07-24 MIPSCompileOp: Invalid instruction 701f2452
LEGO® Batman™: The Videogame v1.11.3 2021-07-24 MIPSCompileOp: Invalid instruction 7c002825
LEGO® Batman™: The Videogame v1.11.3 2021-07-24 MIPSCompileOp: Invalid instruction 6b372134
LEGO® Batman™: The Videogame v1.11.3 2021-07-24 MIPSCompileOp: Invalid instruction 70078bcc
PES VANDAMME EDITION v1.11.3 2021-07-24 Unknown GetPointer 00000000 PC 08815f14 LR 08000020
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2021-07-24 WriteToHardware: Invalid address 61b14c58 near PC 0880dcc8 LR 0880dcc8
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=09144670, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=09144670, pos=0, access=1, data=1, text=1
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(093cdc40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(093b9bc0, 00014000): invalid RIFF header
GUILTY GEAR JUDGMENT v1.11.3 2021-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Street Fighter® Alpha 3 Max v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=09fffac0, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08ee1880, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08ee1880, pos=0, access=1, data=1, text=1
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=0983e3f0, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=0983e3f0, pos=0, access=1, data=1, text=1
Resistance: Retribution™ v1.11.3 2021-07-24 Unknown GetPointer 0d05a938 PC 08be51dc LR 08cd6754
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=092cb2d0, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=092cb2d0, pos=0, access=1, data=1, text=1
Tomb Raider: Anniversary v1.11.3 2021-07-24 sceDmacMemcpy(dest=041a0c00, src=09460140, size=9216): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11.3 2021-07-24 sceDmacMemcpy(dest=040cc000, src=09eb3a60, size=17200): overlapping read
METAL SLUG Anthology v1.11.3 2021-07-24 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
METAL SLUG Anthology v1.11.3 2021-07-24 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04088000/040cc000
Hexyz Force™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=09bd0380, src=08542740, size=158084): overlapping read
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08aabb60, pos=0, access=1, data=2, text=2
ギタルマン ライブ! v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08aabb60, pos=0, access=1, data=1, text=1
OJR EDIÇÕES 2020 v1.11.3 2021-07-24 sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read
Def Jam® Fight For NY™: The Takeover v1.11.3 2021-07-24 sceDmacMemcpy(dest=0958ea40, src=08400000, size=641344): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2021-07-24 Unknown GE command : fee01fe0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2021-07-24 sceDmacMemcpy(dest=04175d80, src=091f72c0, size=128): overlapping read
Syphon Filter®: Logan's Shadow v1.11.3 2021-07-24 Unexpected mpeg first timestamp: dd5bcbc2fb0 / 15211645644720
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=0414e000, src=096fa0d0, size=193808): overlapping read
Hexyz Force™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=08674c80, src=096cb180, size=8256): overlapping read
Dante's Inferno™ v1.11.3 2021-07-24 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-00dev0 [Revision 96995]. 01f15515:00000b39 HWX C T N LM Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= dista
FIFA 14 - Es v1.11.3 2021-07-24 Unimplemented HLE function sceKernelStopUnloadSelfModule
FIFA 14 - Es v1.11.3 2021-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Tomb Raider: Anniversary v1.11.3 2021-07-24 sceDmacMemcpy(dest=041cb000, src=09680d80, size=9216): overlapping read
WWE SmackDown vs. RAW 2008 v1.11.3 2021-07-24 sceDmacMemcpy(dest=041a5f10, src=08e1a1f0, size=65552): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2021-07-24 WriteToHardware: Invalid address caffa9f4 near PC 0880dcc8 LR 0880dcc8
FIFA 10 v1.11.3 2021-07-24 ReadFromHardware: Invalid address 45100000 near PC 45100000 LR 08d6177c
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2021-07-24 00000000=sceUtilityScreenshotInitStart(09882698)
Grand Theft Auto: Chinatown Wars v1.11.3 2021-07-24 An uneaten prefix at end of block: 08927ee4
Tomb Raider: Anniversary™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=0419c400, src=09addc30, size=5120): overlapping read
Hexyz Force™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=085a6e80, src=096c90c0, size=16810): overlapping read
Eragon™ v1.11.3 2021-07-24 Failed decrypting the PRX (ret = -1, size = 3194665, psp_size = 3195008)!
Hexyz Force™ v1.11.3 2021-07-24 sceDmacMemcpy(dest=096c6080, src=084bec80, size=17338): overlapping read
ModNation™ Racers v1.11.3 2021-07-24 BREAK instruction hit
ModNation™ Racers v1.11.3 2021-07-24 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
ModNation™ Racers v1.11.3 2021-07-24 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
SBK-07 v1.11.3 2021-07-24 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092a57e0): duplicate handler
MLB 11 The Show™ v1.11.3 2021-07-24 Unimplemented HLE function sceNetInetGetTcpcbstat
MLB 11 The Show™ v1.11.3 2021-07-24 Unimplemented HLE function sceNetInetGetUdpcbstat
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(097aabc0, 00014000): invalid RIFF header
Pro Evolution Soccer 2020 v1.11.3 2021-07-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Pro Evolution Soccer 2020 v1.11.3 2021-07-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(097bec40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2021-07-24 80630006=sceAtracSetDataAndGetID(09796b40, 00014000): invalid RIFF header