Recent logs - v1.11.3

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Game title Version Latest Report Message
eFootball PES 2021 By TM ARTS v1.11.3 2026-01-01 Bottom-right corner of source of block transfer is at an invalid address: 0480fec4
eFootball PES 2021 By TM ARTS v1.11.3 2026-01-01 Bottom-right corner of source of block transfer is at an invalid address: 0480fec2
eFootball 2025 By Komo Valeri v1.11.3 2026-01-01 ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4
EA SPORTS FC26 BY Charly v1.11.3 2026-01-01 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball 2025 by MP v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
eFootball 2025 by MP v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball 2025 by MP v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball 2025 by MP v1.11.3 2025-12-31 sceMp3Init: invalid data: not layer 3
eFootball PC - V. v1.11.3 2025-12-30 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58
PES 2014 v1.11.3 2025-12-30 Jump to invalid address: 073fa600
PES 2014 v1.11.3 2025-12-30 Jump to invalid address: 073f9f40
eFootball Lop - Play v1.11.3 2025-12-30 GE Interrupt: newState might be 7
eFootball Lop - Play v1.11.3 2025-12-30 GE Interrupt: newState might be 5
eFootball Lop - Play v1.11.3 2025-12-30 GE Interrupt: newState might be 1
eFootball Lop - Play v1.11.3 2025-12-30 GE Interrupt: newState might be 0
eFootball RB - V. v1.11.3 2025-12-30 Branch in JumpReg delay slot at 09d23a3c in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Branch in JumpReg delay slot at 09d23a38 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 02aca9a0
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a34 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07485620
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a30 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07318320
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 0748e540
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 021a3390
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a14 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 021a2570
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a10 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07317c80
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a0c in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 0748dd40
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23a08 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 02dcb010
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07318280
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d239d8 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 021a9590
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d239d4 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 0748da40
eFootball RB - V. v1.11.3 2025-12-30 MIPSCompileOp: Invalid instruction 464b2000
eFootball RB - V. v1.11.3 2025-12-30 MIPSCompileOp: Invalid instruction 00000301
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 021cb470
eFootball RB - V. v1.11.3 2025-12-30 MIPSCompileOp: Invalid instruction 46554800
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07338540
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07298b00
eFootball RB - V. v1.11.3 2025-12-30 Branch in Jump delay slot at 09d23980 in block starting at 09d23980
eFootball RB - V. v1.11.3 2025-12-30 Jump to invalid address: 07338600
PES 2014 v1.11.3 2025-12-30 Jump to invalid address: 075274c0
EA-Sports FC PC-V v1.11.3 2025-12-30 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
EA-Sports FC PC-V v1.11.3 2025-12-30 Unknown GetPointer 00000000 PC 08ac5130 LR 092319cc
World Snooker Challenge 2005 v1.11.3 2025-12-30 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f15555:00000f31 HWX T N LM RevN Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(-normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lig
eFootball SAN JOE v1.11.3 2025-12-30 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball PES 2021 By GABRIEL v1.11.3 2025-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
eFootball PES 2021 By GABRIEL v1.11.3 2025-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.11.3 2025-12-31 Savedata version requested: 3
eFootball Chelito 19 v1.11.3 2025-12-31 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball Chelito 19 v1.11.3 2025-12-31 Savedata version requested on save: 3
WWE 2K15 v1.11.3 2025-12-30 sceDmacMemcpy(dest=0412f800, src=09682850, size=65552): overlapping read
eFootball Chelito 19 * BETEGAMING v1.11.3 2025-12-29 Unknown GetPointer 00000000 PC 08808448 LR 08808460
UFC® Undisputed™ 2010 v1.11.3 2025-12-29 Unknown GetPointer 00000000 PC 08c1c778 LR 08c1c78c
Football Anime Pes By Cerberus v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
Football Anime Pes By Cerberus v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
Football Anime Pes By Cerberus v1.11.3 2025-12-31 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
EA FC 2026 v1.11.3 2025-12-29 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
EA-Sports FC Lop-Play v1.11.3 2025-12-29 Unknown GetPointer 00000000 PC 0880a498 LR 0880b460
eFootball 2025 by MP v1.11.3 2025-12-29 Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc
eFootball 2025 By Komo Valeri v1.11.3 2025-12-29 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a41cc4
eFootball JOELAND v1.11.3 2025-12-30 Savedata version requested on save: 3
eFootball Chelito 19 * BETEGAMING v1.11.3 2025-12-28 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef12f70c
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction b18ce318
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction b6aaffff
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef12ef12
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef12f37b
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef5af70c
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef12ef5a
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction b623b623
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction ef12b623
eFootball Play-C v1.11.3 2025-12-28 MIPSCompileOp: Invalid instruction b18cffff
eFootball Play-C v1.11.3 2025-12-28 MFIC instruction hit (716793e4) at 08000020
eFootball CESAR - PATCH v1.11.3 2025-12-28 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball PC - V. v1.11.3 2025-12-28 ReadFromHardware: Invalid address 8c000000 near PC 8c000000 LR 08a3c17c
eFootball 2025 by MP v1.11.3 2025-12-28 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
eFootball 2025 by MP v1.11.3 2025-12-28 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
eFootball 2026 StaR Patch v1.11.3 2025-12-28 Unknown GetPointer 00000000 PC 08a3f47c LR 08a3f47c
eFootball CESAR - PATCH v1.9.4 2025-12-31 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFootball PC - V. v1.11.3 2025-12-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
eFootball PC - V. v1.11.3 2025-12-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
300: March to Glory v1.11.3 2025-12-27 WriteToHardware: Invalid address 00002704 near PC 08983c8c LR 08983bd0
eFootball Lop - Play v1.11.3 2025-12-27 MIPSCompileOp: Invalid instruction 04363c00
eFootball Lop - Play v1.11.3 2025-12-27 Unknown GetPointer 00000000 PC 08872bb4 LR 08872c1c
eFootball Chelito 19 * BETEGAMING v1.9.4 2025-12-30 sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read
Need For Speed™ ProStreet v1.11.3 2025-12-27 Unknown GetPointer 00000000 PC 08804df0 LR 08000030
初音ミク -Project DIVA- extend v1.11.3 2025-12-27 00000000=sceUtilityScreenshotInitStart(0923dc30)
PES eFOOTBALL 2026 JRplay v1.7.1 2025-12-30 Unknown GetPointer 00000000 PC 088287e0 LR 088287f0
eFootball 2026 Persian Gulf Ms v1.11.3 2025-12-27 Unimplemented HLE function sceKernelDcacheWritebackAll
eFootball Chelito 19 v1.11.3 2025-12-26 Unknown GetPointer 00000000 PC 08871374 LR 0887138c
FINAL FANTASY 零式 ディスク1 v1.11.3 2025-12-26 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _gl_FragColor; void main() { vec2 uv = v_texcoord0; vec4 baseTex = texture(sampler0, uv); float sAlpha = texture(sampler0, uv - (u_texelDelta * 3.0)).w; vec3 color = baseTex.xyz * vec3(1.0499999523162841796875, 1.0, 1.10000002384185791015625); color = mix(vec3(dot(color, vec3(0.2989999949932098388671875, 0.58700001239776611328125, 0.114000000059604644775390625))), color, vec3(1.2000000476837158203125)); color = (((color - vec3(0.5)) * 1.2000000476837158203125) + vec3(0.5)) + vec3(0.100000001490116119384765625); float luma = ((color.x + color.y) + color.z) * 0.3300000131130218505859375; vec3 shine = vec3((luma * luma) * 0.5); color += shine; vec2 vuv = uv * (vec2(1.0) - uv.yx); float vig = (vuv.x * vuv.y) * 15.0; float mask = 1.0 - (vig * 0.100000001490116119384765625); color *= clamp(mask, 0.699999988079071044921875, 1.0); vec3 finalRGB = mix(vec3(0.0), color, vec3(baseTex.w)); float finalAlpha = max(baseTex.w, sAlpha * 0.4000000059604644775390625); _gl_FragColor = vec4(finalRGB, finalAlpha); } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec4 v_texcoordNC0; out vec4 v_texcoordNC1; out vec4 v_texcoordNC2; out vec4 v_texcoordNC3; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
WWE'12 v1.11.3 2025-12-26 sceDmacMemcpy(dest=04187640, src=095f3ab0, size=65552): overlapping read
eFootball SAN JOE v1.18.1 2025-12-29 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EAFC 26 By Komo Valeri v1.9.4 2025-12-31 Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4
BETEGAMING12 v1.11.3 2025-12-26 Jump to invalid address: 07492d40