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Game title |
Version |
Latest Report |
Message |
eFootball Chelito 19 |
v1.11.3 |
2024-07-26 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
Tom Clancy's Ghost Recon® Predator |
v1.11.3 |
2024-07-26 |
Unknown GetPointer 00000008 PC 08a86704 LR 08a7e26c |
50 Cent® Bulletproof G Unit Edition |
v1.11.3 |
2024-07-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
Syphon Filter™ Dark Mirror |
v1.11.3 |
2024-07-26 |
Unknown GetPointer 0f0341a0 PC 08c12e44 LR 08c15f30 |
eFottball Hend Asean |
v1.11.3 |
2024-07-26 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a41c90 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2024-07-26 |
sceDmacMemcpy(dest=04154040, src=0932d100, size=128): overlapping read |
eFootball 2025 MAH |
v1.11.3 |
2024-07-26 |
Savedata version requested: 3 |
Def Jam® Fight For NY™: The Takeover |
v1.11.3 |
2024-07-25 |
sceDmacMemcpy(dest=098cf4c0, src=08400000, size=72384): overlapping read |
eFootball By TM ARTS |
v1.11.3 |
2024-07-25 |
Unknown GetPointer 00000000 PC 08ee971c LR 08ee96fc |
eFootball Chelito 19 |
v1.11.3 |
2024-07-25 |
sceSasSetVoice: invalid loop mode 255 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-25 |
sceSasSetSimpleADSR(08bb3ac0, 12, 12c16a98, f70ab877): Invalid ADSREnv2 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-25 |
sceSasSetSimpleADSR(08bb3ac0, 0, 46de8bc4, ffffffa4): Invalid ADSREnv2 |
Ultimate Ghosts'n Goblins |
v1.11.3 |
2024-07-25 |
sceDmacMemcpy(dest=04165200, src=08e132c0, size=131072): overlapping read |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-25 |
Unknown GetPointer 00000000 PC 08a3f448 LR 08a3f448 |
Ultimate Ghosts'n Goblins |
v1.11.3 |
2024-07-25 |
sceDmacMemcpy(dest=0414f200, src=0980f1c0, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3 |
2024-07-25 |
sceDmacMemcpy(dest=041ca000, src=090760f0, size=8192): overlapping read |
PES Ultimate Patch 2021 |
v1.11.3 |
2024-07-24 |
Unknown GetPointer 00000000 PC 08863da8 LR 08849a58 |
FIFA 22 - Es |
v1.11.3 |
2024-07-24 |
ReadFromHardware: Invalid address 190933f7 near PC 08b760f4 LR 08b64050 |
FIFA 22 - Es |
v1.11.3 |
2024-07-24 |
ReadFromHardware: Invalid address 190933f3 near PC 08b760f4 LR 08b64050 |
FIFA 22 - Es |
v1.11.3 |
2024-07-24 |
ReadFromHardware: Invalid address 0ae727a6 near PC 08b760f4 LR 08b64050 |
FIFA 22 - Es |
v1.11.3 |
2024-07-24 |
ReadFromHardware: Invalid address 0ae727a2 near PC 08b760f4 LR 08b64050 |
PES 2014 |
v1.11.3 |
2024-07-24 |
Unknown GetPointer 00000000 PC 08816150 LR 08816164 |
WWE All Stars |
v1.11.3 |
2024-07-24 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220 |
WWE All Stars |
v1.11.3 |
2024-07-24 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480 |
WWE All Stars |
v1.11.3 |
2024-07-24 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
TEKKEN DARK RESURRECTION |
v1.11.3 |
2024-07-24 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.11.3 |
2024-07-24 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
Def Jam® Fight For NY™: The Takeover |
v1.11.3 |
2024-07-24 |
sceDmacMemcpy(dest=0953f2c0, src=08400000, size=72384): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction d0dd53a0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction f37b02a0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 78911e20 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction ccc268a0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 65b84f20 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction efb52da0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 79b39220 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 47f59120 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 70ac90a0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-24 |
MIPSCompileOp: Invalid instruction 7618d9a0 |
EA FC 2024 BY MR-PATCH |
v1.11.3 |
2024-07-23 |
sceDmacMemcpy(dest=09054040, src=086ce940, size=1251008): overlapping read |
ドラゴンボールZ 真武道会 |
v1.11.3 |
2024-07-23 |
FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/00000000 |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.11.3 |
2024-07-23 |
Texture with unexpected bufw (full=32175) |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.11.3 |
2024-07-23 |
Unknown GE command : ef410945 |
eFootball PC - V. |
v1.8.0 |
2024-07-23 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
英雄伝説 空の軌跡FC |
v1.11.3 |
2024-07-23 |
sceDmacMemcpy(dest=04171800, src=08df4690, size=262144): overlapping read |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
Jump to invalid address: 0bbbca70 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
Jump to invalid address: 0bbbc770 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
Jump to invalid address: 0bbbc670 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
Jump to invalid address: 070bc360 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
Jump to invalid address: 0bbbc570 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-22 |
MIPSCompileOp: Invalid instruction 71e337f8 |
eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-07-22 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: thin3d
vs: thin3d
#version 320 es
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
oTexCoord0 = TexCoord0;
}
|
Field Commander™ |
v1.11.3 |
2024-07-22 |
Branch in JumpReg delay slot at 040002d4 in block starting at 04000000 |
Mortal Kombat: Unchained |
v1.11.3 |
2024-07-22 |
MFIC instruction hit (70020024) at 08826a54 |
EA-Sports FC ATGX |
v1.11.3 |
2024-07-22 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
EA-Sports FC ATGX |
v1.11.3 |
2024-07-22 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.11.3 |
2024-07-22 |
80630006=sceAtracSetDataAndGetID(0950bac0, 00014000): invalid RIFF header |
Justice League: Heroes™ |
v1.11.3 |
2024-07-22 |
Savedata version requested on save: 3 |
God of War: Chains of Olympus |
v1.11.3 |
2024-07-22 |
sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read |
God of War: Chains of Olympus |
v1.11.3 |
2024-07-22 |
Video out requested, not supported: mode=0 size=0,0 |
英雄伝説 空の軌跡FC |
v1.11.3 |
2024-07-22 |
sceDmacMemcpy(dest=0415e000, src=08ec4f40, size=8192): overlapping read |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2024-07-22 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
WWE SmackDown vs. RAW 2010 Revamped Edition |
v1.11.3 |
2024-07-21 |
80630007=sceAtracSetData(2, 08bd5600, 000026a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 Revamped Edition |
v1.11.3 |
2024-07-21 |
80630007=sceAtracSetData(2, 08bd5600, 00002ca0): atracID uses different codec type than data |
God of War®:降誕の刻印 |
v1.11.3 |
2024-07-21 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f34444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
WWE SmackDown vs. RAW 2010 Revamped Edition |
v1.11.3 |
2024-07-21 |
80630007=sceAtracSetData(2, 08bd5600, 00002e20): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 Revamped Edition |
v1.11.3 |
2024-07-21 |
80630007=sceAtracSetData(2, 08bd5600, 000061e0): atracID uses different codec type than data |
PES LIBERTADORES 2024 BY HDX GAMES |
v1.11.3 |
2024-07-21 |
Unknown GetPointer 00000000 PC 08a23830 LR 08a5cff4 |
eFootball 2024 By Komo Valeri |
v1.11.3 |
2024-07-21 |
Unknown GetPointer 00000000 PC 08871374 LR 0887138c |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.11.3 |
2024-07-21 |
sceDmacMemcpy(dest=096b0f10, src=096aef10, size=8192): overlapping read |
Efootball [email protected] |
v1.11.3 |
2024-07-21 |
Unknown GetPointer 00000000 PC 08a1b77c LR 08000030 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 00004a95 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 000042de |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 00012d39 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 000129f9 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 00003878 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-21 |
MIPSCompileOp: Invalid instruction 00011135 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-07-26 |
Texture with unexpected bufw (full=2423) |
eFootball PES 2023 "SNE" |
v1.11.3 |
2024-07-20 |
Unknown GetPointer 95f5edf3 PC 0884d5a0 LR 0884d7c4 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-20 |
Jump to invalid address: 0750f280 |
Myuno eFootball 24 |
v1.11.3 |
2024-07-20 |
FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000 |
英雄伝説 空の軌跡FC |
v1.11.3 |
2024-07-20 |
sceDmacMemcpy(dest=040ec000, src=08de2330, size=65536): overlapping read |
英雄伝説 空の軌跡FC |
v1.11.3 |
2024-07-20 |
sceDmacMemcpy(dest=04110000, src=08df07f0, size=4096): overlapping read |
Crash™ Tag Team Racing |
v1.11.3 |
2024-07-20 |
80630006=sceAtracSetDataAndGetID(09a09b80, 00014000): invalid RIFF header |
Myuno eFootball 24 |
v1.17.1 |
2024-07-20 |
Game install with no files / data |
eFootball Chelito 19 |
v1.11.3 |
2024-07-19 |
Unknown GetPointer 3f800000 PC 08a02a0c LR 088114dc |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Branch in Jump delay slot at 09d505f4 in block starting at 09d505d0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Branch in JumpReg delay slot at 09d505f0 in block starting at 09d505d0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Branch in Jump delay slot at 09d505ec in block starting at 09d505d0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Branch in Jump delay slot at 09d505e8 in block starting at 09d505d0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Jump to invalid address: 07488a00 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Branch in Jump delay slot at 09d505e4 in block starting at 09d505d0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Jump to invalid address: 07479e00 |
eFootball PES 2020 "C19" |
v1.11.3 |
2024-07-19 |
Jump to invalid address: 0753ae40 |
METAL GEAR SOLID PEACE WALKER |
v1.11.3 |
2024-07-19 |
FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/00000000 |
METAL GEAR SOLID PEACE WALKER |
v1.11.3 |
2024-07-19 |
UNIMPL sceP3daBridgeInit(00000004, 00000800) |
SOL TRIGGER |
v1.11.3 |
2024-07-19 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
PATAPON™ 2 DonChaka♪ |
v1.11.3 |
2024-07-19 |
FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/00000000 |
PATAPON™ 2 DonChaka♪ |
v1.11.3 |
2024-07-19 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
MLB 11 The Show™ |
v1.11.3 |
2024-07-19 |
Unknown GetPointer 00000000 PC 09874690 LR 098746b4 |
eFootball Chelito 19 |
v1.11.3 |
2024-07-19 |
MIPSCompileOp: Invalid instruction 041aaf00 |