Recent logs - v1.11.3

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Game title Version Latest Report Message
eFootball PES 2023 "SNE" v1.11.3 2024-05-27 Unknown GetPointer 95f5c3f3 PC 0884d5a0 LR 0884d7c4
eFootball Chelito 19 v1.11.3 2024-05-27 Unknown GetPointer 00000000 PC 08863d6c LR 08856d28
PES 2014 v1.11.3 2024-05-27 Branch in Jump delay slot at 00010004 in block starting at 00010000
PES 2014 v1.11.3 2024-05-27 Branch in RSZeroComp delay slot at 00010000 in block starting at 00010000
PES 2014 v1.11.3 2024-05-27 Jump to invalid address: 07753d40
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.11.3 2024-05-27 80630006=sceAtracSetData(3, 08d4b180, 00003940): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.11.3 2024-05-27 80630006=sceAtracSetData(3, 08d4b180, 000028d8): invalid RIFF header
Tomb Raider: Anniversary™ v1.11.3 2024-05-27 sceDmacMemcpy(dest=041c7400, src=091be310, size=5120): overlapping read
Dragon Ball Z Shin Budokai v1.11.3 2024-05-27 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
eFootball Chelito 19 v1.11.3 2024-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.11.3 2024-05-26 80630006=sceAtracSetData(3, 08d4b180, 00007914): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.17.1 2024-05-27 80630006=sceAtracSetData(2, 08d4b180, 000081e4): invalid RIFF header
PES 2019 VANDAMMEEDITION v1.11.3 2024-05-26 ReadFromHardware: Invalid address fffefeff near PC fffefeff LR 08a3c1a4
God of War®: Ghost of Sparta v1.11.3 2024-05-26 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f34051:00000f3d HWX C T N LM Fog RevN Tex Light: 0: c:1 t:0 1: c:1 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(-normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_
God of War®: Ghost of Sparta v1.11.3 2024-05-26 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f34051:00000b3d HWX C T N LM Fog Tex Light: 0: c:1 t:0 1: c:1 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRa
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2024-05-26 Jump to invalid address: 03ec9b00
eFootball Chelito 19 v1.11.3 2024-05-26 Jump to invalid address: 0fdc02bc
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 04d40000
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 000006fe
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 000009fe
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 007fecbc
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 7f41df30
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 06fc0000
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction ef900000
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction cc000000
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 9fb2bf7c
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 0006fc77
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 77ef7777
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 7705fd00
eFootball Chelito 19 v1.11.3 2024-05-26 MIPSCompileOp: Invalid instruction 00000bff
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.17.1 2024-05-27 80630006=sceAtracSetData(3, 08d4b180, 0000835c): invalid RIFF header
PES FL 2022 v1.11.3 2024-05-27 Savedata version requested on save: 3
E FOOTBALL ASIA 2021 "By TRMD" v1.17.1 2024-05-26 Unknown GetPointer 00000000 PC 0881c2c0 LR 0881c2d0
Pro Evolution Soccer 2012 v1.11.3 2024-05-25 Unknown GetPointer 0000fa92 PC 0881c374 LR 0881c384
eFootball 2024 Beta By T. Bendezu v1.11.3 2024-05-25 Branch in Jump delay slot at 08b0a970 in block starting at 08b0a970
SBK®09 Superbike World Championship v1.11.3 2024-05-25 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096acf30): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-25 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e93c0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-25 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0929a900): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-25 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091e1320): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-25 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09627420): duplicate handler
eFootball PES 2024 By Milad Safaei v1.11.3 2024-05-25 sceDmacMemcpy(dest=09054040, src=086ce940, size=1251008): overlapping read
eFootball PES 2024 "SN3" v1.11.3 2024-05-25 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
eFootball PES 2024 "SN3" v1.11.3 2024-05-25 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
eFootball Chelito 19 v1.11.3 2024-05-25 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
FIFA STREET 4 v1.11.3 2024-05-25 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
FIFA STREET 4 v1.11.3 2024-05-25 80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data
FIFA STREET 4 v1.11.3 2024-05-25 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
Tomb Raider: Anniversary™ v1.11.3 2024-05-25 sceDmacMemcpy(dest=041f0000, src=09539cc0, size=9216): overlapping read
PES Ultimate Patch 2021 v1.11.3 2024-05-25 MIPSCompileOp: Invalid instruction 77b81d99
PES Ultimate Patch 2021 v1.11.3 2024-05-25 MIPSCompileOp: Invalid instruction cc9669f7
PES Ultimate Patch 2021 v1.9.4 2024-05-25 Unknown GetPointer 1415ee68 PC 0888d3e4 LR 0888d3fc
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2024-05-24 WriteToHardware: Invalid address b89946e8 near PC 0880dcc8 LR 0880dcc8
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 5
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 4
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 3
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 1
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 0
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 7
MX vs ATV™ Reflex v1.11.3 2024-05-24 GE Interrupt: newState might be 6
eFootball Chelito 19 v1.11.3 2024-05-24 ReadFromHardware: Invalid address 7d000000 near PC 7d000000 LR 08a3c17c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11.3 2024-05-24 __KernelStopThread: thread 511 does not exist
FIFA 22 By Tutoriales Bendezu v1.11.3 2024-05-24 Unknown GetPointer 00000000 PC 08a0ff84 LR 08a0ff84
Family Guy v1.11.3 2024-05-24 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
LEGO® Indiana Jones™: TOA v1.11.3 2024-05-24 Unknown GetPointer 00000000 PC 08967380 LR 08967568
eFootball Chelito 19 v1.11.3 2024-05-23 Jump to invalid address: 07474080
eFootball Chelito 19 v1.11.3 2024-05-23 Jump to invalid address: 073707c0
eFootball Chelito 19 v1.11.3 2024-05-23 Jump to invalid address: 07474580
eFootball Chelito 19 v1.11.3 2024-05-23 Jump to invalid address: 07370dc0
eFootball PES 2021 By GABRIEL v1.11.3 2024-05-23 Unknown GetPointer 00000000 PC 08863d5c LR 08856f20
Def Jam® Fight For NY™: The Takeover v1.11.3 2024-05-23 sceDmacMemcpy(dest=098f3180, src=08400000, size=68160): overlapping read
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Branch in RSZeroComp delay slot at 00010034 in block starting at 00010000
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 MIPSCompileOp: Invalid instruction 0000007a
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Jump to invalid address: 0ac21400
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Jump to invalid address: 0c600e60
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Jump to invalid address: 073a9100
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Branch in Jump delay slot at 00010000 in block starting at 00010000
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 Jump to invalid address: 07290200
eFootball PES 2024 "SN3" v1.11.3 2024-05-23 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f430
eFootball 2024 MS GAME PG FA v1.11.3 2024-05-22 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
SBK®09 Superbike World Championship v1.11.3 2024-05-22 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0929c700): duplicate handler
eFootball Chelito 19 v1.11.3 2024-05-22 ReadFromHardware: Invalid address fffefeff near PC fffefeff LR 08a3c364
eFootball Asian League 2024 by FJR PROJECT v1.11.3 2024-05-27 Savedata version requested on save: 3
eFootball Asian League 2024 by FJR PROJECT v1.11.3 2024-05-22 Unknown GetPointer 00000000 PC 08816130 LR 08816144
eFootball 2024 Beta By Tutoriales Bendezu v1.11.3 2024-05-22 Branch in RSRTComp delay slot at 0001004c in block starting at 00010000
eFootball 2024 Beta By Tutoriales Bendezu v1.11.3 2024-05-22 Jump to invalid address: 07290b80
Pro Evolution Soccer 2012 v1.11.3 2024-05-22 Unknown GetPointer 0000f1ce PC 0881c374 LR 0881c384
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09169640): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0967f770): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092b3c80): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927a430): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927e610): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2024-05-21 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927cdb0): duplicate handler
無雙OROCHI 蛇魔 v1.11.3 2024-05-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfa84, pos=0, access=1, data=2, text=2
Efootball [email protected] v1.11.3 2024-05-21 80020190=sceKernelCreateThread(psmf fileRead thread, 0881e644, 00000040, 2048, 00000000, 00000000): out of memory, 00000800 stack requested
Efootball [email protected] v1.11.3 2024-05-21 80020190=sceKernelCreateThread(psmf display thread, 0881e34c, 0000003e, 2048, 00000000, 00000000): out of memory, 00000800 stack requested