Recent logs - v1.11.3

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Game title Version Latest Report Message
WWE 2K25 BY LETSKIMODZ v1.11.3 2026-01-25 sceDmacMemcpy(dest=04192210, src=0986c910, size=65552): overlapping read
The 3rd Birthday v1.11.3 2026-01-25 sceDmacMemcpy(dest=093250c0, src=09cef040, size=1511680): overlapping read
Mortal Kombat: Unchained v1.11.3 2026-01-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.11.3 2026-01-25 sceDmacMemcpy(dest=0958d400, src=0957d400, size=65536): overlapping read
eFootball RB - V. v1.11.3 2026-01-25 Unknown GetPointer 00000000 PC 0884a8a4 LR 08849a64
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-25 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
Medal of Honor Heroes™ 2 v1.11.3 2026-01-25 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0899089c
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-25 Unknown GetPointer 2985b054 PC 0881c2d8 LR 0881c2e8
eFootball CESAR - PATCH v1.11.3 2026-01-24 Unknown GetPointer 00001b36 PC 08872bb4 LR 08872c1c
eFootball CESAR - PATCH v1.11.3 2026-01-24 Unknown GetPointer 00000036 PC 08872bb4 LR 08872c1c
eFootball 2026 DEMOU v1.11.3 2026-01-24 Game install with no files / data
eFootball Chelito 19 v1.11.3 2026-01-24 Unknown GetPointer 00000000 PC 0880de28 LR 088258ec
EA-Sports FC PC-V v1.11.3 2026-01-24 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-24 Unknown GetPointer 2c57a5c2 PC 0884d7b4 LR 0884d7d4
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-01-24 sceDmacMemcpy(dest=0414e000, src=0963b1c0, size=272096): overlapping read
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA-Sports FC PC-V v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 0000027a
EA-Sports FC PC-V v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 0000004e
EA-Sports FC PC-V v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 00000255
EA-Sports FC PC-V v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 0000010e
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-23 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-23 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball Chelito 19 v1.11.3 2026-01-23 Jump to invalid address: 070eb760
eFootball Chelito 19 v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 71e79bd4
eFootball Chelito 19 v1.11.3 2026-01-23 Jump to invalid address: 0bbd8c70
eFootball Chelito 19 v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 71f01468
eFootball RB - V. v1.11.3 2026-01-23 ReadFromHardware: Invalid address fffdf5f2 near PC fffdf5f2 LR 08a3c194
eFootball 2025 by MP v1.11.3 2026-01-25 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-25 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-25 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-25 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
God of War: Chains of Olympus v1.11.3 2026-01-23 WriteToHardware: Invalid address 0000004c near PC 08000000 LR 08000000
Game Sepak Bola PPSSPP v1.8.0 2026-01-25 Savedata version requested on save: 3
eFootball PC - V. v1.11.3 2026-01-22 sceSasSetSimpleADSR(08bb3ac0, 0, 0000, f6fe31f3): Invalid ADSREnv2
Game Sepak Bola PPSSPP v1.8.0 2026-01-25 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
BEN 10: Protector of Earth v1.11.3 2026-01-22 Unknown GetPointer 0000011b PC 088c9bb4 LR 088c9bc0
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-01-22 sceDmacMemcpy(dest=0414e000, src=095d4a10, size=231056): overlapping read
eFootball Chelito 19 v1.11.3 2026-01-22 MIPSCompileOp: Invalid instruction 000001be
EAFC 26 By Komo Valeri v1.11.3 2026-01-21 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
eFootball Lop - Play v1.11.3 2026-01-21 Unknown GetPointer 00ffffff PC 0884d7b4 LR 0884d7d4
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 Branch in Jump delay slot at 08000034 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 Jump to invalid address: 0bcd3270
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 Jump to invalid address: 0bcd3170
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 Jump to invalid address: 071d2e60
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 Jump to invalid address: 0bcd3070
eFootball Lop - Play v1.18.1 2026-01-24 Unknown GetPointer 10beee37 PC 0884d5b0 LR 0884d7d4
eFootball SAN JOE v1.11.3 2026-01-21 Unknown GetPointer 00000000 PC 08863d6c LR 08856f30
eFootball PES 2021 By GABRIEL v1.11.3 2026-01-21 Unknown GetPointer 00000000 PC 08872ce0 LR 08868a7c
eFootball Chelito 19 v1.11.3 2026-01-20 Unknown GetPointer d00d752b PC 0884d7b4 LR 0884d7d4
eFootball 2026 StaR Patch v1.9.4 2026-01-22 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
EA FC 2026 v1.11.3 2026-01-20 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
MYFP26 ENGLISH v1.11.3 2026-01-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384
MYFP26 ENGLISH v1.11.3 2026-01-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
MYFP26 ENGLISH v1.11.3 2026-01-20 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.11.3 2026-01-20 Unknown GetPointer 00000000 PC 088258e0 LR 088258ec
eFootball JOELAND v1.11.3 2026-01-20 Game install with no files / data
Bloons v1.11.3 2026-01-20 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08876c98, type=12 : jal ->$00068c00
Bloons v1.11.3 2026-01-20 Suspicious address 0003d810, skipping reloc, type = 13
Bloons v1.11.3 2026-01-20 Suspicious address 01198b25, skipping reloc, type = 5
Bloons v1.11.3 2026-01-20 Suspicious address 288218fc, skipping reloc, type = 6
Bloons v1.11.3 2026-01-20 Suspicious address 088217ca, skipping reloc, type = 6
Bloons v1.11.3 2026-01-20 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08821708, type=12 : lw a0, 0xCC(s0)
Bloons v1.11.3 2026-01-20 Suspicious address 088615be, skipping reloc, type = 6
Bloons v1.11.3 2026-01-20 Bad segment number 32
Bloons v1.11.3 2026-01-20 Bad segment number 65
Bloons v1.11.3 2026-01-20 Suspicious address 0882130e, skipping reloc, type = 4
Bloons v1.11.3 2026-01-20 Suspicious address 00019220, skipping reloc, type = 4
eFootball JOELAND v1.11.3 2026-01-22 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
Resistance: Retribution™ v1.11.3 2026-01-19 Unknown GetPointer 256710d8 PC 08be51dc LR 08cd6754
PES eFOOTBALL 2026 JRplay v1.9.4 2026-01-24 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
eFootball Lop - Play v1.11.3 2026-01-19 Unknown GetPointer 10bf33f7 PC 0884d5b0 LR 0884d7d4
eFootball Lop - Play v1.11.3 2026-01-19 Unknown GetPointer 10bee2f7 PC 0884d5b0 LR 0884d7d4
FINAL FANTASY 零式 ディスク1 v1.11.3 2026-01-19 sceDmacMemcpy(dest=08545000, src=0956e740, size=293248): overlapping read
eFootball Edicion Mundial de Clubes By T. Bendezu v1.11.3 2026-01-18 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088d80fc
eFootball Edicion Mundial de Clubes By T. Bendezu v1.11.3 2026-01-18 MIPSCompileOp: Invalid instruction 00020001
eFootball Chelito 19 v1.11.3 2026-01-18 MIPSCompileOp: Invalid instruction 00000d7d
FINAL FANTASY 零式 ディスク1 v1.11.3 2026-01-18 sceDmacMemcpy(dest=085f4000, src=09798d80, size=10384): overlapping read
eFootball Lop - Play v1.11.3 2026-01-17 Unknown GetPointer 00000000 PC 00010008 LR 00000000
eFootball Lop - Play v1.11.3 2026-01-17 Jump to invalid address: 07478180
EA-Sports FC Lop-Play v1.11.3 2026-01-17 Unknown GetPointer cccccccc PC 0884d7b4 LR 0884d7d4
eFootball PC - V. v1.11.3 2026-01-17 ReadFromHardware: Invalid address f601d83c near PC f601d83c LR 08a3c194
eFootball PC - V. v1.11.3 2026-01-17 MIPSCompileOp: Invalid instruction 475f5053
eFootball PC - V. v1.11.3 2026-01-17 MIPSCompileOp: Invalid instruction 63736964
eFootball Lop - Play v1.11.3 2026-01-16 Unknown GetPointer 10bf2ff7 PC 0884d5b0 LR 0884d7d4
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2026-01-16 00000000=sceUtilityScreenshotInitStart(09d362e8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2026-01-16 00000000=sceUtilityScreenshotInitStart(09d362a8)
eFootball Lop - Play v1.11.3 2026-01-16 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
eFootball Lop - Play v1.11.3 2026-01-16 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
eFootball Lop - Play v1.11.3 2026-01-16 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
PES 2018 BY CHELITO 19 v1.11.3 2026-01-16 Unknown GetPointer 00000000 PC 08816130 LR 08816144
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2026-01-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2026-01-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
EA v1.11.3 2026-01-23 Unknown GetPointer ffffffe8 PC 08828258 LR 08828298
EA v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 706f2074
EA v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 62207473
EA v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 756d2067
eFootball Chelito 19 * BETEGAMING v1.11.3 2026-01-15 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8