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| Game title |
Version |
Latest Report |
Message |
| eFootball PES 2021 By TM ARTS |
v1.11.3 |
2026-01-01 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fec4 |
| eFootball PES 2021 By TM ARTS |
v1.11.3 |
2026-01-01 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fec2 |
| eFootball 2025 By Komo Valeri |
v1.11.3 |
2026-01-01 |
ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4 |
| EA SPORTS FC26 BY Charly |
v1.11.3 |
2026-01-01 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03 |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
sceMp3Init: invalid data: not layer 3 |
| eFootball PC - V. |
v1.11.3 |
2025-12-30 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 073fa600 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 073f9f40 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-30 |
GE Interrupt: newState might be 7 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-30 |
GE Interrupt: newState might be 5 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-30 |
GE Interrupt: newState might be 1 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-30 |
GE Interrupt: newState might be 0 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in JumpReg delay slot at 09d23a3c in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in JumpReg delay slot at 09d23a38 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 02aca9a0 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a34 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07485620 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a30 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07318320 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 0748e540 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 021a3390 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a14 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 021a2570 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a10 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07317c80 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a0c in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 0748dd40 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23a08 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 02dcb010 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07318280 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d239d8 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 021a9590 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d239d4 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 0748da40 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
MIPSCompileOp: Invalid instruction 464b2000 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
MIPSCompileOp: Invalid instruction 00000301 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 021cb470 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
MIPSCompileOp: Invalid instruction 46554800 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07338540 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07298b00 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Branch in Jump delay slot at 09d23980 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 07338600 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
Jump to invalid address: 075274c0 |
| EA-Sports FC PC-V |
v1.11.3 |
2025-12-30 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| EA-Sports FC PC-V |
v1.11.3 |
2025-12-30 |
Unknown GetPointer 00000000 PC 08ac5130 LR 092319cc |
| World Snooker Challenge 2005 |
v1.11.3 |
2025-12-30 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f15555:00000f31 HWX T N LM RevN Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(-normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lig |
| eFootball SAN JOE |
v1.11.3 |
2025-12-30 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFootball PES 2021 By GABRIEL |
v1.11.3 |
2025-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
| eFootball PES 2021 By GABRIEL |
v1.11.3 |
2025-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |
| eFootball Chelito 19 |
v1.11.3 |
2025-12-31 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.11.3 |
2025-12-31 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball Chelito 19 |
v1.11.3 |
2025-12-31 |
Savedata version requested on save: 3 |
| WWE 2K15 |
v1.11.3 |
2025-12-30 |
sceDmacMemcpy(dest=0412f800, src=09682850, size=65552): overlapping read |
| eFootball Chelito 19 * BETEGAMING |
v1.11.3 |
2025-12-29 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| UFC® Undisputed™ 2010 |
v1.11.3 |
2025-12-29 |
Unknown GetPointer 00000000 PC 08c1c778 LR 08c1c78c |
| Football Anime Pes By Cerberus |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03 |
| Football Anime Pes By Cerberus |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| Football Anime Pes By Cerberus |
v1.11.3 |
2025-12-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f |
| EA FC 2026 |
v1.11.3 |
2025-12-29 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2025-12-29 |
Unknown GetPointer 00000000 PC 0880a498 LR 0880b460 |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-29 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| eFootball 2025 By Komo Valeri |
v1.11.3 |
2025-12-29 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a41cc4 |
| eFootball JOELAND |
v1.11.3 |
2025-12-30 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 * BETEGAMING |
v1.11.3 |
2025-12-28 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef12f70c |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction b18ce318 |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction b6aaffff |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef12ef12 |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef12f37b |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef5af70c |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef12ef5a |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction b623b623 |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction ef12b623 |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MIPSCompileOp: Invalid instruction b18cffff |
| eFootball Play-C |
v1.11.3 |
2025-12-28 |
MFIC instruction hit (716793e4) at 08000020 |
| eFootball CESAR - PATCH |
v1.11.3 |
2025-12-28 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| eFootball PC - V. |
v1.11.3 |
2025-12-28 |
ReadFromHardware: Invalid address 8c000000 near PC 8c000000 LR 08a3c17c |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
| eFootball 2026 StaR Patch |
v1.11.3 |
2025-12-28 |
Unknown GetPointer 00000000 PC 08a3f47c LR 08a3f47c |
| eFootball CESAR - PATCH |
v1.9.4 |
2025-12-31 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| eFootball PC - V. |
v1.11.3 |
2025-12-27 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
| eFootball PC - V. |
v1.11.3 |
2025-12-27 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000 |
| 300: March to Glory |
v1.11.3 |
2025-12-27 |
WriteToHardware: Invalid address 00002704 near PC 08983c8c LR 08983bd0 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-27 |
MIPSCompileOp: Invalid instruction 04363c00 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-27 |
Unknown GetPointer 00000000 PC 08872bb4 LR 08872c1c |
| eFootball Chelito 19 * BETEGAMING |
v1.9.4 |
2025-12-30 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| Need For Speed™ ProStreet |
v1.11.3 |
2025-12-27 |
Unknown GetPointer 00000000 PC 08804df0 LR 08000030 |
| 初音ミク -Project DIVA- extend |
v1.11.3 |
2025-12-27 |
00000000=sceUtilityScreenshotInitStart(0923dc30) |
| PES eFOOTBALL 2026 JRplay |
v1.7.1 |
2025-12-30 |
Unknown GetPointer 00000000 PC 088287e0 LR 088287f0 |
| eFootball 2026 Persian Gulf Ms |
v1.11.3 |
2025-12-27 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| eFootball Chelito 19 |
v1.11.3 |
2025-12-26 |
Unknown GetPointer 00000000 PC 08871374 LR 0887138c |
| FINAL FANTASY 零式 ディスク1 |
v1.11.3 |
2025-12-26 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec2 u_texelDelta;
in vec2 v_texcoord0;
out vec4 _gl_FragColor;
void main()
{
vec2 uv = v_texcoord0;
vec4 baseTex = texture(sampler0, uv);
float sAlpha = texture(sampler0, uv - (u_texelDelta * 3.0)).w;
vec3 color = baseTex.xyz * vec3(1.0499999523162841796875, 1.0, 1.10000002384185791015625);
color = mix(vec3(dot(color, vec3(0.2989999949932098388671875, 0.58700001239776611328125, 0.114000000059604644775390625))), color, vec3(1.2000000476837158203125));
color = (((color - vec3(0.5)) * 1.2000000476837158203125) + vec3(0.5)) + vec3(0.100000001490116119384765625);
float luma = ((color.x + color.y) + color.z) * 0.3300000131130218505859375;
vec3 shine = vec3((luma * luma) * 0.5);
color += shine;
vec2 vuv = uv * (vec2(1.0) - uv.yx);
float vig = (vuv.x * vuv.y) * 15.0;
float mask = 1.0 - (vig * 0.100000001490116119384765625);
color *= clamp(mask, 0.699999988079071044921875, 1.0);
vec3 finalRGB = mix(vec3(0.0), color, vec3(baseTex.w));
float finalAlpha = max(baseTex.w, sAlpha * 0.4000000059604644775390625);
_gl_FragColor = vec4(finalRGB, finalAlpha);
}
vs: postshader
#version 320 es
uniform vec2 u_texelDelta;
out vec2 v_texcoord0;
in vec2 a_texcoord0;
in vec4 a_position;
out vec4 v_texcoordNC0;
out vec4 v_texcoordNC1;
out vec4 v_texcoordNC2;
out vec4 v_texcoordNC3;
void main()
{
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy);
v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy);
}
|
| WWE'12 |
v1.11.3 |
2025-12-26 |
sceDmacMemcpy(dest=04187640, src=095f3ab0, size=65552): overlapping read |
| eFootball SAN JOE |
v1.18.1 |
2025-12-29 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| EAFC 26 By Komo Valeri |
v1.9.4 |
2025-12-31 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
| BETEGAMING12 |
v1.11.3 |
2025-12-26 |
Jump to invalid address: 07492d40 |