Recent logs - SOCOM: Tactical Strike Demo

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Game title Version Latest Report Message
SOCOM: Tactical Strike Demo v1.17.1 2024-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=08a69258, pos=0, access=1, data=1, text=1
SOCOM: Tactical Strike Demo v1.17.1 2024-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
SOCOM: Tactical Strike Demo v1.17.1 2024-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
SOCOM: Tactical Strike Demo v1.17.1 2024-02-15 Waiting thread for 20 that was already waiting for 20
SOCOM: Tactical Strike Demo v1.6.3 2018-08-26 Render to area containing texture at 040cc000 +0x128
SOCOM: Tactical Strike Demo v1.6.3 2018-08-26 Render to texture with incompatible formats 5 != 1 at 00044000
SOCOM: Tactical Strike Demo v1.4.2 2017-12-22 Render to texture with incompatible formats 5 != 1 at 00000000
SOCOM: Tactical Strike Demo v1.6.3 2018-08-26 Render to texture using CLUT with different strides 1024 != 512
SOCOM: Tactical Strike Demo v1.6.3 2018-08-26 4 and 8-bit CLUT format not supported for framebuffers
SOCOM: Tactical Strike Demo v1.3.0.1 2017-04-13 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
SOCOM: Tactical Strike Demo v1.4.2 2017-12-22 Loading module scePsmfP_library with version 0101, devkit 03030010
SOCOM: Tactical Strike Demo v1.4.2 2017-12-22 Loading module scePsmf_library with version 0101, devkit 03030010
SOCOM: Tactical Strike Demo v1.6.3 2024-10-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2