Recent logs - SOCOM: Tactical Strike Demo
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Game title |
Version |
Latest Report |
Message |
SOCOM: Tactical Strike Demo |
v1.17.1 |
2024-05-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a69258, pos=0, access=1, data=1, text=1 |
SOCOM: Tactical Strike Demo |
v1.17.1 |
2024-05-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
SOCOM: Tactical Strike Demo |
v1.17.1 |
2024-05-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
SOCOM: Tactical Strike Demo |
v1.17.1 |
2024-02-15 |
Waiting thread for 20 that was already waiting for 20 |
SOCOM: Tactical Strike Demo |
v1.6.3 |
2018-08-26 |
Render to area containing texture at 040cc000 +0x128 |
SOCOM: Tactical Strike Demo |
v1.6.3 |
2018-08-26 |
Render to texture with incompatible formats 5 != 1 at 00044000 |
SOCOM: Tactical Strike Demo |
v1.4.2 |
2017-12-22 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
SOCOM: Tactical Strike Demo |
v1.6.3 |
2018-08-26 |
Render to texture using CLUT with different strides 1024 != 512 |
SOCOM: Tactical Strike Demo |
v1.6.3 |
2018-08-26 |
4 and 8-bit CLUT format not supported for framebuffers |
SOCOM: Tactical Strike Demo |
v1.3.0.1 |
2017-04-13 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
SOCOM: Tactical Strike Demo |
v1.4.2 |
2017-12-22 |
Loading module scePsmfP_library with version 0101, devkit 03030010 |
SOCOM: Tactical Strike Demo |
v1.4.2 |
2017-12-22 |
Loading module scePsmf_library with version 0101, devkit 03030010 |
SOCOM: Tactical Strike Demo |
v1.6.3 |
2024-10-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |