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Game title |
Version |
Latest Report |
Message |
SplinterCell |
v1.15.3 |
2023-05-11 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
SplinterCell |
v1.15.3 |
2023-05-09 |
ReadFromHardware: Invalid address 00000010 near PC 0881f008 LR 0881efc4 |
SplinterCell |
v1.15.3 |
2023-05-10 |
sceUtilityMsgDialogInitStart: invalid status |
SplinterCell |
v1.15 |
2023-05-01 |
MIPSCompileOp: Invalid instruction 4c00004f |
SplinterCell |
v1.15 |
2023-05-01 |
MIPSCompileOp: Invalid instruction 4745554a |
SplinterCell |
v1.14.4 |
2023-04-22 |
Unknown GetPointer 00000000 PC 00000000 LR 088206b4 |
SplinterCell |
v1.14.4 |
2023-03-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.14.4 |
2023-03-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
SplinterCell |
v1.14.4 |
2023-03-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.11.3 |
2023-03-21 |
Unknown GetPointer 00001db5 PC 0881c21c LR 0881e838 |
SplinterCell |
v1.11.3 |
2023-03-17 |
sceDmacMemcpy(dest=0873c540, src=08744540, size=32768): overlapping read |
SplinterCell |
v1.11.3 |
2023-03-17 |
sceDmacMemcpy(dest=0872f6c0, src=087336c0, size=16384): overlapping read |
SplinterCell |
v1.11.3 |
2023-03-16 |
Ignoring invalid video decode address a3a2a19c/200 |
SplinterCell |
v1.11.3 |
2023-03-15 |
Ignoring invalid video decode address 7f04070a/200 |
SplinterCell |
v1.11.3 |
2023-03-15 |
Ignoring invalid video decode address 11ec10a0/200 |
SplinterCell |
v1.11.3 |
2023-03-14 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f18444:00000b18 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:2 MatUp:1
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir3) == 0.0 ? 0.0 : dot(normalize(u_lightdir3), toLight);
if (angle >= u_lightangle_spotCoef3.x) {
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef3.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef3.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
gl_Position = outPos;
}
|
SplinterCell |
v1.11.3 |
2023-02-20 |
sceDmacMemcpy(dest=086dbec0, src=086dfec0, size=16384): overlapping read |
SplinterCell |
v1.14.4 |
2023-02-18 |
sceDmacMemcpy(dest=0876a440, src=08772440, size=32768): overlapping read |
SplinterCell |
v1.14.4 |
2023-02-17 |
Unknown GetPointer 00000e3c PC 00000e3c LR 00000e3c |
SplinterCell |
v1.14.4 |
2023-02-17 |
ReadFromHardware: Invalid address 00000e3c near PC 00000e3c LR 00000e3c |
SplinterCell |
v1.14.4 |
2023-02-14 |
Jump to invalid address: 03e4a6a0 |
SplinterCell |
v1.14.4 |
2023-02-14 |
Jump to invalid address: 02d183a0 |
SplinterCell |
v1.14.2 |
2023-02-13 |
Ignoring invalid video decode address 00000042/200 |
SplinterCell |
v1.14.2 |
2023-02-13 |
Unknown GetPointer 00000000 PC 00000000 LR 089fb6d0 |
SplinterCell |
v1.14.2 |
2023-02-13 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089fb6d0 |
SplinterCell |
v1.14.4 |
2023-04-02 |
Unknown GetPointerWrite 00000000 PC 08805d64 LR 08805d64 |
SplinterCell |
v1.14.4 |
2023-02-02 |
sceKernelCreateThread(name=SplinterCellEssentials.PPSS): unsupported attributes 00001007 |
SplinterCell |
v1.14-69-g2d1f8f03f |
2022-12-24 |
__KernelStopThread: thread 451 does not exist (ApctlThread deleted) |
SplinterCell |
v1.13.1 |
2022-11-08 |
sceDmacMemcpy(dest=086dfa80, src=086e3a80, size=16384): overlapping read |
SplinterCell |
v1.13.2 |
2022-11-06 |
sceDmacMemcpy(dest=0875e3a0, src=087623a0, size=16384): overlapping read |
SplinterCell |
v1.13.2 |
2022-11-05 |
sceDmacMemcpy(dest=08733500, src=08737500, size=16384): overlapping read |
SplinterCell |
v1.13.2-1135-gc02ce0326 |
2022-09-26 |
Rendering from framebuf with offset 04000000 -> 04000000+0x0 |
SplinterCell |
v1.14.4 |
2023-05-18 |
Rendering to framebuffer offset at 04110000 +256x0 (stride 512) |
SplinterCell |
v1.13.2 |
2022-09-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e9048, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.13.2 |
2022-09-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
SplinterCell |
v1.13.2 |
2022-09-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.12.3 |
2022-07-10 |
sceDmacMemcpy(dest=09b01340, src=09afd670, size=15552): overlapping read |
SplinterCell |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 04bc3c00 |
SplinterCell |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 05e505c0 |
SplinterCell |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 02d0a4c0 |
SplinterCell |
v1.12.3 |
2022-03-09 |
Jump to invalid address: 02078eb0 |
SplinterCell |
v1.11.3 |
2022-01-26 |
sceDmacMemcpy(dest=08710e60, src=08714e60, size=16384): overlapping read |
SplinterCell |
v1.11.3 |
2021-10-07 |
Unknown GetPointer 00000000 PC 0881f000 LR 0881efc4 |
SplinterCell |
v1.11.3 |
2021-06-19 |
sceDmacMemcpy(dest=09a3ae10, src=09a42450, size=15552): overlapping read |
SplinterCell |
v1.14.4 |
2023-04-27 |
sceDmacMemcpy(dest=0871f5e0, src=087235e0, size=16384): overlapping read |
SplinterCell |
v1.11.2 |
2021-04-19 |
Jump to invalid address: 0343a340 |
SplinterCell |
v1.11.2 |
2021-04-19 |
Jump to invalid address: 034569c0 |
SplinterCell |
v1.11.3 |
2021-03-28 |
Unknown GetPointer ffb16231 PC 0883ba70 LR 08847764 |
SplinterCell |
v1.10.3 |
2021-02-14 |
sceDmacMemcpy(dest=086d1100, src=086d5100, size=16384): overlapping read |
SplinterCell |
v1.10.3 |
2021-02-14 |
Jump to invalid address: 02d00fa0 PC 092b83c0 LR 08922bd0 |
SplinterCell |
v1.10.3 |
2021-02-14 |
sceDmacMemcpy(dest=08702bc0, src=08706bc0, size=16384): overlapping read |
SplinterCell |
v1.10.3 |
2021-02-14 |
sceDmacMemcpy(dest=08703980, src=08707980, size=16384): overlapping read |
SplinterCell |
v1.11.3 |
2021-06-20 |
Unknown GetPointer 00000000 PC 08841444 LR 08841444 |
SplinterCell |
v1.8.0 |
2023-04-22 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088206b4 |
SplinterCell |
v1.9.4 |
2020-09-24 |
sceDmacMemcpy(dest=0871d080, src=08721080, size=16384): overlapping read |
SplinterCell |
v1.9.3 |
2020-05-22 |
sceDmacMemcpy(dest=0871bc80, src=0871fc80, size=16384): overlapping read |
SplinterCell |
v1.9.3 |
2020-05-21 |
sceDmacMemcpy(dest=0870c860, src=08710860, size=16384): overlapping read |
SplinterCell |
v1.9.4 |
2023-03-15 |
Ignoring invalid video decode address 00000000/200 |
SplinterCell |
v1.9.4 |
2019-11-28 |
sceDmacMemcpy(dest=09d495f0, src=09c28df0, size=18128): overlapping read |
SplinterCell |
v1.9.4 |
2019-11-27 |
sceDmacMemcpy(dest=08701260, src=08705260, size=16384): overlapping read |
SplinterCell |
v1.8.0 |
2019-06-10 |
sceDmacMemcpy(dest=086ff7c0, src=087037c0, size=16384): overlapping read |
SplinterCell |
v1.9.4 |
2021-11-30 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
SplinterCell |
v1.8.0 |
2019-06-06 |
Savedata version requested: 3 |
SplinterCell |
v1.9.4 |
2023-06-03 |
Rendering to framebuffer offset: 04110000 +256x0 |
SplinterCell |
v1.7.5 |
2019-02-15 |
sceDmacMemcpy(dest=086d2fa0, src=086d6fa0, size=16384): overlapping read |
SplinterCell |
v1.7.4 |
2018-12-11 |
sceDmacMemcpy(dest=087346a0, src=0873c6a0, size=32768): overlapping read |
SplinterCell |
v1.8.0 |
2023-03-17 |
sceDmacMemcpy(dest=08736080, src=0873a080, size=16384): overlapping read |
SplinterCell |
v1.5.4 |
2017-12-19 |
sceDmacMemcpy(dest=08704c60, src=08708c60, size=16384): overlapping read |
SplinterCell |
v1.5.4 |
2017-12-19 |
sceDmacMemcpy(dest=086e1040, src=086e5040, size=16384): overlapping read |
SplinterCell |
v1.5.4 |
2017-12-18 |
sceDmacMemcpy(dest=08710c00, src=08714c00, size=16384): overlapping read |
SplinterCell |
v1.9.4 |
2023-01-31 |
Unknown GetPointer 00000000 PC 08805d64 LR 08805d64 |
SplinterCell |
v1.9.4 |
2023-06-03 |
Render to area containing texture at 04110000 +256x0 |
SplinterCell |
v1.9.4 |
2023-06-07 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
SplinterCell |
v1.9.4 |
2021-02-16 |
Render to texture with different strides 256 != 512 |
SplinterCell |
v1.9.4 |
2021-01-06 |
Render to texture with incompatible formats 6 != 3 at 04000000 |
SplinterCell |
v1.9.4 |
2022-11-07 |
Render to texture with different strides 512 != 256 |
SplinterCell |
v1.9.4 |
2023-06-03 |
Inter-buffer memcpy 04000000 -> 04044000 |
SplinterCell |
v1.9.4 |
2023-06-07 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
SplinterCell |
v1.7.5 |
2022-09-23 |
Render to area containing texture at 00110000 +256x0 |
SplinterCell |
v1.7.5 |
2022-06-27 |
Rendering to framebuffer offset: 00110000 +256x0 |
SplinterCell |
v1.9.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08afc698, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.9.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08afc67c, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.9.4 |
2023-06-03 |
Inter-buffer memcpy 04044000 -> 04000000 |
SplinterCell |
v1.4.2 |
2018-02-20 |
Loading module sceSAScore with version 0103, devkit 00000000 |
SplinterCell |
v1.9.4 |
2023-06-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=0897230c, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.4.2 |
2018-03-27 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
SplinterCell |
v1.4.2 |
2018-03-27 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
SplinterCell |
v1.4.2 |
2018-03-27 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
SplinterCell |
v1.4.2 |
2018-03-27 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
SplinterCell |
v1.9.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
SplinterCell |
v1.4.2 |
2018-03-27 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
SplinterCell |
v1.9.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |