Recent logs - v1.9.4

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Game title Version Latest Report Message
WWE SmackDown vs. RAW 2009 v1.9.4 2019-11-15 sceDmacMemcpy(dest=04187720, src=094c3800, size=65552): overlapping read
Tomb Raider: Anniversary v1.9.4 2019-11-15 sceDmacMemcpy(dest=041fd000, src=0921da10, size=9216): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-11-15 ReadFromHardware: Invalid address aabb56df near PC aabb56df LR aabb56df
WWE SmackDown vs. RAW 2009 v1.9.4 2019-11-15 sceDmacMemcpy(dest=04195200, src=09515440, size=65552): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2019-11-15 sceDmacMemcpy(dest=0414e000, src=095e3ff0, size=204848): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address 9d22139c near PC 0880dcc8 LR 0880dcc8
WWE SmackDown vs. RAW 2008 v1.9.4 2019-11-15 80630007=sceAtracSetData(2, 08bd6608, 0000d920): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2019-11-15 80630007=sceAtracSetData(2, 08bd6608, 0000f1e0): atracID uses different codec type than data
Def Jam® Fight For NY™: The Takeover v1.9.4 2019-11-15 sceDmacMemcpy(dest=0996b180, src=08400000, size=72384): overlapping read
(homebrew) v1.9.4 2019-11-15 Unknown GetPointer 00000000 PC 08ae0548 LR 08000030
METAL SLUG Anthology v1.9.4 2019-11-15 __KernelStopThread: thread 558 does not exist
Secret Agent Clank™ v1.9.4 2019-11-15 Jump to invalid address: 03f0d6e0
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 41100000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 40400000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43c50000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 41ede560
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 42e40000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43e70000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 42ca0000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43d08000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43fe8000
Secret Agent Clank™ v1.9.4 2019-11-15 Jump to invalid address: 03f0d710
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 42804bba
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 4303b375
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43ff0000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 40a00000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43fd8000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 43fb8000
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 425222b7
Secret Agent Clank™ v1.9.4 2019-11-15 Jump to invalid address: 03f0d6b0
Secret Agent Clank™ v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 40e00000
Secret Agent Clank™ v1.9.4 2019-11-15 Unknown GetPointer 00000000 PC 08fb1284 LR 08fb70b0
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.9.4 2019-11-15 FBO using existing buffer as depthbuffer, 04154000/04110000 and 04110000/04110000
戦国無双3 Z Special v1.9.4 2019-11-15 Texture with unexpected bufw (full=8028)
戦国無双3 Z Special v1.9.4 2019-11-15 Bad index address 032605e7!
戦国無双3 Z Special v1.9.4 2019-11-15 Bad index address 033605e7!
戦国無双3 Z Special v1.9.4 2019-11-15 Bad index address 0336029f!
戦国無双3 Z Special v1.9.4 2019-11-15 Bad index address 0326029f!
戦国無双3 Z Special v1.9.4 2019-11-15 BlockTransfer: Bad source transfer address 6c000000!
戦国無双3 Z Special v1.9.4 2019-11-15 VTYPE with morph used: THRU=1 TC=3 COL=7 POS=3 NRM=3 WT=3 NW=4 IDX=3 MC=6
戦国無双3 Z Special v1.9.4 2019-11-15 Bad bounding box data: 1effff
戦国無双3 Z Special v1.9.4 2019-11-15 Unknown GE command : 590abe5e
Secret Agent Clank™ v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09141500, 0000280c): invalid RIFF header
Secret Agent Clank™ v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09141500, 00010000): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.9.4 2019-11-15 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000264): duplicate handler
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2019-11-15 80630006=sceAtracSetData(2, 08d4b180, 00000aec): invalid RIFF header
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2019-11-15 80630007=sceAtracSetData(2, 08d4b180, 000105c8): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2019-11-15 80630007=sceAtracSetData(2, 08d4b180, 0001b298): atracID uses different codec type than data
Tom Clancy's Splinter Cell® Essentials v1.9.4 2019-11-15 Jump to invalid address: 05aecb00
BLACK★ROCK SHOOTER THE GAME v1.9.4 2019-11-15 sceDmacMemcpy(dest=040cc000, src=08df2b80, size=95840): overlapping read
eFootball PES 2020 "C19" v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 00001cc1
eFootball PES 2020 "C19" v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 00000005
eFootball PES 2020 "C19" v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 00000054
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address 9f966d34 near PC 0880dcc8 LR 0880dcc8
無双OROCHI2 Special v1.9.4 2019-11-15 sceDmacMemcpy(dest=09333e80, src=09bed300, size=5152): overlapping read
God of War®: Ghost of Sparta v1.9.4 2019-11-15 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f34144:00010b59 HWX C T N LM Tex TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:1 t:0 3: c:0 t:1 MatUp:3 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = (u_texmtx * vec4(position.xyz, 1.0)).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
Gangs of London™ v1.9.4 2019-11-15 CALL to illegal address 00000084 - ignoring! data=000084
PATAPON v1.9.4 2019-11-15 Unknown GetPointer 00000000 PC 0895d1a4 LR 08000020
Gangs of London™ v1.9.4 2019-11-15 Render to area containing texture at 04110000 +0x128
FIFA 07 v1.9.4 2019-11-15 Unknown GetPointer 00000000 PC 08cb6800 LR 08cb6800
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address ddce1854 near PC 0880dcc8 LR 0880dcc8
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2019-11-15 sceDmacMemcpy(dest=0414e000, src=095159b0, size=242480): overlapping read
BLACK★ROCK SHOOTER THE GAME v1.9.4 2019-11-15 sceDmacMemcpy(dest=040cc000, src=08d22c50, size=17472): overlapping read
Tomb Raider: Anniversary v1.9.4 2019-11-15 sceDmacMemcpy(dest=041a3000, src=096e8510, size=9216): overlapping read
Ys SEVEN v1.9.4 2019-11-15 Ignoring possible render to texture at 09ddef30 +64x66 / 512x272
Ys SEVEN v1.9.4 2019-11-15 Render to area containing texture at 09dc8cf0 +136x9
(homebrew) v1.9.4 2019-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=ff007069, pos=0, access=1, data=2, text=2
(homebrew) v1.9.4 2019-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=ff007069, pos=0, access=1, data=1, text=1
NHL 2007 v1.9.4 2019-11-15 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09369394, 4, 00000000, 0)
God of War: Ghost of Sparta Demo v1.9.4 2019-11-15 WriteToHardware: Invalid address 00000064 near PC 08000000 LR 08000000
God of War: Ghost of Sparta Demo v1.9.4 2019-11-15 ReadFromHardware: Invalid address 3cc27e93 near PC 08000000 LR 08000000
BEN 10: Protector of Earth v1.9.4 2019-11-15 BlockTransfer: Bad source transfer address 31220030!
BEN 10: Protector of Earth v1.9.4 2019-11-15 Bad bounding box data: 3e1cd3
BEN 10: Protector of Earth v1.9.4 2019-11-15 BlockTransfer: Bad source transfer address 0d220030!
Crash™ Tag Team Racing v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09be84c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09bbc380, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09800c40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09adcd80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(097c0140, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09adad40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09762bc0, 00000800): invalid RIFF header
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2019-11-15 sceDmacMemcpy(dest=0414e000, src=09515860, size=227968): overlapping read
Ghost Rider v1.9.4 2019-11-15 WriteToHardware: Invalid address 00000dd0 near PC 089a67b0 LR 08a8453c
God of War: Chains of Olympus v1.9.4 2019-11-15 ReadFromHardware: Invalid address ffffffa0 near PC 088130c0 LR 08812380
God of War: Chains of Olympus v1.9.4 2019-11-15 WriteToHardware: Invalid address 000002c8 near PC 088130c0 LR 08812380
(homebrew) v1.9.4 2019-11-15 Failed decrypting the PRX (ret = -1, size = 2045524, psp_size = 2045872)!
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address 8242ace0 near PC 0880dcc8 LR 0880dcc8
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-15 sceDmacMemcpy(dest=0414e000, src=09638730, size=229296): overlapping read
Tomb Raider: Anniversary™ v1.9.4 2019-11-15 sceDmacMemcpy(dest=041a2c00, src=0939cd30, size=9216): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address b5d2f268 near PC 0880dcc8 LR 0880dcc8
(untitled) v1.9.4 2019-11-15 80630007=sceAtracSetData(2, 08d4b180, 00013fc0): atracID uses different codec type than data
PES 2014 v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 6b3a9ac8
PES 2014 v1.9.4 2019-11-15 Branch in RSZeroComp delay slot at 088107a0 in block starting at 088107a0
PES 2014 v1.9.4 2019-11-15 Branch in RSRTComp delay slot at 088095a4 in block starting at 0880957c
PES 2014 v1.9.4 2019-11-15 MIPSCompileOp: Invalid instruction 7e943552
(untitled) v1.9.4 2019-11-15 80630007=sceAtracSetData(3, 08d4b180, 00019510): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2019-11-15 WriteToHardware: Invalid address 4d35787c near PC 0880dcc8 LR 0880dcc8
Prince of Persia - Revelations v1.9.4 2019-11-15 80630006=sceAtracSetDataAndGetID(09672f80, 00000800): invalid RIFF header
デジモンワールド リ:デジタイズ v1.9.4 2019-11-15 sceDmacMemcpy(dest=090d32c0, src=090d2f00, size=960): overlapping read
SBK®08 Superbike World Championship v1.9.4 2019-11-15 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08eae950): duplicate handler