Recent logs - Midnight Club L.A. Remix

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Game title Version Latest Report Message
Midnight Club L.A. Remix v1.13.2 2022-11-09 Ignoring possible texturing from framebuffer at 04193b40 +0x92 / 480x272
Midnight Club L.A. Remix v1.13.2 2022-10-25 80630006=sceAtracSetDataAndGetID(08c9d8c0, 00006e8c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-10-22 80630006=sceAtracSetDataAndGetID(08ca5900, 00001ccc): invalid RIFF header
Midnight Club L.A. Remix v1.13.2-1371-g1469a32a9 2022-10-21 Attempting to texture from current render target (src=04154000 / target=04154000 / flags=7), making a copy
Midnight Club L.A. Remix v1.13.2 2022-10-22 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000754c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-10-18 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000718c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-10-18 80630006=sceAtracSetDataAndGetID(08ca5900, 00007c0c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-10-18 80630006=sceAtracSetDataAndGetID(08ca5900, 00001f0c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-10-09 Unknown GE command : d100ffff
Midnight Club L.A. Remix v1.13.2 2022-10-05 Rendering to framebuffer offset: 04000000 +256x0
Midnight Club L.A. Remix v1.13.2 2022-10-05 Decoding texture from VRAM mirror at 042cc000 swizzle=0
Midnight Club L.A. Remix v1.13.2 2022-10-05 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
Midnight Club L.A. Remix v1.13.2-2051-g9eb97830c 2022-11-25 Ignoring possible texturing from framebuffer at 04154000 +0x64 / 480x272
Midnight Club L.A. Remix v1.13.2-2051-g9eb97830c 2022-11-25 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Midnight Club L.A. Remix v1.13.2-1135-gc02ce0326 2022-10-02 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Midnight Club L.A. Remix v1.13.2 2022-09-19 An uneaten prefix at end of block: 08927e70
Midnight Club L.A. Remix v1.13.2 2022-09-19 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Midnight Club L.A. Remix v1.13.2 2022-09-19 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Midnight Club L.A. Remix v1.13.1-380-g044b8d647 2022-09-02 GetFramebufferCandidates: Multiple (3) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16): [DEPTH seq:4234 C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false] [DEPTH seq:0 C:04154000/64 Z:04110000/512 X:0 Y:0 reint: false] [DEPTH seq:0 C:04156000/128 Z:04110000/512 X:0 Y:0 reint: false]
Midnight Club L.A. Remix v1.13.1 2022-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Midnight Club L.A. Remix v1.13 2022-08-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Midnight Club L.A. Remix v1.12.3 2022-08-12 __KernelStopThread: thread 750 does not exist
Midnight Club L.A. Remix v1.13.1 2022-08-07 Unknown GE command : 03624347
Midnight Club L.A. Remix v1.13.1 2022-08-06 80630006=sceAtracSetDataAndGetID(08ca5900, 0000298c): invalid RIFF header
Midnight Club L.A. Remix v1.13.1 2022-08-06 Unusual bezier/spline vtype: 12012230, morph: 0, bones: 5
Midnight Club L.A. Remix v1.13.1 2022-08-06 BlockTransfer: Bad source transfer address 11000000!
Midnight Club L.A. Remix v1.13.1 2022-08-06 Bad vertex address 01f23620!
Midnight Club L.A. Remix v1.13.1 2022-08-06 Bad vertex address 0bd8c382!
Midnight Club L.A. Remix v1.13.1 2022-08-06 Drawing region rate add non-zero: 0423, 0190 of 0226, 0180
Midnight Club L.A. Remix v1.13.1 2022-08-06 Bad vertex address 06402edd!
Midnight Club L.A. Remix v1.13.1 2022-08-06 Unknown GE command : 34440225
Midnight Club L.A. Remix v1.13.1 2022-08-06 80630011=sceAtracSetDataAndGetID(08ca5900, 00007b4c): no data chunk
Midnight Club L.A. Remix v1.13.1 2022-08-06 80630011=sceAtracSetDataAndGetID(08ca5900, 0000700c): no data chunk
Midnight Club L.A. Remix v1.13.1 2022-08-06 80630006=sceAtracSetDataAndGetID(08ca5900, 00001a8c): invalid RIFF header
Midnight Club L.A. Remix v1.13.1 2022-08-06 80630006=sceAtracSetDataAndGetID(08ca5900, 0000238c): invalid RIFF header
Midnight Club L.A. Remix v1.13.2 2022-11-26 GetFramebufferCandidates(DEPTH): Multiple (4) candidate framebuffers. First will be chosen. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16): [C:04000000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04154000/64 Z:04110000/512 X:0 Y:0 reint: false] [C:04156000/128 Z:04110000/512 X:0 Y:0 reint: false]
Midnight Club L.A. Remix v1.13.2 2022-11-27 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. First will be chosen. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16): [C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04154000/64 Z:04110000/512 X:0 Y:0 reint: false] [C:04156000/128 Z:04110000/512 X:0 Y:0 reint: false]
Midnight Club L.A. Remix v1.12.3-1007-ga155c4972 2022-07-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Midnight Club L.A. Remix v1.12.3 2022-06-27 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565)
Midnight Club L.A. Remix v1.12.3 2022-04-29 Unknown GE command : 0300e7fb
Midnight Club L.A. Remix v1.10.2 2022-04-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
Midnight Club L.A. Remix v1.10.2 2022-04-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Midnight Club L.A. Remix v1.10.2 2022-04-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Midnight Club L.A. Remix v1.10.2 2022-04-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
Midnight Club L.A. Remix v1.13.1 2022-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Midnight Club L.A. Remix v1.13.1 2022-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Midnight Club L.A. Remix v1.12.3 2022-04-17 Bottom-right corner of source of block transfer is at an invalid address: 0480fccc
Midnight Club L.A. Remix v1.12.3 2022-04-17 Bottom-right corner of source of block transfer is at an invalid address: 0480fcca
Midnight Club L.A. Remix v1.12.3 2022-04-08 WriteToHardware: Invalid address 00000108 near PC 089d3e38 LR 089d3e38
Midnight Club L.A. Remix v1.12.3 2022-04-08 ReadFromHardware: Invalid address 00000008 near PC 089d3e38 LR 089d3e38
Midnight Club L.A. Remix v1.12.3 2022-04-06 WriteToHardware: Invalid address cdcdd2a1 near PC 089d453c LR 089d3994
Midnight Club L.A. Remix v1.12.3 2022-04-06 WriteToHardware: Invalid address 00000108 near PC 08ad12c4 LR 08af38cc
Midnight Club L.A. Remix v1.12.3 2022-04-06 ReadFromHardware: Invalid address 00000008 near PC 08ad12c4 LR 08af38cc
Midnight Club L.A. Remix v1.12.3 2022-04-06 WriteToHardware: Invalid address 00000024 near PC 088a8370 LR 088a74e0
Midnight Club L.A. Remix v1.12.3 2022-04-19 WriteToHardware: Invalid address 00000024 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.4 2022-03-12 Error in shader compilation: info: 0:384: L0002: No matching function for call to 'mul' 0:388: L0001: else statement not preceded by if postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.8 //Default: 2.8 /brightens screen
Midnight Club L.A. Remix v1.9.0 2022-02-15 WriteToHardware: Invalid address 00000005 near PC 08a1f2b4 LR 08a20a9c
Midnight Club L.A. Remix v1.9.0 2022-02-15 ReadFromHardware: Invalid address 0042f2fe near PC 08a1f2b4 LR 08a20a9c
Midnight Club L.A. Remix v1.9.4 2022-02-15 WriteToHardware: Invalid address cdcdd2a1 near PC 089cce64 LR 089cce54
Midnight Club L.A. Remix v1.9.4 2022-02-15 ReadFromHardware: Invalid address 00000008 near PC 08adf3a8 LR 08adf3a8
Midnight Club L.A. Remix v1.9.4 2022-02-15 WriteToHardware: Invalid address 00000108 near PC 08adf3a8 LR 08adf3a8
Midnight Club L.A. Remix v1.9.0 2022-02-14 WriteToHardware: Invalid address 00000227 near PC 089d277c LR 089d277c
Midnight Club L.A. Remix v1.9.0 2022-02-14 WriteToHardware: Invalid address 00000225 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-14 BJUMP to illegal address 036bd874 - ignoring! data=b22d00
Midnight Club L.A. Remix v1.9.0 2022-02-14 VTYPE with morph used: THRU=0 TC=1 COL=4 POS=3 NRM=3 WT=0 NW=5 IDX=0 MC=5
Midnight Club L.A. Remix v1.9.0 2022-02-14 Bad vertex address 012543fd!
Midnight Club L.A. Remix v1.9.0 2022-02-14 Bad vertex address 0379ae82!
Midnight Club L.A. Remix v1.9.0 2022-02-14 Unknown GE command : fa00bf7a
Midnight Club L.A. Remix v1.9.0 2022-02-14 WriteToHardware: Invalid address 5d9fffff near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-14 ReadFromHardware: Invalid address 017aea3c near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-13 WriteToHardware: Invalid address 5d9fffff near PC 08a25928 LR 08a25968
Midnight Club L.A. Remix v1.9.0 2022-02-13 ReadFromHardware: Invalid address 017aea3c near PC 08a25928 LR 08a25968
Midnight Club L.A. Remix v1.9.0 2022-02-13 WriteToHardware: Invalid address 00050064 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-13 ReadFromHardware: Invalid address 69a26c3b near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.11.3 2022-02-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Midnight Club L.A. Remix v1.11.3 2022-02-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Midnight Club L.A. Remix v1.12.3 2022-02-04 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Midnight Club L.A. Remix v1.12.3 2022-02-04 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Midnight Club L.A. Remix v1.12.2 2022-02-03 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000250c): invalid RIFF header
Midnight Club L.A. Remix v1.13.1 2022-08-08 Attempted set for logic op: f
Midnight Club L.A. Remix v1.12.3-599-geee62849f 2022-02-02 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Midnight Club L.A. Remix v1.9.0 2022-02-01 WriteToHardware: Invalid address 00000005 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-01 ReadFromHardware: Invalid address 6fc4d535 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-14 ReadFromHardware: Invalid address 0000c000 near PC 0000c000 LR 0000c000
Midnight Club L.A. Remix v1.9.0 2022-02-01 WriteToHardware: Invalid address 00000030 near PC 08b9f394 LR 08b9edc0
Midnight Club L.A. Remix v1.9.0 2022-02-15 WriteToHardware: Invalid address 00000108 near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.0 2022-02-01 ReadFromHardware: Invalid address ce203d8d near PC 08000000 LR 08000000
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 Error in shader program link: info: ERROR: Compiled fragment shader was corrupt. fs: postshader vs: postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 Error in shader program link: info: ERROR: Compiled vertex shader was corrupt. ERROR: Compiled fragment shader was corrupt. fs: postshader vs: postshader
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 2331 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1383 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1399 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1398 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1152 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1163 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1090 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1935 does not exist
Midnight Club L.A. Remix v1.9.3-80-g73bf6098e 2022-01-13 __KernelStopThread: thread 1934 does not exist
Midnight Club L.A. Remix v1.12.3 2022-01-08 Direct3D9: Failed to get the device caps!
Midnight Club L.A. Remix v1.12.3 2022-01-08 Unable to download render target data from 04156000