Recent logs - Assassin's Creed: Bloodlines™

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Game title Version Latest Report Message
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d97684, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d97684, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9cd24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9cd24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-04 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bcb0d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-04 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bcb0d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2024-09-02 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ad8fe4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2024-09-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ad8fe4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-29 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bc8d74, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc8d74, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c29e54, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c29e54, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-23 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c020f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-23 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c020f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c02c64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c02c64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-10 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b87334, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-10 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b87334, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17 2024-08-09 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b53624, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17 2024-08-09 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b53624, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.10.2 2024-08-09 Render to area containing texture at 04161800 +192x0
Assassin's Creed: Bloodlines™ v1.10.2 2024-08-09 Ignoring possible render to texture at 04161800 +0x64 / 512x272
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b16754, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b16754, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c3acd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c3acd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bde574, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bde574, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b80c34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b80c34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09eabd84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eabd84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-04 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b87104, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-04 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b87104, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-01 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c82e24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-01 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c82e24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-01 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bac6b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-01 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bac6b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b64b44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b64b44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c0fcb4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c0fcb4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09be08d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.3 2024-07-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b17374, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.3 2024-07-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b17374, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09aeab64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09aeab64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-29 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c76a84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c76a84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.10.3 2024-07-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09be5144, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.10.3 2024-07-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09be5144, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-21 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c003c4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-15 __KernelStopThread: thread 335 does not exist (ApctlThread deleted)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-14 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b77e74, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-14 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b77e74, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.16.6 2024-07-11 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bdffa4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-11 sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=1, text=1
Assassin's Creed: Bloodlines™ v1.17.3 2024-07-10 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c69164, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.3 2024-07-10 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c69164, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-07 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09be43e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-07 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b53994, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-07 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b53994, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-06 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b18164, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b18164, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-07-04 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d74da4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09afe0e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09afe0e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ba5c84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ba5c84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bcb0b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bcb0b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bed974, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bed974, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-29 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b901e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b901e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-28 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-00dev0 [Revision 96995]. 01f10044:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f10044:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 0.0, 1.0) : vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww;
Assassin's Creed: Bloodlines™ v1.13.1 2024-06-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c457d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.13.1 2024-06-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c457d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-20 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c133e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-20 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c133e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-16 WriteToHardware: Invalid address 00000000 near PC 088cf958 LR 088cf888
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-10 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bdd664, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-10 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bdd664, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-06-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b54774, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-06-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b54774, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-01 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bd3564, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-06-01 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bd3564, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-05-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc9d04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.13.1 2024-05-29 Could not setup streams, unexpected stream count: 13414
Assassin's Creed: Bloodlines™ v1.13.1 2024-05-29 Unexpected mpeg first timestamp: d59a080000 / 917412249600
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-28 AT3 header map lacks entry for bpf: 0 channels: 0
Assassin's Creed: Bloodlines™ v1.17.1 2024-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
Assassin's Creed: Bloodlines™ v1.17.1 2024-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
Assassin's Creed: Bloodlines™ v1.17.1 2024-05-25 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b7a6f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-05-25 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b7a6f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-25 Drawing region rate add non-zero: 0160, 0100 of 01df, 010f
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-25 Unusual bezier/spline vtype: 12cb0585, morph: 2, bones: 5
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-25 VTYPE with morph used: THRU=1 TC=1 COL=1 POS=3 NRM=0 WT=2 NW=5 IDX=0 MC=3
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-25 Unknown GE command : 11001100
Assassin's Creed: Bloodlines™ v1.17.1-491-g9cdd97c13b 2024-05-25 Bad vertex address 002b8480!