Recent logs - v1.15.4

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Game title Version Latest Report Message
GTA: Sindacco Chronicles v1.15.4 2023-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=80010002, pos=0, access=1, data=2, text=2
GTA: Sindacco Chronicles v1.15.4 2023-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-10 ReadFromHardware: Invalid address 2eed6fcc near PC 0885eaf0 LR 089a6f00
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-10 Bad SAS Mix output address: 09fcba40, grain=524288
DYNASTY WARRIORS Vol.2 v1.15.4 2023-06-09 __KernelStopThread: thread 419 does not exist (helper deleted)
TEKKEN DARK RESURRECTION v1.15.4 2023-06-09 00000000=sceDisplaySetHoldMode(00000001): unsupported
TEKKEN DARK RESURRECTION v1.15.4 2023-06-09 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Rock Band Unplugged™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=08d279b0, src=08d31960, size=384): overlapping read
Def Jam® Fight For NY™: The Takeover v1.15.4 2023-06-09 sceDmacMemcpy(dest=097ca480, src=08400000, size=36544): overlapping read
頭文字D STREET STAGE v1.15.4 2023-06-09 sceDmacMemcpy(dest=041d8000, src=092b5c10, size=8192): overlapping read
Pro Evolution Soccer 2013 v1.15.4 2023-06-09 Jump to invalid address: 0d403d40
Pro Evolution Soccer 2013 v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 7e4a9f11
Pro Evolution Soccer 2013 v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 70417041
Pro Evolution Soccer 2013 v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 00bad1b7
Pro Evolution Soccer 2013 v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 67c21667
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Branch in Jump delay slot at 08e220f0 in block starting at 08e215c8
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Branch in Jump delay slot at 08e220d0 in block starting at 08e215c8
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Branch in Jump delay slot at 08e22030 in block starting at 08e215c8
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Branch in Jump delay slot at 08e21fd4 in block starting at 08e215c8
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Branch in Jump delay slot at 08e21fc0 in block starting at 08e215c8
Lego Star Wars II: The Original Trilogy v1.15.4 2023-06-09 Unaligned icache invalidation of 086048b8 (086048b8 + 0) at PC=08845668
eFootball By TM ARTS v1.15.4 2023-06-09 Unknown GetPointer 9d1e985b PC 0881c410 LR 0881c420
Tomb Raider: Anniversary™ v1.15.4 2023-06-09 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel1 [Revision 96995]. 01f14484:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14484:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = dot(u_lightdir1, toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient
LEGO® Batman™: The Videogame v1.15.4 2023-06-09 Unaligned icache invalidation of 08612ff8 (08612ff8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.4 2023-06-09 Unaligned icache invalidation of 086c8df8 (086c8df8 + 0) at PC=089741fc
Rock Band Unplugged™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=08d15af0, src=08d1f2e0, size=912): overlapping read
Rock Band Unplugged™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=08d169f0, src=08d1f2e0, size=528): overlapping read
WALL•E v1.15.4 2023-06-09 __KernelStopThread: thread 1367 does not exist (helper deleted)
Crash™ Tag Team Racing v1.15.4 2023-06-09 80630006=sceAtracSetDataAndGetID(098da340, 00014000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 WriteToHardware: Invalid address d6e55f50 near PC 08902b8c LR 08902b8c
Crash™ Tag Team Racing v1.15.4 2023-06-09 80630006=sceAtracSetDataAndGetID(0922fd00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.4 2023-06-09 80630006=sceAtracSetDataAndGetID(0922fd80, 00014000): invalid RIFF header
Marvel™ Ultimate Alliance v1.15.4 2023-06-09 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 443cfd4e
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 43710933
UFC® Undisputed™ 2010 v1.15.4 2023-06-09 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
WALL•E v1.15.4 2023-06-09 __KernelStopThread: thread 1341 does not exist (helper deleted)
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 ReadFromHardware: Invalid address 2eea5100 near PC 2eea5100 LR 2eea5100
Mortal Kombat: Unchained v1.15.4 2023-06-09 RIFF chunk had uneven size
Indiana Jones® and the Staff Of Kings™ v1.15.4 2023-06-09 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction b5d6d8d7
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 42d4eeec
Tony Hawk's Underground 2 Remix v1.15.4 2023-06-09 Unknown GetPointerWrite 00000000 PC 08814d94 LR 08814da4
SBK®09 Superbike World Championship v1.15.4 2023-06-09 Unimplemented HLE function sceUtilityGetNetParam
Dragon Ball Z: Tenkaichi Tag Team Demo v1.15.4 2023-06-09 80000107=sceDisplaySetFrameBuf(00000000, 512, 0, 0): must change latched framebuf first
Dragon Ball Z: Tenkaichi Tag Team Demo v1.15.4 2023-06-09 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
Dragon Ball Z: Tenkaichi Tag Team Demo v1.15.4 2023-06-09 __KernelStopThread: thread 309 does not exist (helper deleted)
Dragon Ball Z: Tenkaichi Tag Team Demo v1.15.4 2023-06-09 Video out requested, not supported: mode=0 size=0,0
Death, Jr. v1.15.4 2023-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0929d160): duplicate handler
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09699030): duplicate handler
MONSTER HUNTER FREEDOM UNITE™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=0414e000, src=095ba8c0, size=237168): overlapping read
SNK Arcade Classics Vol. 1 v1.15.4 2023-06-09 scePsmfPlayerSetPsmf*: incorrect PSMF magic (746e6574), bad data
Lego Star Wars II: The Original Trilogy v1.15.4 2023-06-09 Unaligned icache invalidation of 08602238 (08602238 + 0) at PC=088454a0
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0924f450): duplicate handler
LEGO® Batman™: The Videogame v1.15.4 2023-06-09 Unaligned icache invalidation of 086d79f8 (086d79f8 + 0) at PC=089741fc
Mortal Kombat: Unchained v1.15.4 2023-06-10 __KernelStopThread: thread 1330 does not exist (helper deleted)
Mortal Kombat: Unchained v1.15.4 2023-06-09 __KernelStopThread: thread 1192 does not exist (helper deleted)
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090afdb0): duplicate handler
Mortal Kombat: Unchained v1.15.4 2023-06-09 __KernelStopThread: thread 948 does not exist (helper deleted)
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095edfe0): duplicate handler
LEGO® Batman™: The Videogame v1.15.4 2023-06-09 Unaligned icache invalidation of 086043f8 (086043f8 + 0) at PC=089741fc
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091bb3e0): duplicate handler
Free Fire Max By BlackterckYT v1.15.4 2023-06-09 __KernelStopThread: thread 354 does not exist (helper deleted)
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 ReadFromHardware: Invalid address deadaa37 near PC 08fa93c8 LR 08000000
Free Fire Max By BlackterckYT v1.15.4 2023-06-09 sceUtilityOskInitStart: invalid status
LEGO® Indiana Jones™: The Original Adventures v1.15.4 2023-06-09 Unaligned icache invalidation of 086045f8 (086045f8 + 0) at PC=0896f274
SplinterCell v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 0009437e
MONSTER HUNTER FREEDOM UNITE™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=0414e000, src=0959f7c0, size=188768): overlapping read
The Sims™ 2 v1.15.4 2023-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
MLB 11 The Show™ v1.15.4 2023-06-09 scePsmfPlayerSetPsmf*: incorrect PSMF magic (eb27e26a), bad data
MONSTER HUNTER FREEDOM 2 v1.15.4 2023-06-09 sceDmacMemcpy(dest=0414e000, src=09435e40, size=191488): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=0414e000, src=09596180, size=155872): overlapping read
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e12a0): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 WriteToHardware: Invalid address 25afb000 near PC 089adbb4 LR 089adbb4
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091e8850): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-06-09 00000000=sceUtilityScreenshotInitStart(09a92c88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.4 2023-06-09 sceDmacMemcpy(dest=04170ec0, src=092369a0, size=64): overlapping read
LEGO® Indiana Jones™: The Original Adventures v1.15.4 2023-06-09 Unaligned icache invalidation of 086073f8 (086073f8 + 0) at PC=0896f274
eFootball 2022 "MG" v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
eFootball 2022 "MG" v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
SBK®09 Superbike World Championship v1.15.4 2023-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09152f70): duplicate handler
Killzone™: Liberation v1.15.4 2023-06-09 sceDmacMemcpy(dest=0411be00, src=0952d180, size=1760): overlapping read
Resistance: Retribution™ v1.15.4 2023-06-09 sceDmacMemcpy(dest=04088000, src=09d95ca0, size=557056): overlapping read
The Warriors® v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
The Warriors® v1.15.4 2023-06-09 Video out requested, not supported: mode=0 size=512,272
God of War®: Ghost of Sparta v1.15.4 2023-06-09 Jump to invalid address: 077ad440
NBA2K12 v1.15.4 2023-06-09 __KernelStopThread: thread 324 does not exist (helper deleted)
NBA2K12 v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
NBA2K12 v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
NBA2K12 v1.15.4 2023-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
NBA2K12 v1.15.4 2023-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
God of War: Chains of Olympus v1.15.4 2023-06-09 00000400=sceGeEdramSetAddrTranslation(00000400)
Indiana Jones® and the Staff Of Kings™ v1.15.4 2023-06-09 WriteToHardware: Invalid address 000000e4 near PC 08910898 LR 08910898
PES 2014 v1.15.4 2023-06-09 MIPSCompileOp: Invalid instruction 6ca81f59
PES 2014 v1.15.4 2023-06-09 Jump to invalid address: 073f0b40
Silent Hill® Origins v1.15.4 2023-06-09 sceDmacMemcpy(dest=09def980, src=09cdf940, size=557056): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2023-06-09 Unaligned icache invalidation of 00007697 (00000000 + 30359) at PC=00010144