Recent logs - PES 2014

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
PES 2014 v1.6.3-432-gfd6c3145d 2022-06-30 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:0001d000 Flat AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; flat in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) discard; fragColor0 = v; } vs: 40000000:00000002 THR Flat #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.12.3 2022-06-23 Jump to invalid address: 0740a840 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-06-23 Jump to invalid address: 0740a180 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-06-23 Jump to invalid address: 07409ac0 PC 08b0a984 LR 088681cc
PES 2014 v1.12.3 2022-06-23 Jump to invalid address: 07409400 PC 08b0a980 LR 088681cc
PES 2014 v1.11.3 2022-06-23 Unknown GetPointer 00000000 PC 0880a794 LR 08809cc8
PES 2014 v1.12.3 2022-06-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 073a7680 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 073a6fc0 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 073a6240 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 072dafc0 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 072da900 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 072da240 PC 08b0a984 LR 088681cc
PES 2014 v1.12.3 2022-06-19 Jump to invalid address: 072d9b80 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2022-05-23 Unknown GetPointer fff10024 PC 088e3258 LR 088e3270
PES 2014 v1.12.3 2022-05-21 Jump to invalid address: 0741cdc0
PES 2014 v1.12.3 2022-05-21 Jump to invalid address: 0741c700
PES 2014 v1.12.3 2022-05-18 80020001=sceKernelCreateMutex(): invalid name
PES 2014 v1.12.3 2022-05-11 Jump to invalid address: 073b6040
PES 2014 v1.12.3 2022-05-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776
PES 2014 v1.12.3 2022-06-20 Jump to invalid address: 0245d9a0
PES 2014 v1.12.3 2022-05-05 Jump to invalid address: 0735f440 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-05-05 Jump to invalid address: 0735ed80 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-05-05 Jump to invalid address: 0735e6c0 PC 08b0a984 LR 088681cc
PES 2014 v1.12.3 2022-05-05 Jump to invalid address: 0735e000 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2022-05-02 MIPSCompileOp: Invalid instruction 413f4740
PES 2014 v1.12.3 2022-05-02 Jump to invalid address: 07366b40 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-05-02 Jump to invalid address: 07366480 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-05-02 Jump to invalid address: 07365dc0 PC 08b0a984 LR 088681cc
PES 2014 v1.12.3 2022-05-02 Jump to invalid address: 07365700 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2022-05-01 Jump to invalid address: 07337dc0 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-05-01 Jump to invalid address: 07337700 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-05-01 Jump to invalid address: 07337040 PC 08b0a984 LR 088681cc
PES 2014 v1.12.3 2022-05-01 Jump to invalid address: 07336980 PC 08b0a980 LR 088681cc
PES 2014 v1.9.4 2022-04-21 __KernelStopThread: thread 466 does not exist
PES 2014 v1.12.3 2022-04-19 Jump to invalid address: 073f8700
PES 2014 v1.12.3 2022-04-19 Jump to invalid address: 073f8040
PES 2014 v1.12.3 2022-04-09 ReadFromHardware: Invalid address 00000008 near PC 0887c834 LR 0887c664
PES 2014 v1.12.3 2022-04-04 Jump to invalid address: 073c5e80
PES 2014 v1.12.3 2022-04-04 Jump to invalid address: 0735e540
PES 2014 v1.12.3 2022-04-04 Jump to invalid address: 0735de80
PES 2014 v1.12.3 2022-04-02 Jump to invalid address: 072fa3c0
PES 2014 v1.12.3 2022-04-02 Jump to invalid address: 072f9d00
PES 2014 v1.12.3 2022-03-20 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
PES 2014 v1.12.3 2022-03-18 Jump to invalid address: 073e9540 PC 08b0a98c LR 088681cc
PES 2014 v1.12.3 2022-03-18 Jump to invalid address: 073e8e80 PC 08b0a988 LR 088681cc
PES 2014 v1.12.3 2022-03-18 Jump to invalid address: 073e8100 PC 08b0a980 LR 088681cc
PES 2014 v1.4.2 2022-03-18 sceDmacMemcpy(dest=04154000, src=0948ef30, size=557056): overlapping read
PES 2014 v1.12.3 2022-03-06 Unexpected mpeg first timestamp: 7fd1e017e02 / 8783711534594
PES 2014 v1.12.3 2022-03-04 Waiting thread for 20 that was already waiting for 20
PES 2014 v1.12.3 2022-03-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907
PES 2014 v1.12.3 2022-03-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167444480
PES 2014 v1.10.2 2022-02-15 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
PES 2014 v1.11.3 2022-02-12 Error in shader program link: info: Link failed because of missing fragment shader. fs: thin3d vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
PES 2014 v1.12.3 2022-02-12 Jump to invalid address: 07323200
PES 2014 v1.10-6-g8ac4efd3c 2022-02-11 Render to texture with incompatible formats 3 != 1 at 04110000
PES 2014 v1.10-6-g8ac4efd3c 2022-02-11 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/04110000
PES 2014 v1.12.3 2022-01-31 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04110000
PES 2014 v1.12.3 2022-01-31 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
PES 2014 v1.12.3 2022-01-31 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
PES 2014 v1.12.3 2022-01-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
PES 2014 v1.12.3 2022-01-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628
PES 2014 v1.12.3 2022-01-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464
PES 2014 v1.8.0 2022-01-13 Unknown GetPointer f4395059 PC 0881c428 LR 0881c438
PES 2014 v1.12.3 2022-01-12 Error in shader compilation: info: (unknown reason) 00004000:0021d022 Tex TexAlpha Fog Flat TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-T860 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; flat in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
PES 2014 v1.12.3 2022-01-12 Error in shader compilation: info: (unknown reason) 01770000:00000b34 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 Cull #version 320 es // Mali-T860 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
PES 2014 v1.12.3 2021-12-23 sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid)
PES 2014 v1.12.3 2021-12-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
PES 2014 v1.12.3 2021-12-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162800
PES 2014 v1.12.3 2021-12-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
PES 2014 v1.12.3 2021-12-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
PES 2014 v1.12.3 2021-12-21 Branch in RSRTComp delay slot at 0895a171 in block starting at 0895a169
PES 2014 v1.12.3 2021-12-21 Jump to invalid address: 023ec000
PES 2014 v1.12.3 2021-12-21 MIPSCompileOp: Invalid instruction 048fb100
PES 2014 v1.12.3 2021-12-21 Jump to invalid address: 01a02204
PES 2014 v1.12.3 2021-12-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147243972
PES 2014 v1.12.3 2021-12-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148581032
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 073b00c0 PC 08b0a98c LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 073afa00 PC 08b0a988 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 073af340 PC 08b0a984 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 073aec80 PC 08b0a980 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 0730d100 PC 08b0dcc4 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 07411800 PC 08b0a98c LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 07411140 PC 08b0a988 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 07410a80 PC 08b0a984 LR 088681cc
PES 2014 v1.11.3 2021-12-11 Jump to invalid address: 074103c0 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2021-12-10 Unknown GetPointer 16be64f7 PC 08849a58 LR 0884a938
PES 2014 v1.11.2 2021-12-08 Jump to invalid address: 0732c540 PC 08b0a98c LR 088681cc
PES 2014 v1.11.2 2021-12-08 Jump to invalid address: 0732be80 PC 08b0a988 LR 088681cc
PES 2014 v1.11.2 2021-12-08 Jump to invalid address: 0732b7c0 PC 08b0a984 LR 088681cc
PES 2014 v1.11.2 2021-12-08 Jump to invalid address: 0732b100 PC 08b0a980 LR 088681cc
PES 2014 v1.12.3 2021-12-04 MIPSCompileOp: Invalid instruction 004900a8
PES 2014 v1.12.3 2021-12-04 MIPSCompileOp: Invalid instruction 004a00a8
PES 2014 v1.12.3 2021-12-04 Jump to invalid address: 07387b00
PES 2014 v1.12.3 2021-12-04 Branch in Jump delay slot at 09738cf4 in block starting at 09738cc0
PES 2014 v1.12.3 2021-12-04 Jump to invalid address: 073876c0
PES 2014 v1.12.3 2021-12-04 Branch in Jump delay slot at 09738cf0 in block starting at 09738cc0
PES 2014 v1.12.3 2021-12-04 Jump to invalid address: 07387280
PES 2014 v1.12.3 2021-12-04 Jump to invalid address: 073833c0
PES 2014 v1.12.3 2021-12-04 Jump to invalid address: 07367040