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Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| eFootball Lop - Play |
v1.10.3 |
2025-12-06 |
FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000 |
| EA FC 2024 BY FUMA GOONERS |
v1.10.3 |
2025-12-06 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| NBA LIVE 06 |
v1.10.3 |
2025-12-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
| SBK-07 |
v1.10.3 |
2025-12-06 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09085790): duplicate handler |
| Spider-Man 2 |
v1.10.3 |
2025-12-05 |
sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read |
| eFootball Lop - Play |
v1.10.3 |
2025-12-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
| eFootball |
v1.10.3 |
2025-12-04 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff |
| eFootball SAN JOE |
v1.10.3 |
2025-12-04 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Lop - Play |
v1.11.3 |
2025-12-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2025-12-04 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08856c34 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2025-12-04 |
Unknown GetPointer 00000000 PC 08a02a0c LR 0881615c |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| eFootball Lop - Play |
v1.13.2 |
2025-12-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
| eFootball SAN JOE |
v1.10.3 |
2025-12-03 |
Error in shader compilation: info: 0:459: S0001: No matching overload for function 'mix' found
postshader
#ifdef GL_ES
precision mediump float;
#endif
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines
#define SLpower |
| Crash™ Tag Team Racing |
v1.10.3 |
2025-12-03 |
Jump to invalid address: 03a525c0 |
| Crash™ Tag Team Racing |
v1.10.3 |
2025-12-03 |
Jump to invalid address: 02ff2290 |
| PATCH RAFZPROJECT |
v1.10.3 |
2025-12-05 |
Savedata version requested: 3 |
| EA-Sports FC PC-V |
v1.10.3 |
2025-12-03 |
Unknown GetPointer 00000009 PC 08872bf8 LR 08872c1c |
| Mortal Kombat: Unchained |
v1.10.3 |
2025-12-03 |
Unexpected mpeg first timestamp: 5579a080000 / 5873804509184
--NATIVE-DATA-BOUNDARY-1190cde766mf438d-11
Content-Disposition: form-data; name="verify"
Content-Length: 104
Content-Transfer-Encoding: binary
Unexpected mpeg first timestamp: %llx / %lldUnexpected mpeg first timestamp: 5579a080000 / 5873804509184 |
| eFootball Chelito 19 |
v1.10.3 |
2025-12-02 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid fmt magic: 0260 |
| EFOOTBALL 26 PPSSPP BY LAEX BOE |
v1.10.3 |
2025-12-04 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0915a7c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090141b0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090414f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffc2c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffa7a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09162610): duplicate handler |
| EA-Sports FC Lop-Play |
v1.10.3 |
2025-12-02 |
sceDmacMemcpy(dest=04154000, src=09517200, size=557056): overlapping read |
| eFootball Lop - Play |
v1.10.3 |
2025-12-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.10.3 |
2025-12-02 |
RET: Stack empty! |
| (untitled homebrew) |
v1.10.3 |
2025-12-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
| eFootball 2026 DEMOU |
v1.10.3 |
2025-12-01 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| eFootball SAN JOE |
v1.9.4 |
2025-12-05 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| Tony Hawk's Project Mod |
v1.10.3 |
2025-11-30 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| Tony Hawk's Project Mod |
v1.10.3 |
2025-11-30 |
sceDmacMemcpy(dest=084a3080, src=09ddaa40, size=139264): overlapping read |
| Tony Hawk's Project Mod |
v1.10.3 |
2025-11-30 |
sceDmacMemcpy(dest=084a3080, src=09dda400, size=139264): overlapping read |
| eFootball 2025 by Tbose Jama |
v1.10.3 |
2025-11-30 |
80420014=__sceSasCore(08bb3ac0, e4b32d80): invalid address |
| eFootball 2025 by Tbose Jama |
v1.10.3 |
2025-11-30 |
80420014=__sceSasCore(08bb3ac0, e4b32980): invalid address |
| eFootball Lop - Play |
v1.10.3 |
2025-11-30 |
ReadFromHardware: Invalid address b367d260 near PC b367d260 LR 08000018 |
| eFootball SAN JOE |
v1.9.4 |
2025-12-06 |
Savedata version requested on save: 3 |
| eFootball SAN JOE |
v1.9.4 |
2025-12-06 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.10.3 |
2025-11-29 |
sceDmacMemcpy(dest=086ce940, src=040cc000, size=1251008): overlapping read |
| EA FC 2024 BY SPARTAN JR 11 |
v1.10.3 |
2025-11-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.10.3 |
2025-11-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
| Pro Evolution Soccer 2025 |
v1.10.3 |
2025-11-28 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
| eFootball RB - V. |
v1.9.4 |
2025-12-04 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| God of War®: Ghost of Sparta |
v1.10.3 |
2025-11-28 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r5p0-01rel0 [Revision 96995].
07f34155:40c00b1d HWX C T N LM Fog Tex Bones:4 Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:0 3: c:0 t:1 MatUp:3 WScale 3
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz ;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz ;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum |
| EFOOTBALL 26 PPSSPP BY LAEX BOE |
v1.10.3 |
2025-12-06 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| MLB 07 The Show |
v1.10.3 |
2025-11-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000590, pos=1, access=64, data=0, text=0 |
| MLB 07 The Show |
v1.10.3 |
2025-11-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000572, pos=1, access=-80, data=0, text=0 |
| MLB 07 The Show |
v1.10.3 |
2025-11-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000345, pos=1, access=-80, data=0, text=0 |
| eFootball 2025 by MP |
v1.10.3 |
2025-12-03 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
WriteToHardware: Invalid address deadb8ef near PC 080b9240 LR deadbe96 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 000001df |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 9ff6001c |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction b009ffff |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 00bf8777 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 77777779 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 0016afff |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction cff92000 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction eff30005 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 07fc0003 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
MIPSCompileOp: Invalid instruction 07fd8989 |
| eFootball 2026 DEMOU |
v1.8.0 |
2025-12-02 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| WWE'12 |
v1.10.3 |
2025-11-27 |
sceDmacMemcpy(dest=0418e310, src=095e9190, size=65552): overlapping read |
| Call of Duty : Roads to Victory™ |
v1.10.3 |
2025-11-27 |
WriteToHardware: Invalid address 0000015c near PC 08a47df0 LR 08a76518 |
| EFOOTBALL 26 PPSSPP BY LAEX BOE |
v1.10.3 |
2025-12-06 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| EA FC26 By Official Gameplay |
v1.10.3 |
2025-11-27 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| EA-Sports FC Lop-Play |
v1.10.3 |
2025-11-27 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
sceMp3Init: invalid data: not 44.1kHz |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
sceMp3Init: invalid data: not MPEG v1 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
sceMp3Init: invalid data: not layer 3 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2025-12-04 |
Savedata version requested: 3 |
| EFOOTBALL PES FL 2025c�
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v1.10.3 |
2025-11-27 |
Savedata version requested: 3 |
| eFootball 2026 DEMOU |
v1.8.0 |
2025-12-04 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball 2026 DEMOU |
v1.8.0 |
2025-12-06 |
Savedata version requested: 3 |