Recent logs - v1.10.3

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Game title Version Latest Report Message
Virtua Tennis: World Tour v1.10.3 2026-08-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Virtua Tennis: World Tour v1.10.3 2026-08-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Family Guy v1.10.3 2026-08-27 Render to texture using CLUT with different strides 16 != 32
Family Guy v1.10.3 2026-08-27 Render to texture with different strides 128 != 32
EA FC 2024 BY SPARTAN JR 11 v1.10.3 2026-08-26 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
eFootball Lop - Play v1.10.3 2026-08-26 Unknown GetPointer f1c915bf PC 0884d7b4 LR 0884d7d4
EA-Sports FC Lop-Play v1.10.3 2026-08-25 Unknown GetPointer 00000000 PC 08844a98 LR 08844aac
eFootball Lop - Play v1.10.3 2026-08-25 807f00fd=sceMp3Init(00000000): invalid sample rate v0 l2 rate 03
eFootball Lop - Play v1.10.3 2026-08-25 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0005
eFootball Lop - Play v1.10.3 2026-08-25 Unknown GetPointer f1c94f3f PC 0884d7b4 LR 0884d7d4
EA-Sports FC Lop-Play v1.10.3 2026-08-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
eFootball 2026 By Komo Valeri v1.10.3 2026-08-25 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
EA-Sports FC Lop-Play v1.10.3 2026-08-24 Unknown GetPointer 00000000 PC 08811244 LR 088113dc
EFOOTBALL NEW PATCH SEASON v1.10.3 2026-08-24 __KernelStopThread: thread 380 does not exist
eFootball PC - V. v1.10.3 2026-08-23 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
PES eFOOTBALL 2026 JRplay v1.10.3 2026-08-23 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
PES eFOOTBALL 2026 JRplay v1.10.3 2026-08-23 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
eFootball PES 2023 "SNE" v1.10.3 2026-08-22 Unknown GetPointer 95ea62b3 PC 0884d5a0 LR 0884d7c4
eFootball PC - V. v1.10.3 2026-08-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
EA-Sports FC Lop-Play v1.10.3 2026-08-22 Unknown GetPointer 00000909 PC 08872bb4 LR 08872c1c
EA-Sports FC Lop-Play v1.10.3 2026-08-22 Unknown GetPointer 0000071c PC 08872bb4 LR 08872c1c
"eFootball 2027 by Axiomi v1.12.3 2026-08-26 Savedata version requested on save: 3
EA-Sports FC Lop-Play v1.10.3 2026-08-21 ReadFromHardware: Invalid address e676a614 near PC e676a614 LR 08000018
EA-Sports FC Lop-Play v1.10.3 2026-08-21 Unknown GetPointer 0000002d PC 08872bb4 LR 08872c1c
eFootball Lop - Play v1.10.3 2026-08-21 MIPSCompileOp: Invalid instruction 62168787
EA-Sports FC Lop-Play v1.10.3 2026-08-20 80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data
EA-Sports FC Lop-Play v1.10.3 2026-08-20 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fec0
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480feac
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe84
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe70
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe5c
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe4a
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe36
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fe22
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fd4e
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fd38
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fd26
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fd14
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fcfe
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fcec
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fcd8
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fcc4
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fcae
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fc86
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fc74
eFootball Lop - Play v1.10.3 2026-08-19 Bottom-right corner of source of block transfer is at an invalid address: 0480fc5e
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.10.3 2026-08-19 sceDmacMemcpy(dest=09054040, src=086cd800, size=1255424): overlapping read
eFootball Chelito 19 v1.10.3 2026-08-19 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BLEACH ヒート・ザ・ソウル v1.10.3 2026-08-18 Render to area containing texture at 04044000 +0x5
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.10.3 2026-08-18 ReadFromHardware: Invalid address 3fd3f9c4 near PC 0a0031a8 LR 0a0031a8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.10.3 2026-08-18 Unknown GetPointer 77214754 PC 0880c088 LR 08868f14
eFootball Lop - Play v1.10.3 2026-08-17 Unknown GetPointer 00000020 PC 0884d5b0 LR 0884d7d4
EA SPORTS FC26 BY Charly v1.10.3 2026-08-17 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
BOMBA PATCH V6 ATUALIZADO v1.10.3 2026-08-17 Unknown GetPointer 00000000 PC 08816130 LR 08816144
"eFootball Hend Asean Liga Eropa & BRI Super League v1.10.3 2026-08-24 Unknown GetPointer 00000000 PC 0881c2c0 LR 0881c2d0
Daxter v1.10.3 2026-08-16 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eabf00, 4, 00000000, 0)
Killzone™: Liberation v1.10.3 2026-08-16 sceDmacMemcpy(dest=0417cd00, src=0964c460, size=2400): overlapping read
Killzone™: Liberation v1.10.3 2026-08-16 sceDmacMemcpy(dest=041fe700, src=09ced8c0, size=5344): overlapping read
EAFC 26 By Komo Valeri v1.9.4 2026-08-27 Unknown GetPointer 00000000 PC 088287e0 LR 088287f0
EAFC 26 By Komo Valeri v1.8.0 2026-08-24 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
EAFC 26 By Komo Valeri v1.9.4 2026-08-27 Unknown GetPointer 00000000 PC 08816130 LR 08816144
WWE SmackDown vs. RAW 2010 v1.10.3 2026-08-15 sceDmacMemcpy(dest=0412c660, src=094fa1a0, size=65552): overlapping read
SOCOM: U.S. Navy SEALs Portable v1.10.3 2026-08-14 sceDmacMemcpy(dest=08e52a00, src=08e60a00, size=8464): overlapping read
eFootball Lop - Play v1.10.3 2026-08-14 ReadFromHardware: Invalid address f4eca634 near PC f4eca634 LR 08000018
EA-Sports FC Lop-Play v1.10.3 2026-08-13 Unknown GetPointer 10bee937 PC 0884d5b0 LR 0884d7d4
EFOOTBALL 26 PPSSPP BY SPARTAN v1.10.3 2026-08-24 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
EFOOTBALL 26 PPSSPP BY SPARTAN v1.10.3 2026-08-24 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000d
EFOOTBALL 26 PPSSPP BY SPARTAN v1.10.3 2026-08-24 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
BOMBA PATCH V6 ATUALIZADO v1.10.3 2026-08-17 Savedata version requested on save: 3
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Render to texture with incompatible formats 5 != 1 at 04000000
EA-Sports FC Lop-Play v1.10.3 2026-08-11 4 and 8-bit CLUT format not supported for framebuffers
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Render to texture using CLUT with different strides 1024 != 512
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0xbe22eea3
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x788f2b5e
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x75dacb57
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x72a1ce0d
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x66c64821
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x5f5e32af
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpService': 0x4e851b10
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNp': 0xbb069a87
EA-Sports FC Lop-Play v1.10.3 2026-08-11 Unknown syscall in known module 'sceNp': 0xa0be3c4b
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a92!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a6a!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a42!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a1a!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001249de!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001249b6!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124970!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001248a8!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001248be!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 0012493c!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001248ec!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a4a!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124a0e!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 001249d2!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 0012498c!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124964!
TEKKEN 6 v1.10.3 2026-08-11 Bad vertex address 00124694!