Recent logs - 戦国絵札遊戯 不如帰-HOTOTOGISU-乱
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Game title |
Version |
Latest Report |
Message |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/a8e102a0, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/7de281c2, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/70210b73, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/7012bbdd, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/4929b40d, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/2b7299d8, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/2abadc63, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.10.3 |
2021-10-26 |
Ignoring func export sceHeap/2a0c2009, already implemented in HLE. |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.6.3 |
2018-08-04 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.6.3 |
2018-08-04 |
Render to texture with incompatible formats 5 != 3 at 00088000 |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.6.3 |
2018-08-04 |
4 and 8-bit CLUT format not supported for framebuffers |
戦国絵札遊戯 不如帰-HOTOTOGISU-乱 |
v1.4.2 |
2017-08-08 |
Loading module sceFont_Library with version 0101, devkit 03080010 |