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Game title |
Version |
Latest Report |
Message |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-17 |
80631003=sceAtracSetAA3DataAndGetID(08bfc4c0, 0001e000, 000f5294, 09fbca6c[ffffffff]): invalid ea3 magic bytes |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d000:12194000) |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00200802:12180000) |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000802:12182a82) |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d000:12190000) |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000082:12180000) |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-13 |
80630006=sceAtracSetDataAndGetID(090677c0, 00001800): invalid RIFF header |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-08 |
80630007=sceAtracSetData(2, 08bd5640, 000040e0): atracID uses different codec type than data |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-01 |
80630006=sceAtracSetDataAndGetID(095b4600, 0010e32c): invalid RIFF header |
GTA: Liberty City Stories |
v1.15.3 |
2023-08-30 |
__KernelStopThread: thread 363 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.15.3 |
2023-08-26 |
An uneaten prefix at end of block: 08927b70 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-25 |
__KernelStopThread: thread 328 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.12.3 |
2023-08-24 |
Rendering to framebuffer offset: 04170000 +256x0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-22 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-22 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-21 |
__KernelStopThread: thread 389 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.13.2 |
2023-08-21 |
WriteToHardware: Invalid address 00000268 near PC 08ad603c LR 08ad603c |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001af, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-16 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR 0887ca9c |
GTA: Liberty City Stories |
v1.15.3 |
2023-08-15 |
__KernelStopThread: thread 390 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.11.3-111-g047f84d5e |
2023-08-11 |
Unaligned icache invalidation of 08a96b20 (08a96b20 + 0) at PC=08e85918 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-11 |
sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-11 |
sceKernelCreateThread(name=god_menu): unsupported attributes 00000006 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
ReadFromHardware: Invalid address 7ff91000 near PC 08ab3cb4 LR 08000020 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Unknown GetPointerWrite 8611bb16 PC 08ab3430 LR 08ab3430 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Unknown GetPointer d0c2c25c PC 08ab3430 LR 08ab3430 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Rendering to framebuffer offset at 040002f0 +4x0 (stride 68) |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Imm vertex used secondary color |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Imm vertex used fog |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Imm vertex used clip value, flags=ebf800 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Bad bounding box data: 00ff98 |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Unknown GE command : fdf0068d |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-06 |
Unusual bezier/spline vtype: 1201c321, morph: 0, bones: 8 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-26 |
Unknown GE command : fd05ff00 |
GTA: Liberty City Stories |
v1.10.2 |
2023-07-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000367, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-24 |
sceGeListEnqueue: invalid address 2fe3c8e0 |
GTA: Liberty City Stories |
v1.9.3 |
2023-07-19 |
WriteToHardware: Invalid address c486ea68 near PC 08912bf8 LR 08912da8 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00646177, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-11 |
80630006=sceAtracSetDataAndGetID(08e169e0, 00043000): invalid RIFF header |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-11 |
MIPSCompileOp: Invalid instruction 7082d4e0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-10 |
Jump to invalid address: 05dccf60 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-10 |
Jump to invalid address: 02a00c40 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-10 |
Branch in Jump delay slot at 08e215c0 in block starting at 08e21580 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-08 |
WriteToHardware: Invalid address 00000044 near PC 089e6408 LR 089e63ac |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-08 |
ReadFromHardware: Invalid address 00000068 near PC 089df59c LR 089df59c |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-19 |
Unaligned icache invalidation of 08a96b20 (08a96b20 + 0) at PC=08e84024 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c2480 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c2460 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c1c70 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c1a80 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c1800 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c1220 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 02e296b0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c11b0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c1190 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 02144040 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c0d80 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c0d60 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c0a20 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c0a00 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c09e0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 020c09c0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 0214a2b0 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
Jump to invalid address: 02e29640 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09510110, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-29 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-27 |
Unknown GE command : 295f0204 |
GTA: Liberty City Stories |
v1.6.3 |
2023-06-21 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-14 |
MIPSCompileOp: Invalid instruction 78a1746c |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-11 |
__KernelStopThread: thread 296 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.14.4 |
2023-06-09 |
Unexpected mpeg first timestamp: 4c207968e72 / 5231397473906 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006 |
GTA: Liberty City Stories |
v1.15.4-495-g54f64535d |
2023-07-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bdd350, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-07 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
GTA: Liberty City Stories |
v1.16.1 |
2023-09-20 |
__KernelStopThread: thread 314 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.15.4 |
2023-06-06 |
80630006=sceAtracSetDataAndGetID(0958cd00, 00135c34): invalid RIFF header |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-09 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
GTA: Liberty City Stories |
v1.15.4 |
2023-09-16 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.15.4 |
2023-05-31 |
WriteToHardware: Invalid address 00000268 near PC 0895698c LR 08956a74 |
GTA: Liberty City Stories |
v1.14.2 |
2023-05-31 |
UI scissor out of bounds in GameSettingsScreen: 131,0-823,611 / 960,562 |
GTA: Liberty City Stories |
v1.15.4 |
2023-05-30 |
Imm vertex used clip value, flags=858000 |
GTA: Liberty City Stories |
v1.15.4 |
2023-05-30 |
Unknown GE command : ed8bdf1a |
GTA: Liberty City Stories |
v1.14.4 |
2023-05-29 |
sceKernelCreateThread(name=sceMpegbase_Driver): unsupported attributes 00001006 |
GTA: Liberty City Stories |
v1.11.3-834-gbb38cf842 |
2023-05-29 |
WriteToHardware: Invalid address 00000004 near PC 08ab4478 LR 08ab3e8c |
GTA: Liberty City Stories |
v1.11.3-834-gbb38cf842 |
2023-05-29 |
WriteToHardware: Invalid address 0a00002c near PC 08953568 LR 089532e0 |
GTA: Liberty City Stories |
v1.11.3-834-gbb38cf842 |
2023-05-29 |
ReadFromHardware: Invalid address 0040ca58 near PC 08952e68 LR 08952e54 |
GTA: Liberty City Stories |
v1.11.3-834-gbb38cf842 |
2023-05-29 |
ReadFromHardware: Invalid address 003c5ba0 near PC 08952288 LR 08952e54 |
GTA: Liberty City Stories |
v1.11.3-834-gbb38cf842 |
2023-05-29 |
ReadFromHardware: Invalid address 0040ca56 near PC 08950c7c LR 08952ad0 |
GTA: Liberty City Stories |
v1.14 |
2023-05-21 |
sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid) |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-21 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:88: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:91: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:137: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:140: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:186: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:189: '==' : wron
03000000:c1c00b11 HWX T N LM Tex Bones:8 Light: LightUberShader WScale 1
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03000000:c1c00b11 HWX T N LM Tex Bones:8 Light: LightUberShader WScale 1
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-21 |
UI scissor out of bounds in MainScreen: 1163,5-538,301 / 967,544 |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-21 |
UI scissor out of bounds in MainScreen: 0,36-1147,270 / 967,544 |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-21 |
UI scissor out of bounds in MainScreen: 0,0-1147,306 / 967,544 |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-21 |
UI scissor out of bounds in MainScreen: 0,0-1147,37 / 967,544 |
GTA: Liberty City Stories |
v1.14.1 |
2023-05-20 |
UI scissor out of bounds in GameSettingsScreen: 0,85-720,1392 / 1576,720 |