To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +256x238 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +128x171 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-690-g2dc3a6b05 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +1280x103 / 512x272 |
BURNOUT DOMINATOR |
v1.12.2 |
2023-03-23 |
__KernelStopThread: thread 559 does not exist |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-23 |
Ignoring possible texturing from framebuffer at 04176000 +448x216 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-20 |
Ignoring possible texturing from framebuffer at 04176000 +0x227 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-18 |
Ignoring possible texturing from framebuffer at 04176000 +1024x166 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-19 |
Ignoring possible texturing from framebuffer at 04176000 +768x169 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04176000 +1280x72 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=00646177, pos=0, access=1, data=1, text=1 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-06 |
Ignoring possible texturing from framebuffer at 04176000 +512x229 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-05 |
Ignoring possible texturing from framebuffer at 04176000 +128x180 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-04 |
Error in shader compilation: info: ERROR: 0:36: 'gl_ClipDistance' : undeclared identifier
ERROR: 0:36: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:36: 'assign' : l-value required (can't modify a const)
00000000:00000020 Cull
#version 320 es
#extension GL_EXT_clip_cull_distance : enable
// Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000020 Cull
in vec4 position;
in highp float fog;
in lowp vec4 color0;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump float v_fogdepth;
void main() {
v_color0 = color0;
v_fogdepth = fog;
vec4 pos = position;
vec4 outPos = pos;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001;
if (u_cullRangeMin.w > 0.0) {
gl_CullDistance[0] = projPos.z - u_cullRangeMin.z;
gl_CullDistance[1] = u_cullRangeMax.z - projPos.z;
} else {
gl_CullDistance[0] = 0.0;
gl_CullDistance[1] = 0.0;
}
gl_Position = outPos;
}
|
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-04 |
Error in shader compilation: info: ERROR: 0:43: 'gl_ClipDistance' : undeclared identifier
ERROR: 0:43: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:43: 'assign' : l-value required (can't modify a const)
00000000:00000120 HWX Cull
#version 320 es
#extension GL_EXT_clip_cull_distance : enable
// Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000120 HWX Cull
in vec3 position;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = u_matambientalpha;
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001;
if (u_cullRangeMin.w > 0.0) {
gl_CullDistance[0] = projPos.z - u_cullRangeMin.z;
gl_CullDistance[1] = u_cullRangeMax.z - projPos.z;
} else {
gl_CullDistance[0] = 0.0;
gl_CullDistance[1] = 0.0;
}
gl_Position = outPos;
}
|
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-04 |
Error in shader compilation: info: ERROR: 0:44: 'gl_ClipDistance' : undeclared identifier
ERROR: 0:44: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:44: 'assign' : l-value required (can't modify a const)
00000000:00000928 HWX C T Cull
#version 320 es
#extension GL_EXT_clip_cull_distance : enable
// Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000928 HWX C T Cull
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = color0;
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001;
if (u_cullRangeMin.w > 0.0) {
gl_CullDistance[0] = projPos.z - u_cullRangeMin.z;
gl_CullDistance[1] = u_cullRangeMax.z - projPos.z;
} else {
gl_CullDistance[0] = 0.0;
gl_CullDistance[1] = 0.0;
}
gl_Position = outPos;
}
|
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-16 |
Ignoring possible texturing from framebuffer at 04176000 +128x183 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +0x64 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-23 |
Ignoring possible texturing from framebuffer at 04176000 +896x159 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-25 |
Ignoring possible texturing from framebuffer at 04176000 +1920x193 / 512x272 |
BURNOUT DOMINATOR |
v1.14.1 |
2023-02-25 |
UI scissor out of bounds in GameSettingsScreen: 325,0-1262,720 / 1520,720 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-24 |
Ignoring possible texturing from framebuffer at 04176000 +1664x179 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-24 |
__KernelStopThread: thread 537 does not exist (ApctlThread stopped) |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-02-25 |
Ignoring possible texturing from framebuffer at 04176000 +512x119 / 512x272 |
BURNOUT DOMINATOR |
v1.12.3 |
2023-02-22 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-25 |
Ignoring possible texturing from framebuffer at 04176000 +1536x69 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-23 |
Ignoring possible texturing from framebuffer at 04176000 +64x103 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-21 |
Could not setup streams, unexpected stream count: 7168 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-21 |
Unexpected mpeg first timestamp: 5000000600 / 343597385216 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-20 |
Ignoring possible texturing from framebuffer at 04176000 +768x77 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-09 |
Ignoring possible texturing from framebuffer at 04176000 +1280x163 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-19 |
Ignoring possible texturing from framebuffer at 04176000 +640x225 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-12 |
Ignoring possible texturing from framebuffer at 04176000 +256x86 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-19 |
Ignoring possible texturing from framebuffer at 04176000 +256x237 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-21 |
Ignoring possible texturing from framebuffer at 04176000 +640x215 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-22 |
Ignoring possible texturing from framebuffer at 04176000 +768x86 / 512x272 |
BURNOUT DOMINATOR |
v1.13.2 |
2023-02-17 |
Branch in Jump delay slot at 08d87090 in block starting at 08d87090 |
BURNOUT DOMINATOR |
v1.13.2 |
2023-02-17 |
Jump to invalid address: 0710c300 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-16 |
Ignoring possible texturing from framebuffer at 04176000 +1024x114 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-15 |
Ignoring possible texturing from framebuffer at 04176000 +1664x229 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-04 |
Ignoring possible texturing from framebuffer at 04176000 +1152x197 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-14 |
Ignoring possible texturing from framebuffer at 04176000 +768x213 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-13 |
Ignoring possible texturing from framebuffer at 04176000 +768x121 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-12 |
Ignoring possible texturing from framebuffer at 04176000 +384x88 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +1920x240 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-11 |
Ignoring possible texturing from framebuffer at 04176000 +1920x80 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-10 |
Ignoring possible texturing from framebuffer at 04176000 +640x232 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-04 |
Ignoring possible texturing from framebuffer at 04176000 +832x149 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-322-g428736541 |
2023-03-17 |
Ignoring possible texturing from framebuffer at 04176000 +640x234 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-03-23 |
Ignoring possible texturing from framebuffer at 04176000 +768x226 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04176000 +1664x132 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04176000 +1920x222 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-23 |
Ignoring possible texturing from framebuffer at 04176000 +384x180 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-30 |
Ignoring possible texturing from framebuffer at 04178000 +0x64 / 64x321 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-29 |
__KernelStopThread: thread 410 does not exist (ApctlThread deleted) |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-28 |
Ignoring possible texturing from framebuffer at 04176000 +1792x187 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-01 |
Ignoring possible texturing from framebuffer at 04176000 +1408x255 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-28 |
__KernelStopThread: thread 452 does not exist (ApctlThread deleted) |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-28 |
__KernelStopThread: thread 452 does not exist (ApctlThread stopped) |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-21 |
Ignoring possible texturing from framebuffer at 04176000 +256x198 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-19 |
Ignoring possible texturing from framebuffer at 04176000 +128x238 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-24 |
Ignoring possible texturing from framebuffer at 04176000 +896x222 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-23 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-26 |
Ignoring possible texturing from framebuffer at 04176000 +768x94 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-15 |
Ignoring possible texturing from framebuffer at 04176000 +1152x210 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-21 |
Ignoring possible texturing from framebuffer at 04176000 +1920x138 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-22 |
Ignoring possible texturing from framebuffer at 04176000 +1024x157 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-21 |
Ignoring possible texturing from framebuffer at 04176000 +768x193 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-03-08 |
Ignoring possible texturing from framebuffer at 04176000 +0x103 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-22 |
Ignoring possible texturing from framebuffer at 04176000 +1408x207 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04176000 +384x98 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-21 |
Ignoring possible texturing from framebuffer at 04176000 +640x163 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-02-23 |
Ignoring possible texturing from framebuffer at 04176000 +768x99 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04176000 +1024x90 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-19 |
Ignoring possible texturing from framebuffer at 04176000 +1152x89 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-13 |
Ignoring possible texturing from framebuffer at 04176000 +1408x86 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-13 |
Ignoring possible texturing from framebuffer at 04176000 +768x223 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-16 |
Ignoring possible texturing from framebuffer at 04176000 +1408x232 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-24 |
Ignoring possible texturing from framebuffer at 04176000 +1920x188 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-09 |
Ignoring possible texturing from framebuffer at 04176000 +1024x224 / 512x272 |
BURNOUT DOMINATOR |
v1.14.2 |
2023-01-08 |
Ignoring possible texturing from framebuffer at 04176000 +1024x145 / 512x272 |
BURNOUT DOMINATOR |
v1.14.1 |
2023-01-08 |
UI scissor out of bounds in GameSettingsScreen: 350,0-1236,720 / 1499,720 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-25 |
Ignoring possible texturing from framebuffer at 04176000 +512x89 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-01-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000020, pos=0, access=1, data=1, text=1 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-25 |
Ignoring possible texturing from framebuffer at 04176000 +1536x77 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-03-11 |
Ignoring possible texturing from framebuffer at 04176000 +1920x150 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-24 |
Ignoring possible texturing from framebuffer at 04176000 +1792x173 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-690-g2dc3a6b05 |
2023-03-25 |
Ignoring possible texturing from framebuffer at 04176000 +1536x108 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-03 |
Ignoring possible texturing from framebuffer at 04176000 +512x253 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-466-g1a4a89aec |
2023-03-06 |
Ignoring possible texturing from framebuffer at 04176000 +1792x66 / 512x272 |
BURNOUT DOMINATOR |
v1.14.2 |
2023-01-01 |
Ignoring possible texturing from framebuffer at 04176000 +640x246 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-17 |
Ignoring possible texturing from framebuffer at 04176000 +1280x115 / 512x272 |
BURNOUT DOMINATOR |
v1.14.2 |
2023-01-03 |
Ignoring possible texturing from framebuffer at 04176000 +1408x152 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-09 |
Ignoring possible texturing from framebuffer at 04176000 +384x235 / 512x272 |
BURNOUT DOMINATOR |
v1.14.1 |
2022-12-26 |
Ignoring possible texturing from framebuffer at 04176000 +1792x210 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04176000 +1280x80 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4-617-gfebba1886 |
2023-03-19 |
Ignoring possible texturing from framebuffer at 04176000 +256x72 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-03-16 |
Ignoring possible texturing from framebuffer at 04176000 +512x97 / 512x272 |
BURNOUT DOMINATOR |
v1.14.4 |
2023-02-18 |
Ignoring possible texturing from framebuffer at 04176000 +832x215 / 512x272 |
BURNOUT DOMINATOR |
v1.14.1 |
2022-12-24 |
Ignoring possible texturing from framebuffer at 04176000 +1792x209 / 512x272 |