Recent logs - Spider-Man 3

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Spider-Man 3 v1.10.3 2020-11-23 MIPSCompileOp: Invalid instruction 01050101
Spider-Man 3 v1.10.3 2020-11-21 ReadFromHardware: Invalid address 002e0c2c near PC 002e0c2c LR 08945ae0
Spider-Man 3 v1.10.3 2020-11-18 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
Spider-Man 3 v1.10.3 2020-11-18 Unimplemented HLE function Kprintf
Spider-Man 3 v1.10.3 2020-11-18 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0x57cf62dd
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0x383f7bcc
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0x623ae665
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0xed1410e0
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0xc07bb470
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0x402fcf22
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0x812346e4
Spider-Man 3 v1.10.3 2020-11-18 Unknown syscall in known module 'ThreadManForKernel': 0xef9e4c70
Spider-Man 3 v1.10.3 2020-11-17 Unexpected mpeg first timestamp: 0 / 0
Spider-Man 3 v1.10.3 2020-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
Spider-Man 3 v1.10.3 2020-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
Spider-Man 3 v1.10.3 2020-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
Spider-Man 3 v1.10.3 2020-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2
Spider-Man 3 v1.10.3 2020-11-13 MIPSCompileOp: Invalid instruction 45aeb28a
Spider-Man 3 v1.10.2 2020-11-12 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/68d42328, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/5f457515, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/7491c438, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/28240568, already implemented in HLE.
Spider-Man 3 v1.10.2 2020-11-12 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
Spider-Man 3 v1.10.3 2020-11-10 MFIC instruction hit (70020024) at 0894c1c4
Spider-Man 3 v1.9.4 2020-11-09 Unknown GetPointer 0000002c PC 08a1912c LR 08a19144
Spider-Man 3 v1.10.3 2020-11-05 Failed to reschedule: out of threads on queue (16, 16)
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 08a80cc4 in block starting at 08a80cc4
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 08a8a094 in block starting at 08a8a094
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 08a7e228 in block starting at 08a7e228
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 08a5efc8 in block starting at 08a5efc8
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 08a24954 in block starting at 08a24954
Spider-Man 3 v1.10.3 2020-11-05 Branch in Jump delay slot at 089d99f0 in block starting at 089d99f0
Spider-Man 3 v1.10.2 2020-11-04 Render to texture with different strides 256 != 128
Spider-Man 3 v1.10.3 2020-11-03 Could not setup streams, unexpected stream count: 13414
Spider-Man 3 v1.10.3 2020-11-03 Unexpected mpeg first timestamp: d59a080000 / 917412249600
Spider-Man 3 v1.10.3 2020-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-11-01 __KernelStopThread: thread 743 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-11-01 __KernelStopThread: thread 461 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-11-01 __KernelStopThread: thread 369 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-11-01 __KernelStopThread: thread 356 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-11-01 __KernelStopThread: thread 296 does not exist
Spider-Man 3 v1.10.3 2020-10-29 ReadFromHardware: Invalid address 000a8700 near PC 000a8700 LR 0881e6fc
Spider-Man 3 v1.10.3 2020-10-25 WriteToHardware: Invalid address 00000d40 near PC 08ab7fa0 LR 08a14fbc
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c72b0
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c7250
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c7060
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c7080
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c6fd0
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c6d20
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c6f70
Spider-Man 3 v1.9.4 2020-10-25 Jump to invalid address: 051c7010
Spider-Man 3 v1.10.3 2020-10-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Spider-Man 3 v1.10.3 2020-10-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Spider-Man 3 v1.10.3 2020-10-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Spider-Man 3 v1.10.3 2020-10-23 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Spider-Man 3 v1.10.3 2020-10-23 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Spider-Man 3 v1.9.4 2020-10-23 WriteToHardware: Invalid address 00000d40 near PC 08a2aaf8 LR 08a2aaf8
Spider-Man 3 v1.9.0 2020-10-21 ReadFromHardware: Invalid address 0f01f010 near PC 0f01f010 LR 0884030c
Spider-Man 3 v1.10.3 2020-10-18 Render to texture with incompatible formats 3 != 0 at 04044000
Spider-Man 3 v1.10.3 2020-10-18 Render to texture with different strides 256 != 64
Spider-Man 3 v1.10.3 2020-10-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 1654 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 1345 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 3765 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 518 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 730 does not exist
Spider-Man 3 v1.9.3-80-g73bf6098e 2020-10-13 __KernelStopThread: thread 727 does not exist
Spider-Man 3 v1.10.3 2020-10-13 ReadFromHardware: Invalid address 0018f340 near PC 0018f340 LR 0881e6fc
Spider-Man 3 v1.10.3 2020-10-11 Render to area containing texture at 040ce000 +0x128
Spider-Man 3 v1.10.3 2020-11-18 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Spider-Man 3 v1.10.3 2020-11-12 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/04110000
Spider-Man 3 v1.10.3 2020-10-11 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/04110000
Spider-Man 3 v1.10.3 2020-10-10 MIPSCompileOp: Invalid instruction 45ae65c2
Spider-Man 3 v1.10.3 2020-10-10 Jump to invalid address: 03541ba0
Spider-Man 3 v1.10.3 2020-10-10 WriteToHardware: Invalid address 00000d40 near PC 08a13fc8 LR 08a13fc8
Spider-Man 3 v1.10.3 2020-10-09 Jump to invalid address: 01a45000
Spider-Man 3 v1.10.3 2020-10-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
Spider-Man 3 v1.10.3 2020-10-08 WASAPI fallback format was unsupported
Spider-Man 3 v1.8.0 2020-10-07 ReadFromHardware: Invalid address c134a200 near PC c134a200 LR 0881e6fc
Spider-Man 3 v1.10.3 2020-10-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
Spider-Man 3 v1.10.3 2020-10-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
Spider-Man 3 v1.10.3 2020-10-07 Error in shader compilation: info: 0:387: L0002: No matching function for call to 'mul' 0:391: L0001: else statement not preceded by if postshader #ifdef GL_ES precision mediump float; #endif // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLco
Spider-Man 3 v1.10.3 2020-10-06 Branch in RSZeroComp delay slot at 04100ca8 in block starting at 04100ca4