Recent logs - Tom Clancy's Ghost Recon® Predator

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Game title Version Latest Report Message
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-09-14 Unexpected mpeg first timestamp: 1101010101 / 73031287041
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-11 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-11 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-07 80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-07 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-07 80630007=sceAtracSetData(3, 08b9d5c0, 00038000): atracID uses different codec type than data
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-07 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-07 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
Tom Clancy's Ghost Recon® Predator v1.10-6-g8ac4efd3c 2024-09-06 Render to texture using CLUT with different strides 1696 != 512
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-06 __KernelStopThread: thread 540 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-09-04 __KernelStopThread: thread 472 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-09-03 sceUtility/f�c<�l���${�0� �:��q[x��z�̢ާ4}3�6>��i�IB˸8��Y� z ȭ��W� �����,Ϯ�h\����-��^�}��녢|=�yR)6���`�C����J?�Content-Length: 88 Content-Transfer-Encoding: binary sceUtilityMsgDialogInitStart: invalid statussceUtilityMsgDialogInitStart: invalid status
Tom Clancy's Ghost Recon® Predator v1.12.3 2024-08-28 __KernelStopThread: thread 399 does not exist
Tom Clancy's Ghost Recon® Predator v1.17.1-975-g80e581a093 2024-08-27 An uneaten prefix at end of block: 08a68174
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-27 __KernelStopThread: thread 505 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-21 __KernelStopThread: thread 481 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-21 __KernelStopThread: thread 446 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-21 __KernelStopThread: thread 422 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-08 __KernelStopThread: thread 402 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 WriteToHardware: Invalid address deadbeef near PC 08063bc4 LR 08042024
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction eefeeeee
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction efc00000
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 00006829
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 0000003b
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 767ff910
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 0000bfba
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 9fe20000
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 0000005f
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 059da000
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 000007ff
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 77efe700
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 00004fd5
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 4555458f
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 704f900b
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 05ef8101
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction 00047efb
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 MIPSCompileOp: Invalid instruction f3000000
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 Jump to invalid address: 0fdfe97c
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-04 An uneaten prefix at end of block: 0809201c
Tom Clancy's Ghost Recon® Predator v1.15.3 2024-08-02 ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08957804
Tom Clancy's Ghost Recon® Predator v1.15.3 2024-08-02 Unknown GetPointerWrite 00000000 PC 089462b8 LR 08a7e298
Tom Clancy's Ghost Recon® Predator v1.11.3 2024-07-26 Unknown GetPointer 00000008 PC 08a86704 LR 08a7e26c
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-07-17 __KernelStopThread: thread 416 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-07-12 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=1 MC=8
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-07-12 An uneaten prefix at end of block: 08a0d770
Tom Clancy's Ghost Recon® Predator v1.10-6-g8ac4efd3c 2024-07-05 Texture with unexpected bufw (full=8928)
Tom Clancy's Ghost Recon® Predator v1.8.0 2024-06-30 sceDmacMemcpy(dest=04110000, src=099123c0, size=557056): overlapping read
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-27 __KernelStopThread: thread 516 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-26 __KernelStopThread: thread 497 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-24 __KernelStopThread: thread 441 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-24 __KernelStopThread: thread 427 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-21 __KernelStopThread: thread 562 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-21 __KernelStopThread: thread 515 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-21 __KernelStopThread: thread 466 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-20 __KernelStopThread: thread 449 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-27 Can't draw: No current render step. Step count: 0
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-05-23 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-04-22 Normal projection mapping without normal?
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-04-10 MIPSCompileOp: Invalid instruction 40b10259
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-04-10 MIPSCompileOp: Invalid instruction 41f7fab3
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-04-10 Unknown GetPointerWrite 00e60010 PC 08a86704 LR 08a7e26c
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-04-04 __KernelStopThread: thread 744 does not exist (ApctlThread deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-27 sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-27 sceGeBreak(mode=0, unknown=09fff3f0): unknown ptr (valid)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-27 __KernelStopThread: thread 430 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-04 __KernelStopThread: thread 618 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-04 __KernelStopThread: thread 599 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-03-04 __KernelStopThread: thread 582 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-08-27 __KernelStopThread: thread 524 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-28 Jump to invalid address: 056e1060
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-28 Branch in Jump delay slot at 08e22720 in block starting at 08e21d80
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-28 Jump to invalid address: 03887360
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-28 __KernelStopThread: thread 507 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-28 __KernelStopThread: thread 473 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-27 __KernelStopThread: thread 456 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-24 MFIC instruction hit (70020024) at 08992870
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-24 __KernelStopThread: thread 614 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-23 __KernelStopThread: thread 592 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-23 __KernelStopThread: thread 575 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-20 __KernelStopThread: thread 1013 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-20 __KernelStopThread: thread 526 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-07-17 __KernelStopThread: thread 450 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17 2024-02-17 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-02-16 __KernelStopThread: thread 936 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-02-12 __KernelStopThread: thread 579 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-02-12 __KernelStopThread: thread 530 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-02-11 __KernelStopThread: thread 474 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-02-10 __KernelStopThread: thread 440 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.17.1 2024-06-20 __KernelStopThread: thread 413 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.15.4 2024-02-08 __KernelStopThread: thread 442 does not exist (helper deleted)
Tom Clancy's Ghost Recon® Predator v1.14.2 2024-02-05 UI scissor out of bounds in GameSettingsScreen: 420,0-1981,1088 / 2357,1088
Tom Clancy's Ghost Recon® Predator v1.14.2 2024-02-05 UI scissor out of bounds in GameSettingsScreen: 0,261-468,4543 / 1088,2357
Tom Clancy's Ghost Recon® Predator v1.14.2 2024-02-05 UI scissor out of bounds in GameSettingsScreen: 859,34-4207,468 / 2357,1088
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-01-21 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-01-19 00000400=sceGeEdramSetAddrTranslation(00001000)
Tom Clancy's Ghost Recon® Predator v1.16.6 2024-01-13 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))