To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-03-23 |
UI scissor out of bounds in GameSettingsScreen: 210,0-1060,800 / 960,544 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-23 |
Replacement rowPitch=256, but w=800 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-23 |
__KernelStopThread: thread 335 does not exist (helper deleted) |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction eeeeff50 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction 00005ffe |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction eeeeeeef |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction cf999999 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction 76767ef2 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
Jump to invalid address: 0fb7ffb4 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-03-21 |
MIPSCompileOp: Invalid instruction eded3676 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-19 |
__KernelStopThread: thread 454 does not exist (helper deleted) |
Pro Evolution Soccer 2013 |
v1.14.4-284-g473da82e8 |
2023-03-19 |
Unknown GetPointer c17b8440 PC 0881606c LR 08816080 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-18 |
Unknown GetPointer 00361a0d PC 0884a900 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-18 |
Unknown GetPointer 00161825 PC 0884a900 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.2 |
2023-03-16 |
UI scissor out of bounds in MainScreen: 46,0-1213,721 / 1600,720 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-15 |
80420014=__sceSasCore(08bb3c40, 749aab00): invalid address |
Pro Evolution Soccer 2013 |
v1.14.2 |
2023-03-13 |
UI scissor out of bounds in N/AScreen: 21,90-705,631 / 1440,720 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-12 |
Replacement rowPitch=256, but w=2048 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-12 |
Replacement rowPitch=512, but w=1920 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-03-10 |
UI scissor out of bounds in GameSettingsScreen: 307,0-1280,721 / 1600,692 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-03-09 |
ReadFromHardware: Invalid address f2565035 near PC f2565035 LR 08000018 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-09 |
Replacement rowPitch=512, but w=3712 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-13 |
807f00fd=sceMp3Init(00000000): invalid sample rate v0 l1 rate 03 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-11 |
Replacement rowPitch=128, but w=2880 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-08 |
Unknown GetPointer 00847b75 PC 0884a900 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-07 |
Jump to invalid address: 03058000 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-07 |
Branch in Jump delay slot at 08abe800 in block starting at 08ab4470 |
Pro Evolution Soccer 2013 |
v1.14.2 |
2023-03-07 |
UI scissor out of bounds in GameSettingsScreen: 222,0-1208,721 / 1440,720 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-05 |
__KernelStopThread: thread 324 does not exist (helper deleted) |
Pro Evolution Soccer 2013 |
v1.11.3 |
2023-03-05 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff |
Pro Evolution Soccer 2013 |
v1.6.3 |
2023-03-04 |
__KernelStopThread: thread 418 does not exist |
Pro Evolution Soccer 2013 |
v1.11.3 |
2023-03-04 |
Unable to download render target data from 04044000 |
Pro Evolution Soccer 2013 |
v1.5.1 |
2023-03-04 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-01 |
Jump to invalid address: 02241cf0 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-03-01 |
UI scissor out of bounds in GameSettingsScreen: 232,0-967,567 / 1208,544 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-01 |
Replacement rowPitch=1024, but w=4092 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.4-704-ge9182a6e0 |
2023-03-01 |
Unknown GetPointer 00000000 PC 08a02b6c LR 0881c2d0 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-26 |
__KernelStopThread: thread 288 does not exist (helper deleted) |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-26 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-26 |
80420014=__sceSasCore(08bb3c40, 7597ab00): invalid address |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4f00 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d320 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4e90 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d31c in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d318 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4d50 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4d00 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d308 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4ce4 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d304 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074b4ce0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 074bb140 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d2b8 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Jump to invalid address: 0736e9c0 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
Branch in Jump delay slot at 09d2d2b4 in block starting at 09d2d2b0 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-25 |
UI scissor out of bounds in GameSettingsScreen: 128,0-454,272 / 544,272 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-24 |
Replacement rowPitch=256, but w=4000 (level=0) |
Pro Evolution Soccer 2013 |
v1.11.3 |
2023-02-22 |
Jump to invalid address: 0733a080 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-03 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-21 |
Replacement rowPitch=256, but w=512 (level=0) |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-19 |
Unknown GetPointerWrite 00000000 PC 088287ec LR 088287f4 |
Pro Evolution Soccer 2013 |
v1.13.2 |
2023-02-19 |
Unknown GetPointer 003e3731 PC 0884a900 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-19 |
UI scissor out of bounds in GameSettingsScreen: 0,42-800,1188 / 1280,800 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-19 |
UI scissor out of bounds in GameSettingsScreen: 140,0-1134,800 / 800,1280 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-19 |
Unknown GetPointer 383ece40 PC 0884a634 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-18 |
Unknown GetPointer 0023171c PC 08849a40 LR 0884a920 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-18 |
UI scissor out of bounds in GameSettingsScreen: 379,0-1206,720 / 1492,720 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-16 |
Replacement rowPitch=512, but w=1604 (level=0) |
Pro Evolution Soccer 2013 |
v1.7.5 |
2023-02-15 |
ReadFromHardware: Invalid address 0a4d6914 near PC 088d2e9c LR 088d2e9c |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-03-20 |
Replacement rowPitch=256, but w=6344 (level=0) |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 00040dff |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 4643f710 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 44282a4c |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 44630000 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 463ed730 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2023-02-14 |
MIPSCompileOp: Invalid instruction 4651d800 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-12 |
Replacement rowPitch=512, but w=1512 (level=0) |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4da0 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 0779c9a0 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 072d9540 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d88 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 0779a340 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d84 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 074d3ee0 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d80 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 072e6320 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
MIPSCompileOp: Invalid instruction 00000301 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2023-02-25 |
MIPSCompileOp: Invalid instruction 4584d800 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 0765d140 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d38 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 07641140 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d34 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 0773b880 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Branch in Jump delay slot at 09cf4d30 in block starting at 09cf4d30 |
Pro Evolution Soccer 2013 |
v1.12.3 |
2023-02-11 |
Jump to invalid address: 07717cc0 |
Pro Evolution Soccer 2013 |
v1.14.1 |
2023-02-10 |
UI scissor out of bounds in GameSettingsScreen: 352,0-1247,720 / 1516,720 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-09 |
MIPSCompileOp: Invalid instruction 0000027a |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-09 |
MIPSCompileOp: Invalid instruction 000001de |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-09 |
MIPSCompileOp: Invalid instruction 000000c5 |
Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-06 |
Replacement rowPitch=512, but w=2048 (level=0) |