Recent logs - Pro Evolution Soccer 2013

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Game title Version Latest Report Message
Pro Evolution Soccer 2013 v1.11.1 2022-01-21 Unknown GetPointer 00000001 PC 08a01b68 LR 08a01b70
Pro Evolution Soccer 2013 v1.11.1 2022-01-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672
Pro Evolution Soccer 2013 v1.11.1 2022-01-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236
Pro Evolution Soccer 2013 v1.11.1 2022-01-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145549884
Pro Evolution Soccer 2013 v1.7.5 2022-01-18 Unknown GetPointer 0a130ad0 PC 088240fc LR 0880f430
Pro Evolution Soccer 2013 v1.12.3 2022-01-17 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processSHADEBOOST(inout vec3 color) { float sat = 1.2999999523162841796875; float brt = 0.800000011920928955078125; float con = 1.0; float AvgLumR = 1.2000000476837158203125; float AvgLumG = 1.2999999523162841796875; float AvgLumB = 1.10000002384185791015625; if (SEPIA == 1) { sat = 0.00999999977648258209228515625; brt = 1.75; con = 1.0; AvgLumR = 0.439999997615814208984375; AvgLumG = 0.2599999904632568359375; AvgLumB = 0.07999999821186065673828125; } if (GRAYSCALE == 1) { sat = 0.0; brt = 1.0; con = 1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (NEGATIVE == 1) { sat = 1.0; brt = 1.0; con = -1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (PSPCOLORS == 1) { sat = 1.0; brt = 1.0; con = 1.0; AvgLumR = 0.959299981594085693359375; AvgLumG = 1.0738999843597412109375; AvgLumB = 1.46039998531341552734375; } vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5); vec3 brtColor = color * brt; vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125)); vec3 satColor = mix(intensity, brtColor, vec3(sat)); vec3 conColor = mix(conRGB, satColor, vec3(con)); vec3 mixColor = AvgLumin * conColor; color = mixColor; return color; } void main() { SEPIA = 0; GRAYSCALE = 0; NEGATIVE = 0; PSPCOLORS = 0; vec3 color = texture(sampler0, v_texcoord0).xyz; vec3 param = color; vec3 _127 = processSHADEBOOST(param); color = _127; _RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(color.x, color.y, color.z, _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w); _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w = 1.0; } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec4 v_texcoordNC0; out vec4 v_texcoordNC1; out vec4 v_texcoordNC2; out vec4 v_texcoordNC3; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
Pro Evolution Soccer 2013 v1.11.3 2022-01-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2013 v1.11.3 2022-01-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2013 v1.12.3 2022-01-11 Unknown GetPointer 29863c0c PC 0881c410 LR 0881c420
Pro Evolution Soccer 2013 v1.12.3 2022-01-10 80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header
Pro Evolution Soccer 2013 v1.12.3 2022-01-06 Unknown GetPointer 29860e2c PC 0881c410 LR 0881c420
Pro Evolution Soccer 2013 v1.11.3 2022-01-07 Unexpected mpeg first timestamp: 6507261b29e / 6942586155678
Pro Evolution Soccer 2013 v1.6.3 2022-01-03 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Pro Evolution Soccer 2013 v1.12.3 2022-01-14 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0008
Pro Evolution Soccer 2013 v1.12.3 2022-01-14 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d
Pro Evolution Soccer 2013 v1.12.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4000
Pro Evolution Soccer 2013 v1.12.3 2022-01-07 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000a
Pro Evolution Soccer 2013 v1.12.3 2022-01-07 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 0007
Pro Evolution Soccer 2013 v1.12.3 2022-01-07 807f00fd=sceMp3Init(00000000): invalid sample rate v0 l3 rate 03
Pro Evolution Soccer 2013 v1.12.3 2021-12-24 Garbage libstub address 72206874 or end 61657065
Pro Evolution Soccer 2013 v1.12.3 2021-12-24 Unknown GetPointer 20746962 PC 00000000 LR 00000000
Pro Evolution Soccer 2013 v1.12.3 2021-12-22 MIPSCompileOp: Invalid instruction 00000277
Pro Evolution Soccer 2013 v1.12.3 2021-12-22 MIPSCompileOp: Invalid instruction 000003f9
Pro Evolution Soccer 2013 v1.12.3 2021-12-22 MIPSCompileOp: Invalid instruction 000000d4
Pro Evolution Soccer 2013 v1.11.3 2021-12-21 Unknown GetPointer 006fa800 PC 0884c6e8 LR 08820e70
Pro Evolution Soccer 2013 v1.12.3 2021-12-18 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
Pro Evolution Soccer 2013 v1.12.3 2021-12-18 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
Pro Evolution Soccer 2013 v1.12.3 2021-12-26 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2013 v1.12.3 2021-12-26 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2013 v1.12.3 2021-12-26 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2013 v1.12.3 2021-12-17 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
Pro Evolution Soccer 2013 v1.6.3 2021-12-17 __KernelStopThread: thread 386 does not exist
Pro Evolution Soccer 2013 v1.9.4 2021-12-30 80630006=sceAtracSetDataAndGetID(09a22200, 00003800): could not detect codec
Pro Evolution Soccer 2013 v1.9.4 2021-12-30 RIFF chunk had uneven size
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Jump to invalid address: 07323c00
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Branch in Jump delay slot at 09cc8ef4 in block starting at 09cc8ea0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Jump to invalid address: 07323be0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 MIPSCompileOp: Invalid instruction 4668d000
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Jump to invalid address: 073028c0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Branch in Jump delay slot at 09cc8ea8 in block starting at 09cc8ea0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Jump to invalid address: 07304580
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Branch in Jump delay slot at 09cc8ea4 in block starting at 09cc8ea0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Jump to invalid address: 07322180
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Branch in Jump delay slot at 09cc8ea0 in block starting at 09cc8ea0
Pro Evolution Soccer 2013 v1.12.3 2021-12-07 Unknown GetPointer 2985a27c PC 0881c410 LR 0881c420
Pro Evolution Soccer 2013 v1.11.3 2021-12-04 Unknown GetPointer 00000140 PC 088113bc LR 088113c4
Pro Evolution Soccer 2013 v1.12.3 2021-11-27 Jump to invalid address: 0734d340
Pro Evolution Soccer 2013 v1.12.2 2021-12-31 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0001
Pro Evolution Soccer 2013 v1.12.3 2021-11-22 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Pro Evolution Soccer 2013 v1.12.3 2021-11-21 80420014=__sceSasCore(08bb3c40, 730fab00): invalid address
Pro Evolution Soccer 2013 v1.12.3 2021-11-18 ReadFromHardware: Invalid address 127c6e28 near PC 127c6e28 LR 127c6e28
Pro Evolution Soccer 2013 v1.11.3 2021-11-17 MIPSCompileOp: Invalid instruction 05adae5a
Pro Evolution Soccer 2013 v1.11.3 2021-11-17 MIPSCompileOp: Invalid instruction 42ba0007
Pro Evolution Soccer 2013 v1.10.2 2021-11-17 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0005
Pro Evolution Soccer 2013 v1.10.2 2021-11-17 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000d
Pro Evolution Soccer 2013 v1.12.3 2021-11-12 Error in shader program link: info: (unknown reason) fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 610 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; flat in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000930 HWX T Tex Flat Cull #version 320 es // Adreno (TM) 610 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Pro Evolution Soccer 2013 v1.11.3 2021-11-10 Unknown GetPointer 2986348c PC 0881c410 LR 0881c420
Pro Evolution Soccer 2013 v1.5.3 2021-11-08 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 40000000:00000914 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:0021d022 THR UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Pro Evolution Soccer 2013 v1.5.3 2021-11-08 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 01770000:00000b14 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00200002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Pro Evolution Soccer 2013 v1.5.3 2021-11-08 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 00000000:0000091c LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00200000 #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
Pro Evolution Soccer 2013 v1.12.3 2021-11-07 80630006=sceAtracSetDataAndGetID(09a22200, 00002000): RIFF chunk did not contain WAVE
Pro Evolution Soccer 2013 v1.12.3 2021-11-06 sceDmacMemcpy(dest=040cc000, src=0948d230, size=557056): overlapping read
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 Branch in RSRTComp delay slot at 48e83095 in block starting at 48e8302d
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 Jump to invalid address: 40900800
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 Jump to invalid address: 409013fc
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 Jump to invalid address: 409ef7fc
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 MIPSCompileOp: Invalid instruction 6e696172
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 MIPSCompileOp: Invalid instruction 7408eb85
Pro Evolution Soccer 2013 v1.11.3 2021-11-06 MIPSCompileOp: Invalid instruction 0008eb85
Pro Evolution Soccer 2013 v1.11.3 2021-11-04 Unknown GetPointer 2986037c PC 0881c410 LR 0881c420
Pro Evolution Soccer 2013 v1.12.2 2021-11-03 __KernelStopThread: thread 337 does not exist
Pro Evolution Soccer 2013 v1.6.3 2021-11-02 Unknown GetPointer 07bfddc0 PC 0884c4d8 LR 08820e70
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143639068
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143640460
Pro Evolution Soccer 2013 v1.12.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747272
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 07323ac0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8ea4 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 07323aa0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8e88 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8e84 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 021abb20
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8e80 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 07324560
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 07272160
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8e70 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 073246a0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 073027a0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8e00 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 072723a0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 072fdfc0
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8de4 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 021fee50
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Branch in Jump delay slot at 09cc8de0 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-01 Jump to invalid address: 07323580
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 Jump to invalid address: 021f19f0
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 Branch in Jump delay slot at 09cc8db4 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 Branch in Jump delay slot at 09cc8db0 in block starting at 09cc8d60
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 Jump to invalid address: 072721e0
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 MIPSCompileOp: Invalid instruction 466a6000
Pro Evolution Soccer 2013 v1.12.3 2021-11-03 Jump to invalid address: 072ffd40