Recent logs - SOCOM: U.S. Navy SEALs Fireteam Bravo 3

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Game title Version Latest Report Message
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.5 2024-04-25 sceDmacMemcpy(dest=08e214b0, src=08e310b0, size=8864): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.3 2024-04-20 VTYPE with morph used: THRU=0 TC=2 COL=5 POS=0 NRM=3 WT=1 NW=5 IDX=2 MC=8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-16 MIPSCompileOp: Invalid instruction 771cf3c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-13 sceDmacMemcpy(dest=04119f10, src=098a2ad0, size=609792): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-11 Branch in Jump delay slot at 09b10820 in block starting at 09b10820
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-03-30 sceDmacMemcpy(dest=04174000, src=090c1720, size=65536): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-03-27 Unimplemented HLE function sceUtilityGetNetParam
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2024-03-10 sceDmacMemcpy(dest=08746010, src=0995d130, size=15184): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-03-08 sceDmacMemcpy(dest=085960c0, src=08f208f0, size=212672): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-02-25 sceDmacMemcpy(dest=08e214b0, src=08e30cb0, size=8416): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2024-03-10 sceDmacMemcpy(dest=04174000, src=090bca60, size=65536): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.10.2 2024-02-04 sceDmacMemcpy(dest=087682d0, src=099f93c0, size=11552): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=02000200, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=08ad0000, pos=0, access=1, data=1, text=1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-27 Branch in Jump delay slot at 09c31b44 in block starting at 09c31b40
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-27 Branch in Jump delay slot at 09c31b40 in block starting at 09c31b40
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2024-01-27 sceDmacMemcpy(dest=08e214b0, src=08e2f4b0, size=9008): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2024-01-25 Unknown GetPointer 00000000 PC 08000008 LR 08000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-01-24 sceDmacMemcpy(dest=09d81c60, src=09902240, size=249760): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2024-01-13 WriteToHardware: Invalid address 2f50a4b0 near PC 08aca97c LR 08af98c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-12 Unknown instruction 9d06b9ed at 44000008
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-01-12 Unknown instruction f39afbdd at 44000004
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.12.3 2024-03-21 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.14.1 2023-12-14 Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.14.1 2023-12-14 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.14.1 2024-03-11 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-03-27 sceDmacMemcpy(dest=09d1dc20, src=09878e40, size=249760): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-03-29 Can't draw: No current render step. Step count: 0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2023-10-25 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/MGP.PGF
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 0689ab00
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 00000035
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 00440041
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 0662ce80
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 0000bbff
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 06645c80
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 01240041
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 0662ce20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 06609de0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 0578003c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 0662cdc0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 00003aff
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 Jump to invalid address: 067ee580
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 43470045
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 45470044
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2023-10-23 MIPSCompileOp: Invalid instruction 4042003e
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-10-15 WriteToHardware: Invalid address 000009d0 near PC 08000000 LR 08000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2023-10-09 sceDmacMemcpy(dest=087c0150, src=098fa4e0, size=8400): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.12.2 2023-09-29 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction 7d64c3c1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in RSRTComp delay slot at 09b12d0c in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Jump to invalid address: 00370cc0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction 77d426cf
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction ef31c87d
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction b0b0b0b0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction b05fe637
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction 7c075f7c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 MIPSCompileOp: Invalid instruction 79425abc
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Jump to invalid address: 024b0350
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Jump to invalid address: 01ec7540
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bd4 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bd0 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bcc in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bc8 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bc4 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bc0 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bbc in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bb8 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bb4 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-24 Branch in Jump delay slot at 09b12bb0 in block starting at 09b12b20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-09-18 sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-09-18 No DL ID available to enqueue
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-18 80630006=sceAtracSetData(0, 08d64180, 00020000): invalid RIFF header
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-09-16 ReadFromHardware: Invalid address 00000010 near PC 08a778cc LR 0892a8b4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-09-16 ReadFromHardware: Invalid address c2240000 near PC 08a778c0 LR 0892a8b4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.1 2023-09-16 sceDmacMemcpy(dest=08e214b0, src=08e30cb0, size=8832): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-16 Jump to invalid address: 024aa2d0 PC 08000010 LR 08000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.12.2 2023-09-12 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f35551:00000b2d HWX C T N LM Fog Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distan
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-12 sceDmacMemcpy(dest=0871a750, src=09859a40, size=12848): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-11 sceDmacMemcpy(dest=087e4790, src=099f0f30, size=8288): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-08 sceDmacMemcpy(dest=08798bc0, src=099cf9c0, size=8288): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-03 sceDmacMemcpy(dest=08e214b0, src=08e2f8b0, size=8448): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-09-02 sceDmacMemcpy(dest=08e214b0, src=08e304b0, size=9120): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2023-08-25 sceDmacMemcpy(dest=041be370, src=09653e10, size=25104): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-08-16 sceDmacMemcpy(dest=085ca000, src=08f26820, size=8368): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-08-14 An uneaten prefix at end of block: 08ab9388
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-08-11 sceDmacMemcpy(dest=040feab0, src=0863cb00, size=16384): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.10.3 2023-08-08 sceDmacMemcpy(dest=04103c30, src=08690f10, size=16384): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 ReadFromHardware: Invalid address ef93f1b0 near PC 08aca9c4 LR 08af98c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 ReadFromHardware: Invalid address ef93f1a0 near PC 08aca9ac LR 08af98c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 WriteToHardware: Invalid address ef93f1a0 near PC 08aca990 LR 08af98c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 WriteToHardware: Invalid address ef93f1b0 near PC 08aca97c LR 08af98c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 06618ba0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 0337ad90
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 068954c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 06618b40
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 MIPSCompileOp: Invalid instruction 00000005
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 0337abe0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 MIPSCompileOp: Invalid instruction 001d0005
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 06618ae0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.4 2023-07-24 Jump to invalid address: 06640640