Recent logs - v1.10.3-474-gd465ce512

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Dante's Inferno™ v1.10.3-474-gd465ce512 2020-09-15 Error in shader compilation: info: ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 6 compilation errors. No code generated. postshader #ifdef GL_ES precision mediump float; #endif /* AA shader 4.o - filtro - fast version Copyright (C) 2016 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // edit this value to get the smoothing right const float scale = 7.0; // 4.0 -> smooth, 8.0 -> sharp #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_position; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; const vec3 dt = vec3(1.0,1.0,1.0); vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 texture2d (vec2 texcoord) { vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return .5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } void main() { // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_position * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1, m2; m1 = dot(abs(C0-C4),dt)+0.001; m2 = dot(abs(C1-C3),dt)+0.001; ul = (m2*(C0+C4)+m1*(C1+C3))/(m1+m2); m1 = dot(abs(C1-C5),dt)+0.001; m2 = dot(abs(C2-C4),dt)+0.001; ur = (m2*(C1+C5)+m1*(C2+C4))/(m1+m2); m1 = dot(
NAMCO MUSEUM BATTLE COLLECTION v1.16.6 2023-12-16 sceKernelCreateThread(name=xevious): unsupported attributes 00000002
Tom Clancy's Ghost Recon® Predator v1.10.3-474-gd465ce512 2020-09-21 Texturing from framebuffer with incompatible format 5551 != 8888 at 04198000
SpongeBob SquarePants: The Yellow Avenger v1.10.3-474-gd465ce512 2020-09-04 Ignoring possible texturing from framebuffer at 0419e000 +0x72 / 128x128
LEGO® Harry Potter™: Years 1-4 v1.10.3-474-gd465ce512 2020-09-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
GOD EATER 2 v1.10.3-474-gd465ce512 2020-08-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
WWE'12 v1.10.3-474-gd465ce512 2020-08-27 sceDmacMemcpy(dest=0412f4f0, src=095c8e90, size=65552): overlapping read
ATV Offroad Fury Blazin' Trails v1.14.4 2023-12-14 Ignoring possible texturing from framebuffer at 04180000 +0x256 / 256x512
SpongeBob SquarePants: The Yellow Avenger v1.10.3-474-gd465ce512 2020-09-04 1 depal unsupported: shift=2 mask=ff offset=0
METAL GEAR SOLID PORTABLE OPS v1.10.3-474-gd465ce512 2020-08-22 Texturing from framebuffer with incompatible format 8888 != 5551 at 04088000
討鬼伝 極 v1.10.3-474-gd465ce512 2020-08-23 No DL ID available to enqueue
戦場のヴァルキュリア3 v1.10.3-474-gd465ce512 2020-08-31 Texturing from framebuffer with incompatible format 8888 != 5551 at 04088000
討鬼伝 極 v1.10.3-474-gd465ce512 2020-08-23 Ignoring possible texturing from framebuffer at 04114000 +0x128 / 480x272
TEKKEN 6 v1.10.3-474-gd465ce512 2023-07-24 Texturing from framebuffer with incompatible format 5551 != 8888 at 04000000
Medal of Honor Heroes™ 2 v1.10.3-474-gd465ce512 2020-08-23 Texturing from framebuffer with incompatible format 8888 != 565 at 04000000
OUTRUN 2006: COAST 2 COAST v1.10.3-477-g6d117fb53 2020-08-23 Texturing from framebuffer with incompatible format 4444 != 565 at 040cc000
BLACK★ROCK SHOOTER THE GAME v1.10.3-474-gd465ce512 2020-08-23 Texturing from framebuffer with incompatible format 8888 != 5551 at 04044000
Silent Hill: Shattered Memories v1.10.3-474-gd465ce512 2020-08-22 Texturing from framebuffer using CLUT with offset at 04000000 +0x152
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.17.1 2024-04-15 Unimplemented HLE function sceNetResolverCreate
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.17.1 2024-04-15 Unimplemented HLE function sceNetInetInetAddr
MONSTER HUNTER PORTABLE v1.17.1 2024-04-21 Unimplemented HLE function Kprintf
MONSTER HUNTER PORTABLE v1.17.1 2024-04-21 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
TEKKEN DARK RESURRECTION v1.9.3-998-gc739d4e16 2024-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.9.3-998-gc739d4e16 2024-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2024-05-03 Savedata version requested: 3
ATV Offroad Fury Blazin' Trails v1.11.3 2024-02-21 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
METAL GEAR SOLID PEACE WALKER v1.9.3-993-g0c489e2d0 2024-05-01 Unimplemented HLE function sceHttpsDisableOption
METAL GEAR SOLID PEACE WALKER v1.9.3-993-g0c489e2d0 2024-05-01 Unimplemented HLE function sceHttpsEnableOption
ナルティメットアクセル3 v1.9.3-805-g864d138cd 2024-05-02 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2023-12-18 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2023-12-18 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2023-12-18 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
OUTRUN 2006: COAST 2 COAST v1.9.3-993-g0c489e2d0 2024-05-02 Unimplemented HLE function Kprintf
OUTRUN 2006: COAST 2 COAST v1.9.3-993-g0c489e2d0 2024-05-02 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2024-05-03 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2024-05-03 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2024-05-03 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2024-04-23 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2024-04-23 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2024-04-23 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2021-06-16 sceDmacMemcpy(dest=0414e000, src=095f7240, size=174576): overlapping read
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_g998_Result): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-02 sceKernelCreateThread(name=god_g002_Gallery): unsupported attributes 00000006
LEGO® Harry Potter™: Years 1-4 v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
GOD EATER 2 v1.9.4 2024-05-02 sceKernelCreateThread(name=creature_zako_cannon): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=system): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_game): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=layout): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-05-03 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
Crash™ Tag Team Racing v1.9.4 2024-05-03 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2024-05-03 Unknown GetPointer 00000000 PC 08859188 LR 08000020
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-01-11 Unknown GetPointer 00000000 PC 0887b6a4 LR 08000020
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2024-02-17 sceDmacMemcpy(dest=0414e000, src=095d8a40, size=174576): overlapping read
WWE'12 v1.9.4 2024-05-03 Rendering to framebuffer offset: 040cc000 +65x0
Dante's Inferno™ v1.9.4 2024-02-06 Unknown GetPointer 00000000 PC 08000000 LR 08000000
MicroMachines V4 v1.9.4 2024-04-09 An uneaten prefix at end of block: 0891b96c
Gladiator Begins v1.9.4 2024-05-03 An uneaten prefix at end of block: 089a9604
Midnight Club 3: Dub Edition v1.9.4 2024-05-03 Savedata version requested: 1
Dante's Inferno™ v1.9.4 2024-05-03 sceDmacMemcpy(dest=08400020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-05-03 sceDmacMemcpy(dest=086000a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-05-02 sceDmacMemcpy(dest=086600a0, src=08c012f0, size=65536): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2024-05-03 sceDmacMemcpy(dest=0414e000, src=096b3160, size=282992): overlapping read
BEN 10: Protector of Earth v1.9.4 2024-05-03 sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2024-05-03 sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.9.4 2024-04-28 00000000=sceDisplaySetHoldMode(00000001): unsupported
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.9.4 2024-04-22 00000000=sceDisplaySetHoldMode(00000001): unsupported
NAMCO MUSEUM BATTLE COLLECTION v1.9.4 2024-05-03 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
NAMCO MUSEUM BATTLE COLLECTION v1.9.4 2024-05-03 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Beats™ v1.9.4 2024-04-05 Video out requested, not supported: mode=0 size=0,0
TEKKEN DARK RESURRECTION v1.9.4 2024-05-03 sceMpegRingbufferPut(): invalid mpeg data
Mortal Kombat: Unchained v1.9.4 2024-05-03 Could not setup streams, unexpected stream count: 13414
Crash™ Tag Team Racing v1.9.4 2024-05-03 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE All Stars v1.9.4 2024-05-03 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
Dante's Inferno™ v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
Mortal Kombat: Unchained v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=512,272
Dante's Inferno™ v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
WWE'12 v1.9.4 2024-05-02 80630007=sceAtracSetData(2, 08d4b180, 0000c540): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 0000d5a8): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 0000e4f8): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00009bb0): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-02 80630007=sceAtracSetData(2, 08d4b180, 000106e0): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00005380): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00005f88): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-01 80630007=sceAtracSetData(2, 08d4b180, 0000edb8): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-02 80630007=sceAtracSetData(2, 08d4b180, 00004ac0): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00004548): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 000060a0): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-02 80630007=sceAtracSetData(2, 08d4b180, 0000c1f8): atracID uses different codec type than data
WWE'12 v1.9.4 2024-05-03 80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data